mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-19 23:10:06 +00:00
新增对 InputSystem 的支持
Update BaseGraph.cs Update XCharts.Runtime.asmdef
This commit is contained in:
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17
Documentation~/zh/inputsystem.md
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17
Documentation~/zh/inputsystem.md
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@@ -0,0 +1,17 @@
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---
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title: 入门教程:从 Input Manager 转到 Input System
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sidebar_position: 1
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slug: /inputsystem
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---
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# 教程:从 Input Manager 转到 Input System
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## 1. 按图示修改项目配置中输入模式为 Input System
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## 2. 使用 Unity Package Manager 安装 Input System
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## 3. 选中场景中 EventSystem 游戏对象,更换输入模组
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@@ -70,6 +70,7 @@
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- 支持万级大数据量绘制,支持采样绘制。
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- 支持`TexMeshPro`。
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- 支持所有`5.6`以上的`Unity`版本。
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- 支持 Input System ([如何从 Input Manager 转 Input System](Documentation~/zh/inputsystem.md))。
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## 截图
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@@ -631,12 +631,12 @@ namespace XCharts.Runtime
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internal void UpdateStartLabelPosition(Vector3 pos)
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{
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m_StartLabel.SetPosition(pos);
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if (m_StartLabel != null) m_StartLabel.SetPosition(pos);
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}
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internal void UpdateEndLabelPosition(Vector3 pos)
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{
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m_EndLabel.SetPosition(pos);
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if (m_EndLabel != null) m_EndLabel.SetPosition(pos);
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}
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public void UpdateRuntimeData(float chartX, float chartY, float chartWidth, float chartHeight)
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@@ -1,8 +1,10 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using XUGL;
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#if INPUT_SYSTEM_ENABLED
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using Input = XCharts.Runtime.InputHelper;
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#endif
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namespace XCharts.Runtime
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{
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@@ -3,7 +3,9 @@ using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using XUGL;
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#if INPUT_SYSTEM_ENABLED
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using Input = XCharts.Runtime.InputHelper;
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#endif
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namespace XCharts.Runtime
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{
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[UnityEngine.Scripting.Preserve]
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@@ -253,7 +253,15 @@ namespace XCharts.Runtime
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else
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return component;
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}
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public T EnsureChartComponent<T>() where T : MainComponent
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{
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var component = GetChartComponent<T>();
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if (component == null)
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return AddChartComponent<T>();
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else
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return component;
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}
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public bool TryGetChartComponent<T>(out T component, int index = 0)
