diff --git a/Documentation~/zh/changelog.md b/Documentation~/zh/changelog.md index 67df8f8c..2fb6337f 100644 --- a/Documentation~/zh/changelog.md +++ b/Documentation~/zh/changelog.md @@ -73,6 +73,7 @@ slug: /changelog ## master +* (2024.05.29) 调整`XCharts`在`Hierarchy`视图下的右键菜单到`UI/XCharts`下 * (2024.05.29) 增加`3D`坐标系对类目轴的支持 * (2024.05.19) 优化`Editor`下的编辑性能 * (2024.05.09) 增加`JsonUtil`工具类 diff --git a/Editor/Windows/XChartsEditor.BarChart.cs b/Editor/Windows/XChartsEditor.BarChart.cs index 6f35a93b..727fc011 100644 --- a/Editor/Windows/XChartsEditor.BarChart.cs +++ b/Editor/Windows/XChartsEditor.BarChart.cs @@ -14,14 +14,14 @@ namespace XCharts.Editor public partial class XChartsEditor { [MenuItem("XCharts/BarChart/Baisc Column", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Baisc Column", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Baisc Column", priority = 45)] public static void AddBarChart() { AddChart("BarChart"); } [MenuItem("XCharts/BarChart/Zebra Column", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Zebra Column", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Zebra Column", priority = 45)] public static void AddBarChart_ZebraColumn() { var chart = AddChart("BarChart", "Zebra Column"); @@ -29,7 +29,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Capsule Column", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Capsule Column", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Capsule Column", priority = 45)] public static void AddBarChart_CapsuleColumn() { var chart = AddChart("BarChart", "Capsule Column"); @@ -37,7 +37,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Grouped Column", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Grouped Column", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Grouped Column", priority = 45)] public static void AddBarChart_GroupedColumn() { var chart = AddChart("BarChart", "Grouped Column"); @@ -45,7 +45,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Stacked Column", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Stacked Column", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Stacked Column", priority = 45)] public static void AddBarChart_StackedColumn() { var chart = AddChart("BarChart", "Stacked Column"); @@ -53,7 +53,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Percent Column", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Percent Column", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Percent Column", priority = 45)] public static void AddBarChart_PercentColumn() { var chart = AddChart("BarChart", "Percent Column"); @@ -61,7 +61,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Baisc Bar", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Baisc Bar", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Baisc Bar", priority = 45)] public static void AddBarChart_BasicBar() { var chart = AddChart("BarChart"); @@ -69,7 +69,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Zebra Bar", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Zebra Bar", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Zebra Bar", priority = 45)] public static void AddBarChart_ZebraBar() { var chart = AddChart("BarChart", "Zebra Bar"); @@ -77,7 +77,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Capsule Bar", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Capsule Bar", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Capsule Bar", priority = 45)] public static void AddBarChart_CapsuleBar() { var chart = AddChart("BarChart", "Capsule Bar"); @@ -85,7 +85,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Grouped Bar", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Grouped Bar", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Grouped Bar", priority = 45)] public static void AddBarChart_GroupedBar() { var chart = AddChart("BarChart", "Grouped Bar"); @@ -93,7 +93,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Stacked Bar", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Stacked