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新增对 InputSystem 的支持
Update BaseGraph.cs Update XCharts.Runtime.asmdef
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@@ -3,7 +3,9 @@ using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using XUGL;
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#if INPUT_SYSTEM_ENABLED
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using Input = XCharts.Runtime.InputHelper;
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#endif
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namespace XCharts.Runtime
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{
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[UnityEngine.Scripting.Preserve]
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