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where T : MainComponent
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{
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@@ -11,7 +11,7 @@ namespace XCharts.Runtime
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{
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[AddComponentMenu("XCharts/EmptyChart", 10)]
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[ExecuteInEditMode]
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[RequireComponent(typeof(RectTransform))]
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[RequireComponent(typeof(RectTransform),typeof(CanvasRenderer))]
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[DisallowMultipleComponent]
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public partial class BaseChart : BaseGraph, ISerializationCallbackReceiver
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{
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@@ -2,6 +2,9 @@ using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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#if INPUT_SYSTEM_ENABLED
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using Input = XCharts.Runtime.InputHelper;
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#endif
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namespace XCharts.Runtime
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{
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@@ -9,302 +12,303 @@ namespace XCharts.Runtime
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public partial class BaseGraph : MaskableGraphic, IPointerDownHandler, IPointerUpHandler,
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IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IPointerClickHandler,
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IDragHandler, IEndDragHandler, IScrollHandler
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||||
{
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||||
[SerializeField] protected bool m_EnableTextMeshPro = false;
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||||
|
||||
protected Painter m_Painter;
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||||
protected int m_SiblingIndex;
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||||
|
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protected float m_GraphWidth;
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protected float m_GraphHeight;
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protected float m_GraphX;
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protected float m_GraphY;
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protected Vector3 m_GraphPosition = Vector3.zero;
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protected Vector2 m_GraphMinAnchor;
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protected Vector2 m_GraphMaxAnchor;
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protected Vector2 m_GraphPivot;
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protected Vector2 m_GraphSizeDelta;
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protected Vector2 m_GraphAnchoredPosition;
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protected Rect m_GraphRect = new Rect(0, 0, 0, 0);
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protected bool m_RefreshChart = false;
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protected bool m_ForceOpenRaycastTarget;
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protected bool m_IsControlledByLayout = false;
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protected bool m_PainerDirty = false;
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protected bool m_IsOnValidate = false;
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protected Vector3 m_LastLocalPosition;
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protected Action<PointerEventData, BaseGraph> m_OnPointerClick;
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protected Action<PointerEventData, BaseGraph> m_OnPointerDown;
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protected Action<PointerEventData, BaseGraph> m_OnPointerUp;
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protected Action<PointerEventData, BaseGraph> m_OnPointerEnter;
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protected Action<PointerEventData, BaseGraph> m_OnPointerExit;
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protected Action<PointerEventData, BaseGraph> m_OnBeginDrag;
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protected Action<PointerEventData, BaseGraph> m_OnDrag;
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protected Action<PointerEventData, BaseGraph> m_OnEndDrag;
