mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-28 12:08:46 +00:00
增加LineArrow配置带箭头曲线
This commit is contained in:
14374
Demo/demo_xchart.unity
14374
Demo/demo_xchart.unity
File diff suppressed because it is too large
Load Diff
55
Scripts/Editor/PropertyDrawers/LineArrowDrawer.cs
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55
Scripts/Editor/PropertyDrawers/LineArrowDrawer.cs
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@@ -0,0 +1,55 @@
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace XCharts
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{
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[CustomPropertyDrawer(typeof(LineArrow), true)]
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public class LineArrowStyleDrawer : PropertyDrawer
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{
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private Dictionary<string, bool> m_LineArrowToggle = new Dictionary<string, bool>();
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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Rect drawRect = pos;
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drawRect.height = EditorGUIUtility.singleLineHeight;
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SerializedProperty show = prop.FindPropertyRelative("m_Show");
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SerializedProperty m_Position = prop.FindPropertyRelative("m_Position");
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SerializedProperty m_Width = prop.FindPropertyRelative("m_Width");
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SerializedProperty m_Height = prop.FindPropertyRelative("m_Height");
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SerializedProperty m_Offset = prop.FindPropertyRelative("m_Offset");
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SerializedProperty m_Dent = prop.FindPropertyRelative("m_Dent");
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ChartEditorHelper.MakeFoldout(ref drawRect, ref m_LineArrowToggle, prop, "Line Arrow", show, false);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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if (ChartEditorHelper.IsToggle(m_LineArrowToggle, prop))
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{
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++EditorGUI.indentLevel;
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EditorGUI.PropertyField(drawRect, m_Position);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Width);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Height);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Offset);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Dent);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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--EditorGUI.indentLevel;
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}
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}
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public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
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{
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float height = 0;
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if (ChartEditorHelper.IsToggle(m_LineArrowToggle, prop))
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{
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height += 6 * EditorGUIUtility.singleLineHeight + 5 * EditorGUIUtility.standardVerticalSpacing;
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}
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else
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{
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height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
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}
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return height;
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}
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}
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}
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11
Scripts/Editor/PropertyDrawers/LineArrowDrawer.cs.meta
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11
Scripts/Editor/PropertyDrawers/LineArrowDrawer.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 817d27d232da94f6c9dab9e3d0c22631
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -24,6 +24,7 @@ namespace XCharts
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SerializedProperty m_AxisIndex = prop.FindPropertyRelative("m_AxisIndex");
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SerializedProperty m_AxisIndex = prop.FindPropertyRelative("m_AxisIndex");
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SerializedProperty m_RadarIndex = prop.FindPropertyRelative("m_RadarIndex");
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SerializedProperty m_RadarIndex = prop.FindPropertyRelative("m_RadarIndex");
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SerializedProperty m_LineStyle = prop.FindPropertyRelative("m_LineStyle");
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SerializedProperty m_LineStyle = prop.FindPropertyRelative("m_LineStyle");
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SerializedProperty m_LineArrow = prop.FindPropertyRelative("m_LineArrow");
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SerializedProperty m_LineType = prop.FindPropertyRelative("m_LineType");
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SerializedProperty m_LineType = prop.FindPropertyRelative("m_LineType");
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SerializedProperty m_BarWidth = prop.FindPropertyRelative("m_BarWidth");
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SerializedProperty m_BarWidth = prop.FindPropertyRelative("m_BarWidth");
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SerializedProperty m_BarGap = prop.FindPropertyRelative("m_BarGap");
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SerializedProperty m_BarGap = prop.FindPropertyRelative("m_BarGap");
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@@ -132,6 +133,11 @@ namespace XCharts
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EditorGUI.PropertyField(drawRect, m_LineStyle);
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EditorGUI.PropertyField(drawRect, m_LineStyle);
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drawRect.y += EditorGUI.GetPropertyHeight(m_LineStyle);
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drawRect.y += EditorGUI.GetPropertyHeight(m_LineStyle);
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if (serieType == SerieType.Line)
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{
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EditorGUI.PropertyField(drawRect, m_LineArrow);
