支持多数据密集图表

This commit is contained in:
monitor1394
2019-04-02 00:24:57 +08:00
parent a0537ea015
commit 735783fdb5
10 changed files with 5407 additions and 11140 deletions

View File

@@ -51,13 +51,13 @@ namespace xcharts
Series series = seriesList[j];
Color color = themeInfo.GetColor(j);
int startIndex = 0;
if (series.showDataNumber > 0 && series.dataList.Count > series.showDataNumber)
if (series.showDataNumber > 0 && series.DataList.Count > series.showDataNumber)
{
startIndex = series.dataList.Count - series.showDataNumber;
startIndex = series.DataList.Count - series.showDataNumber;
}
for (int i = startIndex; i < series.dataList.Count; i++)
for (int i = startIndex; i < series.DataList.Count; i++)
{
float data = series.dataList[i];
float data = series.DataList[i];
float pX = zeroX + coordinate.tickness;
float pY = zeroY + i * scaleWid;
if (!yAxis.boundaryGap) pY -= scaleWid / 2;
@@ -80,12 +80,13 @@ namespace xcharts
float max = GetMaxValue();
if (tooltip.show && tooltip.DataIndex > 0)
{
float tooltipSplitWid = scaleWid < 1 ? 1 : scaleWid;
float pX = zeroX + scaleWid * (tooltip.DataIndex - 1);
float pY = zeroY + coordinateHig;
Vector3 p1 = new Vector3(pX, zeroY);
Vector3 p2 = new Vector3(pX, pY);
Vector3 p3 = new Vector3(pX + scaleWid, pY);
Vector3 p4 = new Vector3(pX + scaleWid, zeroY);
Vector3 p3 = new Vector3(pX + tooltipSplitWid, pY);
Vector3 p4 = new Vector3(pX + tooltipSplitWid, zeroY);
ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, themeInfo.tooltipFlagAreaColor);
}
for (int j = 0; j < seriesCount; j++)
@@ -94,13 +95,13 @@ namespace xcharts
Series series = seriesList[j];
Color color = themeInfo.GetColor(j);
int startIndex = 0;
if (series.showDataNumber > 0 && series.dataList.Count > series.showDataNumber)
if (series.showDataNumber > 0 && series.DataList.Count > series.showDataNumber)
{
startIndex = series.dataList.Count - series.showDataNumber;
startIndex = series.DataList.Count - series.showDataNumber;
}
for (int i = startIndex; i < series.dataList.Count; i++)
for (int i = startIndex; i < series.DataList.Count; i++)
{
float data = series.dataList[i];
float data = series.DataList[i];
float pX = zeroX + i * scaleWid;
if (!xAxis.boundaryGap) pX -= scaleWid / 2;
float pY = zeroY + coordinate.tickness;