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protected Action<PointerEventData, BaseGraph> m_OnScroll;
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public virtual HideFlags chartHideFlags { get { return HideFlags.None; } }
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private ScrollRect m_ScrollRect;
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public Painter painter { get { return m_Painter; } }
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|
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protected virtual void InitComponent()
|
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{
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[SerializeField] protected bool m_EnableTextMeshPro = false;
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InitPainter();
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}
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|
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protected Painter m_Painter;
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protected int m_SiblingIndex;
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protected override void Awake()
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{
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CheckTextMeshPro();
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m_SiblingIndex = 0;
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m_LastLocalPosition = transform.localPosition;
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UpdateSize();
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InitComponent();
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CheckIsInScrollRect();
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}
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protected float m_GraphWidth;
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protected float m_GraphHeight;
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protected float m_GraphX;
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protected float m_GraphY;
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protected Vector3 m_GraphPosition = Vector3.zero;
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protected Vector2 m_GraphMinAnchor;
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protected Vector2 m_GraphMaxAnchor;
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protected Vector2 m_GraphPivot;
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protected Vector2 m_GraphSizeDelta;
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protected Vector2 m_GraphAnchoredPosition;
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protected Rect m_GraphRect = new Rect(0, 0, 0, 0);
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protected bool m_RefreshChart = false;
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protected bool m_ForceOpenRaycastTarget;
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protected bool m_IsControlledByLayout = false;
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protected bool m_PainerDirty = false;
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protected bool m_IsOnValidate = false;
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protected Vector3 m_LastLocalPosition;
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protected override void Start()
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{
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m_RefreshChart = true;
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}
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protected Action<PointerEventData, BaseGraph> m_OnPointerClick;
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protected Action<PointerEventData, BaseGraph> m_OnPointerDown;
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protected Action<PointerEventData, BaseGraph> m_OnPointerUp;
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protected Action<PointerEventData, BaseGraph> m_OnPointerEnter;
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protected Action<PointerEventData, BaseGraph> m_OnPointerExit;
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protected Action<PointerEventData, BaseGraph> m_OnBeginDrag;
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protected Action<PointerEventData, BaseGraph> m_OnDrag;
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||||
protected Action<PointerEventData, BaseGraph> m_OnEndDrag;
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protected Action<PointerEventData, BaseGraph> m_OnScroll;
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||||
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||||
