优化圆角绘制

This commit is contained in:
monitor1394
2020-05-28 08:41:10 +08:00
parent b4a127511c
commit 738173fe7c

View File

@@ -403,6 +403,30 @@ namespace XCharts
{
var maxLeft = Mathf.Max(brLt, brLb);
var maxRight = Mathf.Max(brRt, brRb);
var ltInRight = ltIn + maxLeft * Vector3.right;
var lbInRight = lbIn + maxLeft * Vector3.right;
var rtIn2Left = rtIn2 + maxRight * Vector3.left;
var rbInLeft = rbIn + maxRight * Vector3.left;
var roundLbRight = roundLb + (maxLeft - brLb) * Vector3.right;
var lbIn2Right = lbIn2 + (maxLeft - brLb) * Vector3.right;
if (roundLbRight.x > roundRb.x) roundLbRight.x = roundRb.x;
if (lbIn2Right.x > roundRb.x) lbIn2Right.x = roundRb.x;
var ltIn2Right = ltIn2 + (maxLeft - brLt) * Vector3.right;
var roundLtRight = roundLt + (maxLeft - brLt) * Vector3.right;
if (ltIn2Right.x > roundRt.x) ltIn2Right.x = roundRt.x;
if (roundLtRight.x > roundRt.x) roundLtRight.x = roundRt.x;
var roundRtLeft = roundRt + (maxRight - brRt) * Vector3.left;
var rtInLeft = rtIn + (maxRight - brRt) * Vector3.left;
if (roundRtLeft.x < roundLt.x) roundRtLeft.x = roundLt.x;
if (rtInLeft.x < roundLt.x) rtInLeft.x = roundLt.x;
var rbIn2Left = rbIn2 + (maxRight - brRb) * Vector3.left;
var roundRbLeft = roundRb + (maxRight - brRb) * Vector3.left;
if (rbIn2Left.x < roundLb.x) rbIn2Left.x = roundLb.x;
if (roundRbLeft.x < roundLb.x) roundRbLeft.x = roundLb.x;
if (!isGradient)
{
DrawSector(vh, roundLt, brLt, color, color, 270, 360, 1, isYAxis);
@@ -410,14 +434,13 @@ namespace XCharts
DrawSector(vh, roundRb, brRb, toColor, toColor, 90, 180, 1, isYAxis);
DrawSector(vh, roundLb, brLb, color, color, 180, 270, 1, isYAxis);
DrawPolygon(vh, ltIn, ltIn + maxLeft * Vector3.right, lbIn + maxLeft * Vector3.right, lbIn, color, color);
DrawPolygon(vh, roundLb + (maxLeft - brLb) * Vector3.down, roundLb, roundLb + (maxLeft - brLb) * Vector3.right, lbIn2 + (maxLeft - brLb) * Vector3.right, color, color);
DrawPolygon(vh, roundLt, ltIn2, ltIn2 + (maxLeft - brLt) * Vector3.right, roundLt + (maxLeft - brLt) * Vector3.right, color, color);
DrawPolygon(vh, ltIn, ltInRight, lbInRight, lbIn, color, color);
DrawPolygon(vh, lbIn2, roundLb, roundLbRight, lbIn2Right, color, color);
DrawPolygon(vh, roundLt, ltIn2, ltIn2Right, roundLtRight, color, color);
DrawPolygon(vh, roundRb + (maxRight - brRb) * Vector3.left, roundRt + (maxRight - brRt) * Vector3.left, rtIn2, rbIn, toColor, toColor);
DrawPolygon(vh, roundRt + (maxRight - brRt) * Vector3.left, rtIn + (maxRight - brRt) * Vector3.left, rtIn, roundRt, toColor, toColor);
DrawPolygon(vh, rbIn2 + (maxRight - brRb) * Vector3.left, roundRb + (maxRight - brRb) * Vector3.left, roundRb, rbIn2, toColor, toColor);
DrawPolygon(vh, rbInLeft, rtIn2Left, rtIn2, rbIn, toColor, toColor);
DrawPolygon(vh, roundRtLeft, rtInLeft, rtIn, roundRt, toColor, toColor);
DrawPolygon(vh, rbIn2Left, roundRbLeft, roundRb, rbIn2, toColor, toColor);
var clt = new Vector3(center.x - halfWid + maxLeft, center.y + halfHig);
var crt = new Vector3(center.x + halfWid - maxRight, center.y + halfHig);
@@ -443,14 +466,14 @@ namespace XCharts
DrawSector(vh, roundRb, brRb, downRightColor, toColor, 90, 180, 1, isYAxis);
