mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-25 02:10:16 +00:00
调整XCharts在Hierarchy视图下的右键菜单到UI/XCharts下
This commit is contained in:
@@ -73,6 +73,7 @@ slug: /changelog
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## master
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* (2024.05.29) 调整`XCharts`在`Hierarchy`视图下的右键菜单到`UI/XCharts`下
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* (2024.05.29) 增加`3D`坐标系对类目轴的支持
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* (2024.05.19) 优化`Editor`下的编辑性能
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* (2024.05.09) 增加`JsonUtil`工具类
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@@ -14,14 +14,14 @@ namespace XCharts.Editor
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public partial class XChartsEditor
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{
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[MenuItem("XCharts/BarChart/Baisc Column", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Baisc Column", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Baisc Column", priority = 45)]
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public static void AddBarChart()
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{
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AddChart<BarChart>("BarChart");
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}
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[MenuItem("XCharts/BarChart/Zebra Column", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Zebra Column", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Zebra Column", priority = 45)]
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public static void AddBarChart_ZebraColumn()
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{
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var chart = AddChart<BarChart>("BarChart", "Zebra Column");
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@@ -29,7 +29,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Capsule Column", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Capsule Column", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Capsule Column", priority = 45)]
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public static void AddBarChart_CapsuleColumn()
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{
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var chart = AddChart<BarChart>("BarChart", "Capsule Column");
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@@ -37,7 +37,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Grouped Column", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Grouped Column", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Grouped Column", priority = 45)]
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public static void AddBarChart_GroupedColumn()
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{
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var chart = AddChart<BarChart>("BarChart", "Grouped Column");
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@@ -45,7 +45,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Stacked Column", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Stacked Column", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Stacked Column", priority = 45)]
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public static void AddBarChart_StackedColumn()
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{
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var chart = AddChart<BarChart>("BarChart", "Stacked Column");
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@@ -53,7 +53,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Percent Column", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Percent Column", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Percent Column", priority = 45)]
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public static void AddBarChart_PercentColumn()
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{
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var chart = AddChart<BarChart>("BarChart", "Percent Column");
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@@ -61,7 +61,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Baisc Bar", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Baisc Bar", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Baisc Bar", priority = 45)]
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public static void AddBarChart_BasicBar()
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{
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var chart = AddChart<BarChart>("BarChart");
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@@ -69,7 +69,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Zebra Bar", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Zebra Bar", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Zebra Bar", priority = 45)]
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public static void AddBarChart_ZebraBar()
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{
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var chart = AddChart<BarChart>("BarChart", "Zebra Bar");
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@@ -77,7 +77,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Capsule Bar", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Capsule Bar", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Capsule Bar", priority = 45)]
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public static void AddBarChart_CapsuleBar()
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{
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var chart = AddChart<BarChart>("BarChart", "Capsule Bar");
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@@ -85,7 +85,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Grouped Bar", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Grouped Bar", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Grouped Bar", priority = 45)]
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public static void AddBarChart_GroupedBar()
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{
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var chart = AddChart<BarChart>("BarChart", "Grouped Bar");
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@@ -93,7 +93,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Stacked Bar", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Stacked Bar", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Stacked Bar", priority = 45)]
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public static void AddBarChart_StackedBar()
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{
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var chart = AddChart<BarChart>("BarChart", "Stacked Bar");
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@@ -101,7 +101,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/BarChart/Percent Bar", priority = 45)]
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[MenuItem("GameObject/XCharts/BarChart/Percent Bar", priority = 45)]
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[MenuItem("GameObject/UI/XCharts/BarChart/Percent Bar", priority = 45)]