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drawRect.y += EditorGUI.GetPropertyHeight(m_LineArrow);
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}
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EditorGUI.PropertyField(drawRect, m_AreaStyle);
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EditorGUI.PropertyField(drawRect, m_AreaStyle);
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drawRect.y += EditorGUI.GetPropertyHeight(m_AreaStyle);
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drawRect.y += EditorGUI.GetPropertyHeight(m_AreaStyle);
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EditorGUI.PropertyField(drawRect, m_Label, new GUIContent("Normal Label"));
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EditorGUI.PropertyField(drawRect, m_Label, new GUIContent("Normal Label"));
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@@ -299,6 +305,7 @@ namespace XCharts
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}
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}
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if (serieType == SerieType.Line)
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if (serieType == SerieType.Line)
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{
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{
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height += EditorGUI.GetPropertyHeight(prop.FindPropertyRelative("m_LineArrow"));
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height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
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height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
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}
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}
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if (serieType == SerieType.Bar)
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if (serieType == SerieType.Bar)
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@@ -141,6 +141,7 @@ namespace XCharts
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[SerializeField] private SerieLabel m_Label = new SerieLabel();
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[SerializeField] private SerieLabel m_Label = new SerieLabel();
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[SerializeField] private SerieLabel m_HighlightLabel = new SerieLabel();
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[SerializeField] private SerieLabel m_HighlightLabel = new SerieLabel();
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[SerializeField] private Animation m_Animation = new Animation();
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[SerializeField] private Animation m_Animation = new Animation();
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[SerializeField] private LineArrow m_LineArrow = new LineArrow();
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[SerializeField] [Range(1, 10)] private int m_ShowDataDimension;
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[SerializeField] [Range(1, 10)] private int m_ShowDataDimension;
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[SerializeField] private bool m_ShowDataName;
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[SerializeField] private bool m_ShowDataName;
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[SerializeField] private List<SerieData> m_Data = new List<SerieData>();
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[SerializeField] private List<SerieData> m_Data = new List<SerieData>();
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@@ -268,8 +269,18 @@ namespace XCharts
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/// 高亮时的文本标签配置。
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/// 高亮时的文本标签配置。
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/// </summary>
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/// </summary>
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public SerieLabel highlightLabel { get { return m_HighlightLabel; } set { m_HighlightLabel = value; } }
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public SerieLabel highlightLabel { get { return m_HighlightLabel; } set { m_HighlightLabel = value; } }
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/// <summary>
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/// The start animation.
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/// 起始动画。
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/// </summary>
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/// <value></value>
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public Animation animation { get { return m_Animation; } set { m_Animation = value; } }
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public Animation animation { get { return m_Animation; } set { m_Animation = value; } }
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/// <summary>
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/// <summary>
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/// The arrow of line.
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/// 折线图的箭头
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/// </summary>
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public LineArrow lineArrow { get { return m_LineArrow; } set { m_LineArrow = value; } }
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/// <summary>
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/// 系列中的数据内容数组。SerieData可以设置1到n维数据。
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/// 系列中的数据内容数组。SerieData可以设置1到n维数据。
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/// </summary>
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/// </summary>
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public List<SerieData> data { get { return m_Data; } }
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public List<SerieData> data { get { return m_Data; } }
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@@ -859,12 +859,8 @@ namespace XCharts
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if (xAxis.axisLine.symbol)
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if (xAxis.axisLine.symbol)
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{
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{
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var axisLine = xAxis.axisLine;
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var axisLine = xAxis.axisLine;
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top.x += xAxis.axisLine.symbolOffset;
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ChartHelper.DrawArrow(vh, new Vector3(coordinateX, lineY), top, axisLine.symbolWidth, axisLine.symbolHeight,
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var middle = new Vector3(top.x - axisLine.symbolHeight + axisLine.symbolDent, lineY);