public virtual HideFlags chartHideFlags { get { return HideFlags.None; } }
|
||||
|
||||
private ScrollRect m_ScrollRect;
|
||||
|
||||
public Painter painter { get { return m_Painter; } }
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||||
|
||||
protected virtual void InitComponent()
|
||||
{
|
||||
InitPainter();
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}
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||||
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protected override void Awake()
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protected virtual void Update()
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{
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CheckSize();
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if (m_IsOnValidate)
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{
|
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m_IsOnValidate = false;
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CheckTextMeshPro();
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m_SiblingIndex = 0;
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||||
m_LastLocalPosition = transform.localPosition;
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UpdateSize();
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InitComponent();
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CheckIsInScrollRect();
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RefreshGraph();
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}
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|
||||
protected override void Start()
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else
|
||||
{
|
||||
m_RefreshChart = true;
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||||
CheckComponent();
|
||||
}
|
||||
CheckPointerPos();
|
||||
CheckRefreshChart();
|
||||
CheckRefreshPainter();
|
||||
}
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||||
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||||
protected virtual void Update()
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||||
{
|
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CheckSize();
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||||
if (m_IsOnValidate)
|
||||
{
|
||||
m_IsOnValidate = false;
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CheckTextMeshPro();
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InitComponent();
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RefreshGraph();
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}
|
||||
else
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||||
{
|
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CheckComponent();
|
||||
}
|
||||
CheckPointerPos();
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||||
CheckRefreshChart();
|
||||
CheckRefreshPainter();
|
||||
}
|
||||
|
||||
protected virtual void SetAllComponentDirty()
|
||||
{
|
||||
protected virtual void SetAllComponentDirty()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
m_IsOnValidate = true;
|
||||
}
|
||||
#endif
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m_PainerDirty = true;
|
||||
}
|
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|
||||
protected virtual void CheckComponent()
|
||||
{
|
||||
if (m_PainerDirty)
|
||||
{
|
||||
InitPainter();
|
||||
m_PainerDirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckTextMeshPro()
|
||||
{
|
||||
#if dUI_TextMeshPro
|
||||
var enableTextMeshPro = true;
|
||||
#else
|
||||
var enableTextMeshPro = false;
|
||||
#endif
|
||||
if (m_EnableTextMeshPro != enableTextMeshPro)
|
||||
{
|
||||
m_EnableTextMeshPro = enableTextMeshPro;
|
||||
RebuildChartObject();
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
protected override void Reset() { }
|
||||
|
||||
protected override void OnValidate()
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
m_IsOnValidate = true;
|
||||
}
|
||||
#endif
|
||||
m_PainerDirty = true;
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
protected virtual void CheckComponent()
|
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{
|
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if (m_PainerDirty)
|
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{
|
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for (int i = transform.childCount - 1; i >= 0; i--)
|
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{
|
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DestroyImmediate(transform.GetChild(i).gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPopulateMesh(VertexHelper vh)
|
||||
{
|
||||
vh.Clear();
|
||||
}
|
||||
|
||||
protected virtual void InitPainter()
|
||||
{
|
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m_Painter = ChartHelper.AddPainterObject("painter_b", transform, m_GraphMinAnchor,