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public static void AddBarChart_PercentBar()
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{
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var chart = AddChart<BarChart>("BarChart", "Percent Bar");
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@@ -14,14 +14,14 @@ namespace XCharts.Editor
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public partial class XChartsEditor
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{
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[MenuItem("XCharts/LineChart/Basic Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Basic Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Basic Line", priority = 44)]
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public static void AddLineChart()
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{
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AddChart<LineChart>("LineChart");
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}
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[MenuItem("XCharts/LineChart/Area Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Area Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Area Line", priority = 44)]
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public static void AddLineChart_Area()
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{
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var chart = AddChart<LineChart>("LineChart_Area", "Area Line");
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@@ -29,7 +29,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Smooth Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Smooth Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Smooth Line", priority = 44)]
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public static void AddLineChart_Smooth()
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{
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var chart = AddChart<LineChart>("LineChart_Smooth", "Smooth Line");
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@@ -37,7 +37,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Smooth Area", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Smooth Area Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Smooth Area Line", priority = 44)]
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public static void AddLineChart_SmoothArea()
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{
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var chart = AddChart<LineChart>("LineChart_SmoothArea", "Smooth Area Line");
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@@ -45,7 +45,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Stack Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Stack Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Stack Line", priority = 44)]
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public static void AddLineChart_Stack()
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{
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var chart = AddChart<LineChart>("LineChart_Stack", "Stack Line");
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@@ -53,7 +53,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Stack Area Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Stack Area Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Stack Area Line", priority = 44)]
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public static void AddLineChart_StackArea()
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{
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var chart = AddChart<LineChart>("LineChart_StackArea", "Stack Area Line");
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@@ -61,7 +61,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Step Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Step Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Step Line", priority = 44)]
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public static void AddLineChart_Step()
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{
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var chart = AddChart<LineChart>("LineChart_Step", "Step Line");
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@@ -69,7 +69,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Dashed Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Dashed Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Dashed Line", priority = 44)]
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public static void AddLineChart_Dash()
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{
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var chart = AddChart<LineChart>("LineChart_Dashed", "Dashed Line");
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@@ -77,7 +77,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Time Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Time Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Time Line", priority = 44)]
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public static void AddLineChart_Time()
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{
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var chart = AddChart<LineChart>("LineChart_Time", "Time Line");
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@@ -85,7 +85,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/LineChart/Log Line", priority = 44)]
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[MenuItem("GameObject/XCharts/LineChart/Log Line", priority = 44)]
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[MenuItem("GameObject/UI/XCharts/LineChart/Log Line", priority = 44)]
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public static void AddLineChart_Log()
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{
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var chart = AddChart<LineChart>("LineChart_Log", "Log Line");
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@@ -14,14 +14,14 @@ namespace XCharts.Editor
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public partial class XChartsEditor
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{
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[MenuItem("XCharts/PieChart/Pie", priority = 46)]
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[MenuItem("GameObject/XCharts/PieChart/Pie", priority = 46)]
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[MenuItem("GameObject/UI/XCharts/PieChart/Pie", priority = 46)]
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public static void AddPieChart()
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{
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AddChart<PieChart>("PieChart");
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}
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[MenuItem("XCharts/PieChart/Pie With Label", priority = 46)]
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[MenuItem("GameObject/XCharts/PieChart/Pie With Label", priority = 46)]
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[MenuItem("GameObject/UI/XCharts/PieChart/Pie With Label", priority = 46)]
