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重构代码,增加BaseGraph基类
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133
Runtime/API/BaseGraph_API.cs
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133
Runtime/API/BaseGraph_API.cs
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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using UnityEngine;
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using System;
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using UnityEngine.EventSystems;
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namespace XCharts
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{
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/// <summary>
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/// The base class of all graphs or components.
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/// 所有图形的基类。
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/// </summary>
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public partial class BaseGraph
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{
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/// <summary>
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/// The x of graph.
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/// 图表的X
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/// </summary>
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public float graphX { get { return m_GraphX; } }
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/// <summary>
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/// The y of graph.
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/// 图表的Y
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/// </summary>
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public float graphY { get { return m_GraphY; } }
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/// <summary>
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/// The width of graph.
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/// 图表的宽
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/// </summary>
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public float graphWidth { get { return m_GraphWidth; } }
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/// <summary>
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/// The height of graph.
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/// 图表的高
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/// </summary>
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public float graphHeight { get { return m_GraphHeight; } }
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/// <summary>
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/// The position of graph.
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/// 图表的左下角起始坐标。
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/// </summary>
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public Vector3 graphPosition { get { return m_GraphPosition; } }
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public Rect graphRect { get { return m_GraphRect; } }
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/// <summary>
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/// The postion of pointer.
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/// 鼠标位置
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/// </summary>
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public Vector2 pointerPos { get; protected set; }
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/// <summary>
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/// 警告信息。
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/// </summary>
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public string warningInfo { get; protected set; }
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public bool isControlledByLayout { get { return m_IsControlledByLayout; } }
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/// <summary>
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/// 强制开启鼠标事件检测。
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/// </summary>
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public bool forceOpenRaycastTarget { get { return m_ForceOpenRaycastTarget; } set { m_ForceOpenRaycastTarget = value; } }
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/// <summary>
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/// 鼠标点击回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onPointerClick { set { m_OnPointerClick = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标按下回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onPointerDown { set { m_OnPointerDown = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标弹起回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onPointerUp { set { m_OnPointerUp = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标进入回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onPointerEnter { set { m_OnPointerEnter = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标退出回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onPointerExit { set { m_OnPointerExit = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标开始拖拽回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onBeginDrag { set { m_OnBeginDrag = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标拖拽回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onDrag { set { m_OnDrag = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标结束拖拽回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onEndDrag { set { m_OnEndDrag = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 鼠标滚动回调。
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/// </summary>
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public Action<BaseGraph, PointerEventData> onScroll { set { m_OnScroll = value; m_ForceOpenRaycastTarget = true; } }
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/// <summary>
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/// 设置图表的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform)
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/// </summary>
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/// <param name="width"></param>
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/// <param name="height"></param>
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public virtual void SetSize(float width, float height)
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{
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if (LayerHelper.IsFixedWidthHeight(rectTransform))
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{
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rectTransform.sizeDelta = new Vector2(width, height);
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}
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else
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{
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Debug.LogError("Can't set size on stretch pivot,you need to modify rectTransform by yourself.");
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}
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}
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/// <summary>
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/// Redraw graph in next frame.
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/// 在下一帧刷新图表。
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/// </summary>
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public void RefreshGraph()
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{
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m_RefreshChart = true;
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}
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/// <summary>
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/// 检测警告信息。
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/// </summary>
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/// <returns></returns>
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public string CheckWarning()
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{
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warningInfo = CheckHelper.CheckChart(this);
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return warningInfo;
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}
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}
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}
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