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axisLine.symbolOffset, axisLine.symbolDent, m_ThemeInfo.axisLineColor);
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left = new Vector3(top.x - axisLine.symbolHeight, lineY - axisLine.symbolWidth / 2);
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var right = new Vector3(top.x - axisLine.symbolHeight, lineY + axisLine.symbolWidth / 2);
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ChartHelper.DrawTriangle(vh, middle, top, left, m_ThemeInfo.axisLineColor);
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ChartHelper.DrawTriangle(vh, middle, top, right, m_ThemeInfo.axisLineColor);
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}
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}
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}
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}
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}
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}
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@@ -881,12 +877,8 @@ namespace XCharts
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if (yAxis.axisLine.symbol)
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if (yAxis.axisLine.symbol)
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{
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{
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var axisLine = yAxis.axisLine;
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var axisLine = yAxis.axisLine;
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top.y += yAxis.axisLine.symbolOffset;
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ChartHelper.DrawArrow(vh, new Vector3(lineX, coordinateX), top, axisLine.symbolWidth, axisLine.symbolHeight,
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var middle = new Vector3(lineX, top.y - axisLine.symbolHeight + axisLine.symbolDent);
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axisLine.symbolOffset, axisLine.symbolDent, m_ThemeInfo.axisLineColor);
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var left = new Vector3(lineX - axisLine.symbolWidth / 2, top.y - axisLine.symbolHeight);
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var right = new Vector3(lineX + axisLine.symbolWidth / 2, top.y - axisLine.symbolHeight);
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ChartHelper.DrawTriangle(vh, middle, top, left, m_ThemeInfo.axisLineColor);
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ChartHelper.DrawTriangle(vh, middle, top, right, m_ThemeInfo.axisLineColor);
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}
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}
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}
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}
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}
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}
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60
Scripts/UI/Internal/LineArrow.cs
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60
Scripts/UI/Internal/LineArrow.cs
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using System;
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// </summary>
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[Serializable]
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public class LineArrow
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{
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public enum Position
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{
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/// <summary>
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/// 末端箭头
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/// </summary>
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End,
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/// <summary>
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/// 头端箭头
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/// </summary>
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Start
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}
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[SerializeField] private bool m_Show;
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[SerializeField] Position m_Position;
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[SerializeField] private float m_Width = 10;
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[SerializeField] private float m_Height = 15;
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[SerializeField] private float m_Offset = 0;
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[SerializeField] private float m_Dent = 3;
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/// <summary>
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/// Whether to show the arrow.
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/// 是否显示箭头。
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/// </summary>
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public bool show { get { return m_Show; } set { m_Show = value; } }
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/// <summary>
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/// The position of arrow.
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/// 箭头位置。
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/// </summary>
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public Position position { get { return m_Position; } set { m_Position = value; } }
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/// <summary>
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/// The widht of arrow.
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/// 箭头宽。
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/// </summary>
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public float width { get { return m_Width; } set { m_Width = value; } }
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/// <summary>
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/// The height of arrow.
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/// 箭头高。
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/// </summary>
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public float height { get { return m_Height; } set { m_Height = value; } }
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/// <summary>
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/// The offset of arrow.
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/// 箭头偏移。
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/// </summary>
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public float offset { get { return m_Offset; } set { m_Offset = value; } }
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/// <summary>