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public static void AddPieChart_WithLabel()
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{
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var chart = AddChart<PieChart>("PieChart");
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@@ -29,7 +29,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/PieChart/Donut", priority = 46)]
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[MenuItem("GameObject/XCharts/PieChart/Donut", priority = 46)]
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[MenuItem("GameObject/UI/XCharts/PieChart/Donut", priority = 46)]
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public static void AddPieChart_Donut()
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{
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var chart = AddChart<PieChart>("PieChart");
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@@ -37,7 +37,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/PieChart/Donut With Label", priority = 46)]
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[MenuItem("GameObject/XCharts/PieChart/Donut With Label", priority = 46)]
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[MenuItem("GameObject/UI/XCharts/PieChart/Donut With Label", priority = 46)]
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public static void AddPieChart_DonutWithLabel()
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{
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var chart = AddChart<PieChart>("PieChart");
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@@ -45,7 +45,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/PieChart/Radius Rose", priority = 46)]
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[MenuItem("GameObject/XCharts/PieChart/Radius Rose", priority = 46)]
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[MenuItem("GameObject/UI/XCharts/PieChart/Radius Rose", priority = 46)]
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public static void AddPieChart_RadiusRose()
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{
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var chart = AddChart<PieChart>("PieChart");
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@@ -53,7 +53,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/PieChart/Area Rose", priority = 46)]
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[MenuItem("GameObject/XCharts/PieChart/Area Rose", priority = 46)]
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[MenuItem("GameObject/UI/XCharts/PieChart/Area Rose", priority = 46)]
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public static void AddPieChart_AreaRose()
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{
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var chart = AddChart<PieChart>("PieChart");
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@@ -14,14 +14,14 @@ namespace XCharts.Editor
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public partial class XChartsEditor
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{
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[MenuItem("XCharts/PolarChart/Line", priority = 54)]
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[MenuItem("GameObject/XCharts/PolarChart/Line", priority = 54)]
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[MenuItem("GameObject/UI/XCharts/PolarChart/Line", priority = 54)]
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public static void PolarChart()
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{
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AddChart<PolarChart>("PolarChart");
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}
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[MenuItem("XCharts/PolarChart/Radial Bar", priority = 54)]
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[MenuItem("GameObject/XCharts/PolarChart/Radial Bar", priority = 54)]
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[MenuItem("GameObject/UI/XCharts/PolarChart/Radial Bar", priority = 54)]
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public static void PolarChart_RadialBar()
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{
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var chart = AddChart<PolarChart>("PolarChart");
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@@ -29,7 +29,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/PolarChart/Tangential Bar", priority = 54)]
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[MenuItem("GameObject/XCharts/PolarChart/Tangential Bar", priority = 54)]
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[MenuItem("GameObject/UI/XCharts/PolarChart/Tangential Bar", priority = 54)]
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public static void PolarChart_TangentialBar()
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{
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var chart = AddChart<PolarChart>("PolarChart");
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@@ -37,7 +37,7 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/PolarChart/Heatmap", priority = 54)]
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[MenuItem("GameObject/XCharts/PolarChart/Heatmap", priority = 54)]
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[MenuItem("GameObject/UI/XCharts/PolarChart/Heatmap", priority = 54)]
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public static void PolarChart_Heatmap()
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{
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var chart = AddChart<PolarChart>("PolarChart");
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@@ -96,21 +96,21 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/EmptyChart", priority = 43)]
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[MenuItem("GameObject/XCharts/EmptyChart", priority = 43)]
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[MenuItem("GameObject/UI/XCharts/EmptyChart", priority = 43)]
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public static void AddBaseChart()
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{
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AddChart<BaseChart>("EmptyChart");
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}
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[MenuItem("XCharts/RadarChart/Polygon Radar", priority = 47)]
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[MenuItem("GameObject/XCharts/RadarChart/Polygon Radar", priority = 47)]
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[MenuItem("GameObject/UI/XCharts/RadarChart/Polygon Radar", priority = 47)]
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public static void AddRadarChart()
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{
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AddChart<RadarChart>("RadarChart");
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}
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[MenuItem("XCharts/RadarChart/Cirle Radar", priority = 47)]
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[MenuItem("GameObject/XCharts/RadarChart/Cirle Radar", priority = 47)]