Bar", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Stacked Bar", priority = 45)] public static void AddBarChart_StackedBar() { var chart = AddChart("BarChart", "Stacked Bar"); @@ -101,7 +101,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/BarChart/Percent Bar", priority = 45)] - [MenuItem("GameObject/XCharts/BarChart/Percent Bar", priority = 45)] + [MenuItem("GameObject/UI/XCharts/BarChart/Percent Bar", priority = 45)] public static void AddBarChart_PercentBar() { var chart = AddChart("BarChart", "Percent Bar"); diff --git a/Editor/Windows/XChartsEditor.LineChart.cs b/Editor/Windows/XChartsEditor.LineChart.cs index d41cc4f7..4405df2f 100644 --- a/Editor/Windows/XChartsEditor.LineChart.cs +++ b/Editor/Windows/XChartsEditor.LineChart.cs @@ -14,14 +14,14 @@ namespace XCharts.Editor public partial class XChartsEditor { [MenuItem("XCharts/LineChart/Basic Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Basic Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Basic Line", priority = 44)] public static void AddLineChart() { AddChart("LineChart"); } [MenuItem("XCharts/LineChart/Area Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Area Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Area Line", priority = 44)] public static void AddLineChart_Area() { var chart = AddChart("LineChart_Area", "Area Line"); @@ -29,7 +29,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Smooth Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Smooth Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Smooth Line", priority = 44)] public static void AddLineChart_Smooth() { var chart = AddChart("LineChart_Smooth", "Smooth Line"); @@ -37,7 +37,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Smooth Area", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Smooth Area Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Smooth Area Line", priority = 44)] public static void AddLineChart_SmoothArea() { var chart = AddChart("LineChart_SmoothArea", "Smooth Area Line"); @@ -45,7 +45,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Stack Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Stack Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Stack Line", priority = 44)] public static void AddLineChart_Stack() { var chart = AddChart("LineChart_Stack", "Stack Line"); @@ -53,7 +53,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Stack Area Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Stack Area Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Stack Area Line", priority = 44)] public static void AddLineChart_StackArea() { var chart = AddChart("LineChart_StackArea", "Stack Area Line"); @@ -61,7 +61,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Step Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Step Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Step Line", priority = 44)] public static void AddLineChart_Step() { var chart = AddChart("LineChart_Step", "Step Line"); @@ -69,7 +69,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Dashed Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Dashed Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Dashed Line", priority = 44)] public static void AddLineChart_Dash() { var chart = AddChart("LineChart_Dashed", "Dashed Line"); @@ -77,7 +77,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Time Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Time Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Time Line", priority = 44)] public static void AddLineChart_Time() { var chart = AddChart("LineChart_Time", "Time Line"); @@ -85,7 +85,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/LineChart/Log Line", priority = 44)] - [MenuItem("GameObject/XCharts/LineChart/Log Line", priority = 44)] + [MenuItem("GameObject/UI/XCharts/LineChart/Log Line", priority = 44)] public static void AddLineChart_Log() { var chart = AddChart("LineChart_Log", "Log Line"); diff --git a/Editor/Windows/XChartsEditor.PieChart.cs