mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-25 10:20:10 +00:00
修复Label坐标显示异常的问题
This commit is contained in:
@@ -54,12 +54,15 @@ namespace XCharts
|
|||||||
[NonSerialized] private Legend m_CheckLegend = Legend.defaultLegend;
|
[NonSerialized] private Legend m_CheckLegend = Legend.defaultLegend;
|
||||||
[NonSerialized] private float m_CheckWidth = 0;
|
[NonSerialized] private float m_CheckWidth = 0;
|
||||||
[NonSerialized] private float m_CheckHeight = 0;
|
[NonSerialized] private float m_CheckHeight = 0;
|
||||||
|
[NonSerialized] private Vector2 m_CheckMinAnchor;
|
||||||
|
[NonSerialized] private Vector2 m_CheckMaxAnchor;
|
||||||
|
|
||||||
[NonSerialized] private float m_CheckSerieCount = 0;
|
[NonSerialized] private float m_CheckSerieCount = 0;
|
||||||
[NonSerialized] private List<string> m_CheckSerieName = new List<string>();
|
[NonSerialized] private List<string> m_CheckSerieName = new List<string>();
|
||||||
[NonSerialized] private bool m_RefreshChart = false;
|
[NonSerialized] protected bool m_RefreshChart = false;
|
||||||
[NonSerialized] private bool m_RefreshLabel = false;
|
[NonSerialized] protected bool m_RefreshLabel = false;
|
||||||
[NonSerialized] private bool m_ReinitLabel = false;
|
[NonSerialized] protected bool m_ReinitLabel = false;
|
||||||
[NonSerialized] private bool m_CheckAnimation = false;
|
[NonSerialized] protected bool m_CheckAnimation = false;
|
||||||
[NonSerialized] protected List<string> m_LegendRealShowName = new List<string>();
|
[NonSerialized] protected List<string> m_LegendRealShowName = new List<string>();
|
||||||
|
|
||||||
protected Vector2 chartAnchorMax { get { return rectTransform.anchorMax; } }
|
protected Vector2 chartAnchorMax { get { return rectTransform.anchorMax; } }
|
||||||
@@ -287,8 +290,8 @@ namespace XCharts
|
|||||||
|
|
||||||
private void InitSerieLabel()
|
private void InitSerieLabel()
|
||||||
{
|
{
|
||||||
var labelObject = ChartHelper.AddObject(s_SerieLabelObjectName, transform, chartAnchorMin,
|
var labelObject = ChartHelper.AddObject(s_SerieLabelObjectName, transform, Vector2.zero,
|
||||||
chartAnchorMax, chartPivot, new Vector2(chartWidth, chartHeight));
|
Vector2.zero, Vector2.zero, new Vector2(chartWidth, chartHeight));
|
||||||
SerieLabelPool.ReleaseAll(labelObject.transform);
|
SerieLabelPool.ReleaseAll(labelObject.transform);
|
||||||
int count = 0;
|
int count = 0;
|
||||||
for (int i = 0; i < m_Series.Count; i++)
|
for (int i = 0; i < m_Series.Count; i++)
|
||||||
@@ -358,6 +361,13 @@ namespace XCharts
|
|||||||
{
|
{
|
||||||
SetSize(sizeDelta.x, sizeDelta.y);
|
SetSize(sizeDelta.x, sizeDelta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (m_CheckMinAnchor != rectTransform.anchorMin || m_CheckMaxAnchor != rectTransform.anchorMax)
|
||||||
|
{
|
||||||
|
m_CheckMaxAnchor = rectTransform.anchorMax;
|
||||||
|
m_CheckMinAnchor = rectTransform.anchorMin;
|
||||||
|
m_ReinitLabel = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CheckTheme()
|
private void CheckTheme()
|
||||||
@@ -523,6 +533,7 @@ namespace XCharts
|
|||||||
InitTitle();
|
InitTitle();
|
||||||
InitLegend();
|
InitLegend();
|
||||||
InitTooltip();
|
InitTooltip();
|
||||||
|
InitSerieLabel();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void OnThemeChanged()
|
protected virtual void OnThemeChanged()
|
||||||
|
|||||||
@@ -1348,6 +1348,7 @@ namespace XCharts
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
m_RefreshLabel = true;
|
||||||
serieData.labelPosition = pos;
|
serieData.labelPosition = pos;
|
||||||
if (serie.label.show) DrawLabelBackground(vh, serie, serieData);
|
if (serie.label.show) DrawLabelBackground(vh, serie, serieData);
|
||||||
}
|
}
|
||||||
@@ -1372,6 +1373,7 @@ namespace XCharts
|
|||||||
if (j >= serie.dataPoints.Count) break;
|
if (j >= serie.dataPoints.Count) break;
|
||||||
var serieData = serie.data[j];
|
var serieData = serie.data[j];
|
||||||
var pos = serie.dataPoints[j];
|
var pos = serie.dataPoints[j];
|
||||||
|
|
||||||
serieData.SetGameObjectPosition(serieData.labelPosition);
|
serieData.SetGameObjectPosition(serieData.labelPosition);
|
||||||
serieData.UpdateIcon();
|
serieData.UpdateIcon();
|
||||||
if (serie.show && serie.label.show && serieData.canShowLabel)
|
if (serie.show && serie.label.show && serieData.canShowLabel)
|
||||||
|
|||||||
Reference in New Issue
Block a user