DrawSector(vh, roundLb, brLb, color, downLeftColor, 180, 270, 1, isYAxis);
DrawPolygon(vh, lbIn, ltIn, ltIn + maxLeft * Vector3.right, lbIn + maxLeft * Vector3.right, color, tempLeftColor);
DrawPolygon(vh, roundLb + brLb * Vector3.down, roundLb, roundLb + (maxLeft - brLb) * Vector3.right, lbIn2 + (maxLeft - brLb) * Vector3.right, downLeftColor, tempLeftColor);
DrawPolygon(vh, roundLt, ltIn2, ltIn2 + (maxLeft - brLt) * Vector3.right, roundLt + (maxLeft - brLt) * Vector3.right, upLeftColor, tempLeftColor);
DrawPolygon(vh, lbIn, ltIn, ltInRight, lbInRight, color, tempLeftColor);
DrawPolygon(vh, lbIn2, roundLb, roundLbRight, lbIn2Right, downLeftColor, roundLbRight.x == roundRb.x ? downRightColor : tempLeftColor);
DrawPolygon(vh, roundLt, ltIn2, ltIn2Right, roundLtRight, upLeftColor, ltIn2Right.x == roundRt.x ? upRightColor : tempLeftColor);
DrawPolygon(vh, roundRb + (maxRight - brRb) * Vector3.left, roundRt + (maxRight - brRt) * Vector3.left, rtIn2, rbIn, tempRightColor, toColor);
DrawPolygon(vh, roundRt + (maxRight - brRt) * Vector3.left, rtIn + (maxRight - brRt) * Vector3.left, rtIn, roundRt, tempRightColor, upRightColor);
DrawPolygon(vh, rbIn2 + (maxRight - brRb) * Vector3.left, roundRb + (maxRight - brRb) * Vector3.left, roundRb, rbIn2, tempRightColor, downRightColor);
DrawPolygon(vh, rbInLeft, rtIn2Left, rtIn2, rbIn, tempRightColor, toColor);
DrawPolygon(vh, roundRtLeft, rtInLeft, rtIn, roundRt, roundRtLeft.x == roundLt.x ? upLeftColor : tempRightColor, upRightColor);
DrawPolygon(vh, rbIn2Left, roundRbLeft, roundRb, rbIn2, rbIn2Left.x == roundLb.x ? downLeftColor : tempRightColor, downRightColor);
var clt = new Vector3(center.x - halfWid + maxLeft, center.y + halfHig);
var crt = new Vector3(center.x + halfWid - maxRight, center.y + halfHig);
@@ -470,6 +493,31 @@ namespace XCharts
var crt = new Vector3(center.x + halfWid, center.y + halfHig - maxup);
var crb = new Vector3(center.x + halfWid, center.y - halfHig + maxdown);
var clb = new Vector3(center.x - halfWid, center.y - halfHig + maxdown);
var lbIn2Up = lbIn2 + maxdown * Vector3.up;
var rbIn2Up = rbIn2 + maxdown * Vector3.up;
var rtInDown = rtIn + maxup * Vector3.down;
var ltIn2Down = ltIn2 + maxup * Vector3.down;
var roundLtDown = roundLt + (maxup - brLt) * Vector3.down;
var ltInDown = ltIn + (maxup - brLt) * Vector3.down;
if (roundLtDown.y < roundLb.y) roundLtDown.y = roundLb.y;
if (ltInDown.y < roundLb.y) ltInDown.y = roundLb.y;
var rtIn2Down = rtIn2 + (maxup - brRt) * Vector3.down;
var roundRtDown = roundRt + (maxup - brRt) * Vector3.down;
if (rtIn2Down.y < roundRb.y) rtIn2Down.y = roundRb.y;
if (roundRtDown.y < roundRb.y) roundRtDown.y = roundRb.y;
var lbInUp = lbIn + (maxdown - brLb) * Vector3.up;
var roundLbUp = roundLb + (maxdown - brLb) * Vector3.up;
if (lbInUp.y > roundLt.y) lbInUp.y = roundLt.y;
if (roundLbUp.y > roundLt.y) roundLbUp.y = roundLt.y;
var roundRbUp = roundRb + (maxdown - brRb) * Vector3.up;
var rbInUp = rbIn + (maxdown - brRb) * Vector3.up;
if (roundRbUp.y > roundRt.y) roundRbUp.y = roundRt.y;
if (rbInUp.y > roundRt.y) rbInUp.y = roundRt.y;
if (!isGradient)
{
