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https://github.com/XCharts-Team/XCharts.git
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增加代码API注释文档,整理代码
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51
Scripts/Editor/PropertyDrawers/GridDrawer.cs
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51
Scripts/Editor/PropertyDrawers/GridDrawer.cs
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using UnityEditor;
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using UnityEngine;
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namespace XCharts
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{
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[CustomPropertyDrawer(typeof(Grid), true)]
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public class GridDrawer : PropertyDrawer
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{
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private bool m_GridModuleToggle = false;
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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Rect drawRect = pos;
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drawRect.height = EditorGUIUtility.singleLineHeight;
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SerializedProperty m_Show = prop.FindPropertyRelative("m_Show");
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SerializedProperty m_Left = prop.FindPropertyRelative("m_Left");
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SerializedProperty m_Right = prop.FindPropertyRelative("m_Right");
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SerializedProperty m_Top = prop.FindPropertyRelative("m_Top");
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SerializedProperty m_Bottom = prop.FindPropertyRelative("m_Bottom");
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SerializedProperty m_BackgroundColor = prop.FindPropertyRelative("m_BackgroundColor");
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ChartEditorHelper.MakeFoldout(ref drawRect, ref m_GridModuleToggle, "Grid",m_Show);
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EditorGUI.LabelField(drawRect, "Grid", EditorStyles.boldLabel);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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if (m_GridModuleToggle)
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{
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++EditorGUI.indentLevel;
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EditorGUI.PropertyField(drawRect, m_Left);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Right);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Top);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Bottom);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_BackgroundColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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--EditorGUI.indentLevel;
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}
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}
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public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
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{
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if (m_GridModuleToggle)
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return 6 * EditorGUIUtility.singleLineHeight + 5 * EditorGUIUtility.standardVerticalSpacing;
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else
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return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
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}
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}
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}
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