|
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m_GraphMaxAnchor, m_GraphPivot, new Vector2(m_GraphWidth, m_GraphHeight), chartHideFlags, 1);
|
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m_Painter.type = Painter.Type.Base;
|
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m_Painter.onPopulateMesh = OnDrawPainterBase;
|
||||
m_Painter.transform.SetSiblingIndex(0);
|
||||
}
|
||||
|
||||
private void CheckSize()
|
||||
{
|
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var currWidth = rectTransform.rect.width;
|
||||
var currHeight = rectTransform.rect.height;
|
||||
|
||||
if (m_GraphWidth == 0 && m_GraphHeight == 0 && (currWidth != 0 || currHeight != 0))
|
||||
{
|
||||
Awake();
|
||||
}
|
||||
|
||||
if (m_GraphWidth != currWidth ||
|
||||
m_GraphHeight != currHeight ||
|
||||
m_GraphMinAnchor != rectTransform.anchorMin ||
|
||||
m_GraphMaxAnchor != rectTransform.anchorMax ||
|
||||
m_GraphAnchoredPosition != rectTransform.anchoredPosition)
|
||||
{
|
||||
UpdateSize();
|
||||
}
|
||||
if (!ChartHelper.IsValueEqualsVector3(m_LastLocalPosition, transform.localPosition))
|
||||
{
|
||||
m_LastLocalPosition = transform.localPosition;
|
||||
OnLocalPositionChanged();
|
||||
}
|
||||
}
|
||||
|
||||
protected void UpdateSize()
|
||||
{
|
||||
m_GraphWidth = rectTransform.rect.width;
|
||||
m_GraphHeight = rectTransform.rect.height;
|
||||
|
||||
m_GraphMaxAnchor = rectTransform.anchorMax;
|
||||
m_GraphMinAnchor = rectTransform.anchorMin;
|
||||
m_GraphSizeDelta = rectTransform.sizeDelta;
|
||||
m_GraphAnchoredPosition = rectTransform.anchoredPosition;
|
||||
|
||||
rectTransform.pivot = LayerHelper.ResetChartPositionAndPivot(m_GraphMinAnchor, m_GraphMaxAnchor,
|
||||
m_GraphWidth, m_GraphHeight, ref m_GraphX, ref m_GraphY);
|
||||
m_GraphPivot = rectTransform.pivot;
|
||||
|
||||
m_GraphRect.x = m_GraphX;
|
||||
m_GraphRect.y = m_GraphY;
|
||||
m_GraphRect.width = m_GraphWidth;
|
||||
m_GraphRect.height = m_GraphHeight;
|
||||
m_GraphPosition.x = m_GraphX;
|
||||
m_GraphPosition.y = m_GraphY;
|
||||
|
||||
OnSizeChanged();
|
||||
}
|
||||
|
||||
private void CheckPointerPos()
|
||||
{
|
||||
if (!isPointerInChart) return;
|
||||
if (canvas == null) return;
|
||||
Vector2 local;
|
||||
if (!ScreenPointToChartPoint(Input.mousePosition, out local))
|
||||
{
|
||||
pointerPos = Vector2.zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
pointerPos = local;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void CheckIsInScrollRect()
|
||||
{
|
||||
m_ScrollRect = GetComponentInParent<ScrollRect>();
|
||||
}
|
||||
|
||||
protected virtual void CheckRefreshChart()
|
||||
{
|
||||
if (m_RefreshChart)
|
||||
{
|
||||
m_Painter.Refresh();
|
||||
m_RefreshChart = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void CheckRefreshPainter()
|
||||
{
|
||||
m_Painter.CheckRefresh();
|
||||
}
|
||||
|
||||
internal virtual void RefreshPainter(Painter painter)
|
||||
{
|
||||
if (painter == null) return;
|
||||
painter.Refresh();
|
||||
}
|
||||
|
||||
protected virtual void OnSizeChanged()
|
||||
{
|
||||
m_RefreshChart = true;
|
||||
}
|
||||
|
||||
protected virtual void OnLocalPositionChanged() { }
|
||||
|
||||
protected virtual void OnDrawPainterBase(VertexHelper vh, Painter painter)
|
||||
{
|
||||
DrawPainterBase(vh);
|
||||
}
|
||||
|
||||
protected virtual void DrawPainterBase(VertexHelper vh) { }
|
||||
|
||||
public virtual void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
if (m_OnPointerClick != null) m_OnPointerClick(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerDown(PointerEventData eventData)
|
||||
{
|
||||
if (m_OnPointerDown != null) m_OnPointerDown(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerUp(PointerEventData eventData)
|
||||
{
|
||||
if (m_OnPointerUp != null) m_OnPointerUp(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerEnter(PointerEventData eventData)
|
||||
{
|
||||
isPointerInChart = true;
|
||||
if (m_OnPointerEnter != null) m_OnPointerEnter(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerExit(PointerEventData eventData)
|
||||
{
|
||||
isPointerInChart = false;
|
||||
if (m_OnPointerExit != null) m_OnPointerExit(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnBeginDrag(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnBeginDrag(eventData);
|
||||
if (m_OnBeginDrag != null) m_OnBeginDrag(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnEndDrag(eventData);
|
||||
if (m_OnEndDrag != null) m_OnEndDrag(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnDrag(eventData);
|
||||
if (m_OnDrag != null) m_OnDrag(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnScroll(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnScroll(eventData);