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/// The dent of arrow.
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/// 箭头的凹度。
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/// </summary>
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public float dent { get { return m_Dent; } set { m_Dent = value; } }
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}
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}
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11
Scripts/UI/Internal/LineArrow.cs.meta
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11
Scripts/UI/Internal/LineArrow.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: a0814769fbf984e8ea9a8e694a023078
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -81,6 +81,7 @@ namespace XCharts
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}
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}
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}
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}
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DrawLinePoint(vh);
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DrawLinePoint(vh);
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DrawLineArrow(vh);
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if (yCategory) DrawYTooltipIndicator(vh);
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if (yCategory) DrawYTooltipIndicator(vh);
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else DrawXTooltipIndicator(vh);
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else DrawXTooltipIndicator(vh);
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}
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}
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@@ -92,8 +93,14 @@ namespace XCharts
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var serie = m_Series.GetSerie(n);
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var serie = m_Series.GetSerie(n);
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if (serie.type != SerieType.Line) continue;
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if (serie.type != SerieType.Line) continue;
|
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if (!serie.show || serie.symbol.type == SerieSymbolType.None) continue;
|
if (!serie.show || serie.symbol.type == SerieSymbolType.None) continue;
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for (int i = 0; i < serie.dataPoints.Count; i++)
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var count = serie.dataPoints.Count;
|
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for (int i = 0; i < count; i++)
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{
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{
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|
if (serie.lineArrow.show)
|
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|
{
|
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if (serie.lineArrow.position == LineArrow.Position.Start && i == 0) continue;
|
||||||
|
if (serie.lineArrow.position == LineArrow.Position.End && i == count - 1) continue;
|
||||||
|
}
|
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Vector3 p = serie.dataPoints[i];
|
Vector3 p = serie.dataPoints[i];
|
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bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i)) || serie.data[i].highlighted || serie.highlighted;
|
bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i)) || serie.data[i].highlighted || serie.highlighted;
|
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float symbolSize = highlight ? serie.symbol.selectedSize : serie.symbol.size;
|
float symbolSize = highlight ? serie.symbol.selectedSize : serie.symbol.size;
|
||||||
@@ -104,6 +111,38 @@ namespace XCharts
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void DrawLineArrow(VertexHelper vh)
|
||||||
|
{
|
||||||
|
for (int n = 0; n < m_Series.Count; n++)
|
||||||
|
{
|
||||||
|
var serie = m_Series.GetSerie(n);
|
||||||
|
if (serie.type != SerieType.Line) continue;
|
||||||
|
if (!serie.show || !serie.lineArrow.show) continue;
|
||||||
|
if (serie.dataPoints.Count < 2) return;
|
||||||
|
Color lineColor = serie.GetLineColor(m_ThemeInfo, n, false);
|
||||||
|
|
||||||
|
switch (serie.lineArrow.position)
|
||||||
|
{
|
||||||
|
case LineArrow.Position.End:
|
||||||
|
var dataPoints = serie.GetUpSmoothList(serie.dataCount - 1);
|
||||||
|
if (dataPoints.Count < 2) dataPoints = serie.dataPoints;
|
||||||
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var startPos = dataPoints[dataPoints.Count - 2];
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||||||
|
var arrowPos = dataPoints[dataPoints.Count - 1];
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||||||
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ChartHelper.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width,
|
||||||
|
serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor);
|
||||||
|
break;
|
||||||
|
case LineArrow.Position.Start:
|
||||||
|
dataPoints = serie.GetUpSmoothList(1);
|
||||||
|
if (dataPoints.Count < 2) dataPoints = serie.dataPoints;
|
||||||
|
startPos = dataPoints[1];
|
||||||
|
arrowPos = dataPoints[0];
|
||||||
|
ChartHelper.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width,
|
||||||
|
serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void DrawXLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref List<float> seriesHig)
|
private void DrawXLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref List<float> seriesHig)
|
||||||
{
|
{
|
||||||
if (!IsActive(serie.index)) return;
|
if (!IsActive(serie.index)) return;
|
||||||
|
|||||||
@@ -228,6 +228,20 @@ namespace XCharts
|
|||||||
return labelObj;
|
return labelObj;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void DrawArrow(VertexHelper vh, Vector3 startPos, Vector3 arrowPos, float width,
|
||||||
|
float height, float offset, float dent, Color32 color)
|
||||||
|
{
|
||||||
|
var dir = (arrowPos - startPos).normalized;
|
||||||
|
|
||||||
|
var sharpPos = arrowPos + (offset + height / 2) * dir;
|
||||||
|
var middle = sharpPos + (dent - height) * dir;
|
||||||
|
var diff = Vector3.Cross(dir, Vector3.forward).normalized * width / 2;
|
||||||
|
var left = sharpPos - height * dir + diff;
|
||||||
|
var right = sharpPos - height * dir - diff;
|
||||||
|
ChartHelper.DrawTriangle(vh, middle, sharpPos, left, color);
|
||||||
|
ChartHelper.DrawTriangle(vh, middle, sharpPos, right, color);
|
||||||
|
}
|
||||||
|
|
||||||
public static void DrawLine(VertexHelper vh, Vector3 p1, Vector3 p2, float size, Color32 color)
|
public static void DrawLine(VertexHelper vh, Vector3 p1, Vector3 p2, float size, Color32 color)
|
||||||
{
|
{
|
||||||
if (p1 == p2) return;
|
if (p1 == p2) return;
|
||||||
|
|||||||
Reference in New Issue
Block a user