b/Editor/Windows/XChartsEditor.PieChart.cs index a6b7f9c3..b4c24034 100644 --- a/Editor/Windows/XChartsEditor.PieChart.cs +++ b/Editor/Windows/XChartsEditor.PieChart.cs @@ -14,14 +14,14 @@ namespace XCharts.Editor public partial class XChartsEditor { [MenuItem("XCharts/PieChart/Pie", priority = 46)] - [MenuItem("GameObject/XCharts/PieChart/Pie", priority = 46)] + [MenuItem("GameObject/UI/XCharts/PieChart/Pie", priority = 46)] public static void AddPieChart() { AddChart("PieChart"); } [MenuItem("XCharts/PieChart/Pie With Label", priority = 46)] - [MenuItem("GameObject/XCharts/PieChart/Pie With Label", priority = 46)] + [MenuItem("GameObject/UI/XCharts/PieChart/Pie With Label", priority = 46)] public static void AddPieChart_WithLabel() { var chart = AddChart("PieChart"); @@ -29,7 +29,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/PieChart/Donut", priority = 46)] - [MenuItem("GameObject/XCharts/PieChart/Donut", priority = 46)] + [MenuItem("GameObject/UI/XCharts/PieChart/Donut", priority = 46)] public static void AddPieChart_Donut() { var chart = AddChart("PieChart"); @@ -37,7 +37,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/PieChart/Donut With Label", priority = 46)] - [MenuItem("GameObject/XCharts/PieChart/Donut With Label", priority = 46)] + [MenuItem("GameObject/UI/XCharts/PieChart/Donut With Label", priority = 46)] public static void AddPieChart_DonutWithLabel() { var chart = AddChart("PieChart"); @@ -45,7 +45,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/PieChart/Radius Rose", priority = 46)] - [MenuItem("GameObject/XCharts/PieChart/Radius Rose", priority = 46)] + [MenuItem("GameObject/UI/XCharts/PieChart/Radius Rose", priority = 46)] public static void AddPieChart_RadiusRose() { var chart = AddChart("PieChart"); @@ -53,7 +53,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/PieChart/Area Rose", priority = 46)] - [MenuItem("GameObject/XCharts/PieChart/Area Rose", priority = 46)] + [MenuItem("GameObject/UI/XCharts/PieChart/Area Rose", priority = 46)] public static void AddPieChart_AreaRose() { var chart = AddChart("PieChart"); diff --git a/Editor/Windows/XChartsEditor.PolarChart.cs b/Editor/Windows/XChartsEditor.PolarChart.cs index 3d4487b1..70cb2284 100644 --- a/Editor/Windows/XChartsEditor.PolarChart.cs +++ b/Editor/Windows/XChartsEditor.PolarChart.cs @@ -14,14 +14,14 @@ namespace XCharts.Editor public partial class XChartsEditor { [MenuItem("XCharts/PolarChart/Line", priority = 54)] - [MenuItem("GameObject/XCharts/PolarChart/Line", priority = 54)] + [MenuItem("GameObject/UI/XCharts/PolarChart/Line", priority = 54)] public static void PolarChart() { AddChart("PolarChart"); } [MenuItem("XCharts/PolarChart/Radial Bar", priority = 54)] - [MenuItem("GameObject/XCharts/PolarChart/Radial Bar", priority = 54)] + [MenuItem("GameObject/UI/XCharts/PolarChart/Radial Bar", priority = 54)] public static void PolarChart_RadialBar() { var chart = AddChart("PolarChart"); @@ -29,7 +29,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/PolarChart/Tangential Bar", priority = 54)] - [MenuItem("GameObject/XCharts/PolarChart/Tangential Bar", priority = 54)] + [MenuItem("GameObject/UI/XCharts/PolarChart/Tangential Bar", priority = 54)] public static void PolarChart_TangentialBar() { var chart = AddChart("PolarChart"); @@ -37,7 +37,7 @@ namespace XCharts.Editor } [MenuItem("XCharts/PolarChart/Heatmap", priority = 54)] - [MenuItem("GameObject/XCharts/PolarChart/Heatmap", priority = 54)] + [MenuItem("GameObject/UI/XCharts/PolarChart/Heatmap", priority = 54)] public static void PolarChart_Heatmap() { var chart = AddChart("PolarChart"); diff --git a/Editor/Windows/XChartsEditor.cs b/Editor/Windows/XChartsEditor.cs index 0f1f4821..004baa43 100644 --- a/Editor/Windows/XChartsEditor.cs +++ b/Editor/Windows/XChartsEditor.cs @@ -96,21 +96,21 @@ namespace XCharts.Editor } [MenuItem("XCharts/EmptyChart", priority = 43)] - [MenuItem("GameObject/XCharts/EmptyChart", priority = 43)] + [MenuItem("GameObject/UI/XCharts/EmptyChart", priority = 43)] public static void AddBaseChart() { AddChart("EmptyChart"); } [MenuItem("XCharts/RadarChart/Polygon Radar", priority = 47)] - [MenuItem("GameObject/XCharts/RadarChart/Polygon Radar", priority = 47)] + [MenuItem("GameObject/UI/XCharts/RadarChart/Polygon Radar", priority = 47)] public static void AddRadarChart() { AddChart("RadarChart"); } [MenuItem("XCharts/RadarChart/Cirle Radar", priority = 47)] - [MenuItem("GameObject/XCharts/RadarChart/Cirle Radar", priority = 47)] + [MenuItem("GameObject/UI/XCharts/RadarChart/Cirle Radar", priority = 47)] public static void AddRadarChart_CirleRadar() { var chart = AddChart("RadarChart"); @@ -118,14 +118,14 @@ namespace XCharts.Editor } [MenuItem("XCharts/ScatterChart/Scatter", priority = 48)] - [MenuItem("GameObject/XCharts/ScatterChart/Scatter", priority = 48)] + [MenuItem("GameObject/UI/XCharts/ScatterChart/Scatter", priority = 48)] public static void AddScatterChart() { AddChart("ScatterChart"); } [MenuItem("XCharts/ScatterChart/Bubble", priority = 48)] - [MenuItem("GameObject/XCharts/ScatterChart/Bubble", priority = 48)] + [MenuItem("GameObject/UI/XCharts/ScatterChart/Bubble", priority = 48)] public static void AddScatterChart_Bubble() { var chart = AddChart("ScatterChart"); @@ -133,14 +133,14 @@ namespace XCharts.Editor } [MenuItem("XCharts/HeatmapChart/Heatmap", priority = 49)] - [MenuItem("GameObject/XCharts/HeatmapChart/Heatmap", priority = 49)] + [MenuItem("GameObject/UI/XCharts/HeatmapChart/Heatmap", priority = 49)] public static void AddHeatmapChart() { AddChart("HeatmapChart"); } [MenuItem("XCharts/HeatmapChart/Count Heatmap", priority = 49)] - [MenuItem("GameObject/XCharts/HeatmapChart/Count Heatmap", priority = 49)] + [MenuItem("GameObject/UI/XCharts/HeatmapChart/Count Heatmap", priority = 49)] public static void AddHeatmapChart_Count() { var chart = AddChart("HeatmapChart"); @@ -148,14 +148,14 @@ namespace XCharts.Editor } [MenuItem("XCharts/RingChart/Ring", priority = 51)] - [MenuItem("GameObject/XCharts/RingChart/Ring", priority = 51)] + [MenuItem("GameObject/UI/XCharts/RingChart/Ring", priority = 51)] public static void AddRingChart() { AddChart("RingChart"); } [MenuItem("XCharts/RingChart/Multiple Ring", priority = 51)] - [MenuItem("GameObject/XCharts/RingChart/Multiple Ring", priority = 51)] + [MenuItem("GameObject/UI/XCharts/RingChart/Multiple Ring", priority = 51)] public static void AddRingChart_MultiRing() { var chart = AddChart("RingChart"); @@ -163,35 +163,35 @@ namespace XCharts.Editor } [MenuItem("XCharts/CandlestickChart/Candlestick", priority = 54)] - [MenuItem("GameObject/XCharts/CandlestickChart/Candlestick", priority = 54)] + [MenuItem("GameObject/UI/XCharts/CandlestickChart/Candlestick", priority = 54)] public static void CandlestickChart() { AddChart("CandlestickChart"); } [MenuItem("XCharts/ParallelChart/Parallel", priority = 55)] - [MenuItem("GameObject/XCharts/ParallelChart/Parallel", priority = 55)] + [MenuItem("GameObject/UI/XCharts/ParallelChart/Parallel", priority = 55)] public static void ParallelChart() { AddChart("ParallelChart"); } [MenuItem("XCharts/SimplifiedChart/Line", priority = 56)] - [MenuItem("GameObject/XCharts/SimplifiedChart/Line", priority = 56)] + [MenuItem("GameObject/UI/XCharts/SimplifiedChart/Line", priority = 56)] public static void SimplifiedLineChart() { AddChart("SimplifiedLineChart"); } [MenuItem("XCharts/SimplifiedChart/Bar", priority = 57)] - [MenuItem("GameObject/XCharts/SimplifiedChart/Bar", priority = 57)] + [MenuItem("GameObject/UI/XCharts/SimplifiedChart/Bar", priority = 57)] public static void SimplifiedBarChart() { AddChart("SimplifiedBarChart"); } [MenuItem("XCharts/SimplifiedChart/Candlestick", priority = 58)] - [MenuItem("GameObject/XCharts/SimplifiedChart/Candlestick", priority = 58)] + [MenuItem("GameObject/UI/XCharts/SimplifiedChart/Candlestick", priority = 58)] public static void SimplifiedCandlestickChart() { AddChart("SimplifiedCandlestickChart");