|
||||
if (m_OnScroll != null) m_OnScroll(eventData, this);
|
||||
InitPainter();
|
||||
m_PainerDirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckTextMeshPro()
|
||||
{
|
||||
#if dUI_TextMeshPro
|
||||
var enableTextMeshPro = true;
|
||||
#else
|
||||
var enableTextMeshPro = false;
|
||||
#endif
|
||||
if (m_EnableTextMeshPro != enableTextMeshPro)
|
||||
{
|
||||
m_EnableTextMeshPro = enableTextMeshPro;
|
||||
RebuildChartObject();
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
protected override void Reset() { }
|
||||
|
||||
protected override void OnValidate()
|
||||
{
|
||||
m_IsOnValidate = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
for (int i = transform.childCount - 1; i >= 0; i--)
|
||||
{
|
||||
DestroyImmediate(transform.GetChild(i).gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPopulateMesh(VertexHelper vh)
|
||||
{
|
||||
vh.Clear();
|
||||
}
|
||||
|
||||
protected virtual void InitPainter()
|
||||
{
|
||||
m_Painter = ChartHelper.AddPainterObject("painter_b", transform, m_GraphMinAnchor,
|
||||
m_GraphMaxAnchor, m_GraphPivot, new Vector2(m_GraphWidth, m_GraphHeight), chartHideFlags, 1);
|
||||
m_Painter.type = Painter.Type.Base;
|
||||
m_Painter.onPopulateMesh = OnDrawPainterBase;
|
||||
m_Painter.transform.SetSiblingIndex(0);
|
||||
}
|
||||
|
||||
private void CheckSize()
|
||||
{
|
||||
var currWidth = rectTransform.rect.width;
|
||||
var currHeight = rectTransform.rect.height;
|
||||
|
||||
if (m_GraphWidth == 0 && m_GraphHeight == 0 && (currWidth != 0 || currHeight != 0))
|
||||
{
|
||||
Awake();
|
||||
}
|
||||
|
||||
if (m_GraphWidth != currWidth ||
|
||||
m_GraphHeight != currHeight ||
|
||||
m_GraphMinAnchor != rectTransform.anchorMin ||
|
||||
m_GraphMaxAnchor != rectTransform.anchorMax ||
|
||||
m_GraphAnchoredPosition != rectTransform.anchoredPosition)
|
||||
{
|
||||
UpdateSize();
|
||||
}
|
||||
if (!ChartHelper.IsValueEqualsVector3(m_LastLocalPosition, transform.localPosition))
|
||||
{
|
||||
m_LastLocalPosition = transform.localPosition;
|
||||
OnLocalPositionChanged();
|
||||
}
|
||||
}
|
||||
|
||||
protected void UpdateSize()
|
||||
{
|
||||
m_GraphWidth = rectTransform.rect.width;
|
||||
m_GraphHeight = rectTransform.rect.height;
|
||||
|
||||
m_GraphMaxAnchor = rectTransform.anchorMax;
|
||||
m_GraphMinAnchor = rectTransform.anchorMin;
|
||||
m_GraphSizeDelta = rectTransform.sizeDelta;
|
||||
m_GraphAnchoredPosition = rectTransform.anchoredPosition;
|
||||
|
||||
rectTransform.pivot = LayerHelper.ResetChartPositionAndPivot(m_GraphMinAnchor, m_GraphMaxAnchor,
|
||||
m_GraphWidth, m_GraphHeight, ref m_GraphX, ref m_GraphY);
|
||||
m_GraphPivot = rectTransform.pivot;
|
||||
|
||||
m_GraphRect.x = m_GraphX;
|
||||
m_GraphRect.y = m_GraphY;
|
||||
m_GraphRect.width = m_GraphWidth;
|
||||
m_GraphRect.height = m_GraphHeight;
|
||||
m_GraphPosition.x = m_GraphX;
|
||||
m_GraphPosition.y = m_GraphY;
|
||||
|
||||
OnSizeChanged();
|
||||
}
|
||||
|
||||
private void CheckPointerPos()
|
||||
{
|
||||
if (!isPointerInChart) return;
|
||||
if (canvas == null) return;
|
||||
Vector2 mousePos = Input.mousePosition;
|
||||
Vector2 local;
|
||||
if (!ScreenPointToChartPoint(mousePos, out local))
|
||||
{
|
||||
pointerPos = Vector2.zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
pointerPos = local;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void CheckIsInScrollRect()
|
||||
{
|
||||
m_ScrollRect = GetComponentInParent<ScrollRect>();
|
||||
}
|
||||
|
||||
protected virtual void CheckRefreshChart()
|
||||
{
|
||||
if (m_RefreshChart)
|
||||
{
|
||||
m_Painter.Refresh();
|
||||
m_RefreshChart = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void CheckRefreshPainter()
|
||||
{
|
||||
m_Painter.CheckRefresh();
|
||||
}
|
||||
|
||||
internal virtual void RefreshPainter(Painter painter)
|
||||
{
|
||||
if (painter == null) return;
|
||||
painter.Refresh();
|
||||
}
|
||||
|
||||
protected virtual void OnSizeChanged()
|
||||
{
|
||||
m_RefreshChart = true;
|
||||
}
|
||||
|
||||
protected virtual void OnLocalPositionChanged() { }
|
||||
|
||||
protected virtual void OnDrawPainterBase(VertexHelper vh, Painter painter)
|
||||
{
|
||||
DrawPainterBase(vh);
|
||||
}
|
||||
|
||||
protected virtual void DrawPainterBase(VertexHelper vh) { }
|
||||
|
||||
public virtual void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
if (m_OnPointerClick != null) m_OnPointerClick(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerDown(PointerEventData eventData)
|
||||
{
|
||||
if (m_OnPointerDown != null) m_OnPointerDown(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerUp(PointerEventData eventData)
|
||||
{
|
||||
if (m_OnPointerUp != null) m_OnPointerUp(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerEnter(PointerEventData eventData)
