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https://github.com/XCharts-Team/XCharts.git
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调整代码结构
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124
Scripts/UI/Component/Sub/AxisName.cs
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124
Scripts/UI/Component/Sub/AxisName.cs
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using System;
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// the name of axis.
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/// 坐标轴名称。
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/// </summary>
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[Serializable]
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public class AxisName
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{
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/// <summary>
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/// the location of axis name.
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/// 坐标轴名称显示位置。
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/// </summary>
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public enum Location
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{
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Start,
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Middle,
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End
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}
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[SerializeField] private bool m_Show;
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[SerializeField] private string m_Name;
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[SerializeField] private Location m_Location;
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[SerializeField] private Vector2 m_Offset;
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[SerializeField] private float m_Rotate;
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[SerializeField] private Color m_Color;
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[SerializeField] private int m_FontSize;
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[SerializeField] private FontStyle m_FontStyle;
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/// <summary>
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/// Whether to show axis name.
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/// 是否显示坐标名称。
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/// </summary>
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public bool show { get { return m_Show; } set { m_Show = value; } }
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/// <summary>
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/// the name of axis.
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/// 坐标轴名称。
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/// </summary>
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public string name { get { return m_Name; } set { m_Name = value; } }
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/// <summary>
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/// Location of axis name.
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/// 坐标轴名称显示位置。
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/// </summary>
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public Location location { get { return m_Location; } set { m_Location = value; } }
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/// <summary>
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/// the offset of axis name and axis line.
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/// 坐标轴名称与轴线之间的偏移。
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/// </summary>
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public Vector2 offset { get { return m_Offset; } set { m_Offset = value; } }
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/// <summary>
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/// Rotation of axis name.
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/// 坐标轴名字旋转,角度值。
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/// </summary>
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public float rotate { get { return m_Rotate; } set { m_Rotate = value; } }
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/// <summary>
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/// Color of axis name.
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/// 坐标轴名称的文字颜色。
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/// </summary>
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public Color color { get { return m_Color; } set { m_Color = value; } }
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/// <summary>
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/// axis name font size.
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/// 坐标轴名称的文字大小。
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/// </summary>
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public int fontSize { get { return m_FontSize; } set { m_FontSize = value; } }
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/// <summary>
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/// axis name font style.
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/// 坐标轴名称的文字风格。
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/// </summary>
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public FontStyle fontStyle { get { return m_FontStyle; } set { m_FontStyle = value; } }
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public static AxisName defaultAxisName
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{
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get
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{
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return new AxisName()
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{
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m_Show = false,
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m_Name = "axisName",
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m_Location = Location.End,
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m_Rotate = 0,
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m_Color = Color.clear,
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m_FontSize = 18,
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m_FontStyle = FontStyle.Normal
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};
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}
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}
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public void Copy(AxisName other)
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{
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m_Show = other.show;
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m_Name = other.name;
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m_Location = other.location;
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m_Offset = other.offset;
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m_Rotate = other.rotate;
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m_Color = other.color;
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m_FontSize = other.fontSize;
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m_FontStyle = other.fontStyle;
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}
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public override bool Equals(object obj)
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{
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if (obj == null || GetType() != obj.GetType())
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{
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return false;
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}
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var other = (AxisName)obj;
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return m_Show == other.show &&
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m_Name.Equals(other.name) &&
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m_Location == other.location &&
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m_Rotate == other.rotate &&
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m_Color == other.color &&
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m_Offset == other.offset &&
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m_FontSize == other.fontSize &&
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m_FontStyle == other.fontStyle;
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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}
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}
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