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[MenuItem("GameObject/UI/XCharts/RadarChart/Cirle Radar", priority = 47)]
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public static void AddRadarChart_CirleRadar()
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{
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var chart = AddChart<RadarChart>("RadarChart");
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@@ -118,14 +118,14 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/ScatterChart/Scatter", priority = 48)]
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[MenuItem("GameObject/XCharts/ScatterChart/Scatter", priority = 48)]
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[MenuItem("GameObject/UI/XCharts/ScatterChart/Scatter", priority = 48)]
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public static void AddScatterChart()
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{
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AddChart<ScatterChart>("ScatterChart");
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}
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[MenuItem("XCharts/ScatterChart/Bubble", priority = 48)]
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[MenuItem("GameObject/XCharts/ScatterChart/Bubble", priority = 48)]
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[MenuItem("GameObject/UI/XCharts/ScatterChart/Bubble", priority = 48)]
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public static void AddScatterChart_Bubble()
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{
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var chart = AddChart<ScatterChart>("ScatterChart");
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@@ -133,14 +133,14 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/HeatmapChart/Heatmap", priority = 49)]
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[MenuItem("GameObject/XCharts/HeatmapChart/Heatmap", priority = 49)]
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[MenuItem("GameObject/UI/XCharts/HeatmapChart/Heatmap", priority = 49)]
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public static void AddHeatmapChart()
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{
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AddChart<HeatmapChart>("HeatmapChart");
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}
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[MenuItem("XCharts/HeatmapChart/Count Heatmap", priority = 49)]
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[MenuItem("GameObject/XCharts/HeatmapChart/Count Heatmap", priority = 49)]
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[MenuItem("GameObject/UI/XCharts/HeatmapChart/Count Heatmap", priority = 49)]
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public static void AddHeatmapChart_Count()
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{
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var chart = AddChart<HeatmapChart>("HeatmapChart");
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@@ -148,14 +148,14 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/RingChart/Ring", priority = 51)]
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[MenuItem("GameObject/XCharts/RingChart/Ring", priority = 51)]
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[MenuItem("GameObject/UI/XCharts/RingChart/Ring", priority = 51)]
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public static void AddRingChart()
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{
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AddChart<RingChart>("RingChart");
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}
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[MenuItem("XCharts/RingChart/Multiple Ring", priority = 51)]
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[MenuItem("GameObject/XCharts/RingChart/Multiple Ring", priority = 51)]
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[MenuItem("GameObject/UI/XCharts/RingChart/Multiple Ring", priority = 51)]
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public static void AddRingChart_MultiRing()
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{
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var chart = AddChart<RingChart>("RingChart");
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@@ -163,35 +163,35 @@ namespace XCharts.Editor
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}
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[MenuItem("XCharts/CandlestickChart/Candlestick", priority = 54)]
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[MenuItem("GameObject/XCharts/CandlestickChart/Candlestick", priority = 54)]
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[MenuItem("GameObject/UI/XCharts/CandlestickChart/Candlestick", priority = 54)]
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public static void CandlestickChart()
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{
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AddChart<CandlestickChart>("CandlestickChart");
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}
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[MenuItem("XCharts/ParallelChart/Parallel", priority = 55)]
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[MenuItem("GameObject/XCharts/ParallelChart/Parallel", priority = 55)]
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[MenuItem("GameObject/UI/XCharts/ParallelChart/Parallel", priority = 55)]
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public static void ParallelChart()
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{
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AddChart<ParallelChart>("ParallelChart");
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}
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[MenuItem("XCharts/SimplifiedChart/Line", priority = 56)]
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[MenuItem("GameObject/XCharts/SimplifiedChart/Line", priority = 56)]
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[MenuItem("GameObject/UI/XCharts/SimplifiedChart/Line", priority = 56)]
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public static void SimplifiedLineChart()
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{
|
||||
AddChart<SimplifiedLineChart>("SimplifiedLineChart");
|
||||
}
|
||||
|
||||
[MenuItem("XCharts/SimplifiedChart/Bar", priority = 57)]
|
||||
[MenuItem("GameObject/XCharts/SimplifiedChart/Bar", priority = 57)]
|
||||
[MenuItem("GameObject/UI/XCharts/SimplifiedChart/Bar", priority = 57)]
|
||||
public static void SimplifiedBarChart()
|
||||
{
|
||||
AddChart<SimplifiedBarChart>("SimplifiedBarChart");
|
||||
}
|
||||
|
||||
[MenuItem("XCharts/SimplifiedChart/Candlestick", priority = 58)]
|
||||
[MenuItem("GameObject/XCharts/SimplifiedChart/Candlestick", priority = 58)]
|
||||
[MenuItem("GameObject/UI/XCharts/SimplifiedChart/Candlestick", priority = 58)]
|
||||
public static void SimplifiedCandlestickChart()
|
||||
{
|
||||
AddChart<SimplifiedCandlestickChart>("SimplifiedCandlestickChart");
|
||||
|
||||
Reference in New Issue
Block a user