|
||||
{
|
||||
isPointerInChart = true;
|
||||
if (m_OnPointerEnter != null) m_OnPointerEnter(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnPointerExit(PointerEventData eventData)
|
||||
{
|
||||
isPointerInChart = false;
|
||||
if (m_OnPointerExit != null) m_OnPointerExit(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnBeginDrag(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnBeginDrag(eventData);
|
||||
if (m_OnBeginDrag != null) m_OnBeginDrag(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnEndDrag(eventData);
|
||||
if (m_OnEndDrag != null) m_OnEndDrag(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnDrag(eventData);
|
||||
if (m_OnDrag != null) m_OnDrag(eventData, this);
|
||||
}
|
||||
|
||||
public virtual void OnScroll(PointerEventData eventData)
|
||||
{
|
||||
if (m_ScrollRect != null) m_ScrollRect.OnScroll(eventData);
|
||||
if (m_OnScroll != null) m_OnScroll(eventData, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
111
Runtime/Internal/Utilities/InputHelper.cs
Normal file
111
Runtime/Internal/Utilities/InputHelper.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
#if INPUT_SYSTEM_ENABLED
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.InputSystem.LowLevel;
|
||||
|
||||
namespace XCharts.Runtime
|
||||
{
|
||||
public class InputHelper
|
||||
{
|
||||
public static Vector2 mousePosition
|
||||
{
|
||||
get
|
||||
{
|
||||
var value = Vector2.zero;
|
||||
if (null != Mouse.current)
|
||||
{
|
||||
value = Mouse.current.position.ReadValue();
|
||||
}
|
||||
else if (null != Touchscreen.current && Touchscreen.current.touches.Count > 0)
|
||||
{
|
||||
value = Touchscreen.current.touches[0].position.ReadValue();
|
||||
}
|
||||
return value;
|
||||
}
|
||||
}
|
||||
public static int touchCount
|
||||
{
|
||||
get
|
||||
{
|
||||
var value = 0;
|
||||
if (null != Touchscreen.current)
|
||||
{
|
||||
value = Touchscreen.current.touches.Count;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
public static Touch GetTouch(int v)
|
||||
{
|
||||
UnityEngine.TouchPhase PhaseConvert(TouchState state)
|
||||
{
|
||||
UnityEngine.TouchPhase temp = UnityEngine.TouchPhase.Began;
|
||||
switch (state.phase)
|
||||
{
|
||||
case UnityEngine.InputSystem.TouchPhase.Began:
|
||||
temp = UnityEngine.TouchPhase.Began;
|
||||
break;
|
||||
case UnityEngine.InputSystem.TouchPhase.Moved:
|
||||
temp = UnityEngine.TouchPhase.Moved;
|
||||
break;
|
||||
case UnityEngine.InputSystem.TouchPhase.Canceled:
|
||||
temp = UnityEngine.TouchPhase.Canceled;
|
||||
break;
|
||||
case UnityEngine.InputSystem.TouchPhase.Stationary:
|
||||
temp = UnityEngine.TouchPhase.Stationary;
|
||||
break;
|
||||
default:
|
||||
case UnityEngine.InputSystem.TouchPhase.Ended:
|
||||
case UnityEngine.InputSystem.TouchPhase.None:
|
||||
temp = UnityEngine.TouchPhase.Ended;
|
||||
break;
|
||||
}
|
||||
return temp;
|
||||
}
|
||||
var touch = Touchscreen.current.touches[v];
|
||||
var value = touch.ReadValue();
|
||||
//copy touchcontrol's touchstate data into touch
|
||||
return new Touch
|
||||
{
|
||||
deltaPosition = value.delta,
|
||||
fingerId = value.touchId,
|
||||
position = value.position,
|
||||
phase = PhaseConvert(value),
|
||||
pressure = value.pressure,
|
||||
radius = value.radius.magnitude,
|
||||
radiusVariance = value.radius.sqrMagnitude,
|
||||
type = value.isPrimaryTouch ? TouchType.Direct : TouchType.Indirect,
|
||||
tapCount = value.tapCount,
|
||||
deltaTime = Time.realtimeSinceStartup - (float)value.startTime,
|
||||
rawPosition = value.startPosition,
|
||||
};
|
||||
}
|
||||
|
||||
public static bool GetKeyDown(KeyCode keyCode)
|
||||
{
|
||||
var value = false;
|
||||
if (null != Keyboard.current)
|
||||
{
|
||||
var key = Keyboard.current.spaceKey;
|
||||
switch (keyCode)
|
||||
{
|
||||
case KeyCode.Space:
|
||||
key = Keyboard.current.spaceKey;
|
||||
break;
|
||||
case KeyCode.L:
|
||||
key = Keyboard.current.lKey;
|
||||
break;
|
||||
default:
|
||||
Debug.LogError($"{nameof(InputHelper)}: not support {keyCode} yet , please add it yourself if needed");
|
||||
break;
|
||||
}
|
||||
|
||||
value = key.wasPressedThisFrame;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Runtime/Internal/Utilities/InputHelper.cs.meta
Normal file
11
Runtime/Internal/Utilities/InputHelper.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5069defa9fe8c7a43843e1189e2d606c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,13 +1,13 @@
|
||||
{
|
||||
"name": "XCharts.Runtime",
|
||||
"references": [
|
||||
],
|
||||
"optionalUnityReferences": [],
|
||||
"references": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": []
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
Reference in New Issue
Block a user