DrawSector(vh, roundLt, brLt, toColor, toColor, 270, 360, 1, isYAxis);
@@ -477,13 +525,13 @@ namespace XCharts
DrawSector(vh, roundRb, brRb, color, color, 90, 180, 1, isYAxis);
DrawSector(vh, roundLb, brLb, color, color, 180, 270, 1, isYAxis);
DrawPolygon(vh, ltIn2, rtIn, rtIn + maxup * Vector3.down, ltIn2 + maxup * Vector3.down, toColor, toColor);
DrawPolygon(vh, ltIn, roundLt, roundLt + (maxup - brLt) * Vector3.down, ltIn + (maxup - brLt) * Vector3.down, toColor, toColor);
DrawPolygon(vh, roundRt, rtIn2, rtIn2 + (maxup - brRt) * Vector3.down, roundRt + (maxup - brRt) * Vector3.down, toColor, toColor);
DrawPolygon(vh, ltIn2, rtIn, rtInDown, ltIn2Down, toColor, toColor);
DrawPolygon(vh, ltIn, roundLt, roundLtDown, ltInDown, toColor, toColor);
DrawPolygon(vh, roundRt, rtIn2, rtIn2Down, roundRtDown, toColor, toColor);
DrawPolygon(vh, lbIn2, lbIn2 + maxdown * Vector3.up, rbIn2 + maxdown * Vector3.up, rbIn2, color, color);
DrawPolygon(vh, lbIn, lbIn + (maxdown - brLb) * Vector3.up, roundLb + (maxdown - brLb) * Vector3.up, roundLb, color, color);
DrawPolygon(vh, roundRb, roundRb + (maxdown - brRb) * Vector3.up, rbIn + (maxdown - brRb) * Vector3.up, rbIn, color, color);
DrawPolygon(vh, lbIn2, lbIn2Up, rbIn2Up, rbIn2, color, color);
DrawPolygon(vh, lbIn, lbInUp, roundLbUp, roundLb, color, color);
DrawPolygon(vh, roundRb, roundRbUp, rbInUp, rbIn, color, color);
if (clt.y > clb.y)
{
DrawPolygon(vh, clt, crt, crb, clb, toColor, color);
@@ -503,14 +551,13 @@ namespace XCharts
DrawSector(vh, roundRb, brRb, rightDownColor, color, 90, 180, 1, isYAxis);
DrawSector(vh, roundLb, brLb, leftDownColor, color, 180, 270, 1, isYAxis);
DrawPolygon(vh, ltIn2, rtIn, rtIn + maxup * Vector3.down, ltIn2 + maxup * Vector3.down, toColor, tempUpColor);
DrawPolygon(vh, ltIn, roundLt, roundLt + (maxup - brLt) * Vector3.down, ltIn + (maxup - brLt) * Vector3.down, leftUpColor, tempUpColor);
DrawPolygon(vh, roundRt, rtIn2, rtIn2 + (maxup - brRt) * Vector3.down, roundRt + (maxup - brRt) * Vector3.down, rightUpColor, tempUpColor);
DrawPolygon(vh, ltIn2, rtIn, rtInDown, ltIn2Down, toColor, tempUpColor);
DrawPolygon(vh, ltIn, roundLt, roundLtDown, ltInDown, leftUpColor, roundLtDown.y == roundLb.y ? leftDownColor : tempUpColor);
DrawPolygon(vh, roundRt, rtIn2, rtIn2Down, roundRtDown, rightUpColor, rtIn2Down.y == roundRb.y ? rightDownColor : tempUpColor);
DrawPolygon(vh, rbIn2, lbIn2, lbIn2 + maxdown * Vector3.up, rbIn2 + maxdown * Vector3.up, color, tempDownColor);
DrawPolygon(vh, roundLb, lbIn, lbIn + (maxdown - brLb) * Vector3.up, roundLb + (maxdown - brLb) * Vector3.up, leftDownColor, tempDownColor);
DrawPolygon(vh, roundRb, roundRb + (maxdown - brRb) * Vector3.up, rbIn + (maxdown - brRb) * Vector3.up, rbIn, rightDownColor, tempDownColor);
DrawPolygon(vh, rbIn2, lbIn2, lbIn2Up, rbIn2Up, color, tempDownColor);
DrawPolygon(vh, roundLb, lbIn, lbInUp, roundLbUp, leftDownColor, lbInUp.y == roundLt.y ? leftUpColor : tempDownColor);
DrawPolygon(vh, rbIn, roundRb, roundRbUp, rbInUp, rightDownColor, roundRbUp.y == roundRt.y ? rightUpColor : tempDownColor);
if (clt.y > clb.y)
{
DrawPolygon(vh, clt, crt, crb, clb, tempUpColor, tempDownColor);