增加ScatterChart散点图

This commit is contained in:
monitor1394
2019-07-21 23:10:38 +08:00
parent ff8057690c
commit 8a25a09435
16 changed files with 131255 additions and 45738 deletions

View File

@@ -176,7 +176,9 @@ namespace XCharts
{
var xdata = serie.xData[n];
var ydata = serie.yData[n];
if (Mathf.Abs(xValue - xdata) / xRate < 5 && Mathf.Abs(yValue - ydata) / yRate < 5)
var symbolSize = serie.symbol.GetSize(serie.data[n].data);
if (Mathf.Abs(xValue - xdata) / xRate < symbolSize
&& Mathf.Abs(yValue - ydata) / yRate < symbolSize)
{
m_Tooltip.dataIndex[i] = n;
serie.selected = true;

View File

@@ -47,11 +47,7 @@ namespace XCharts
m_ItemWidth = 60.0f,
m_ItemHeight = 20.0f,
m_ItemGap = 5,
m_ItemFontSize = 16,
m_Data = new List<string>()
{
"serie1"
}
m_ItemFontSize = 16
};
legend.location.top = 30;
return legend;

View File

@@ -0,0 +1,26 @@
using UnityEngine;
namespace XCharts
{
[System.Serializable]
public class Scatter
{
[SerializeField] private string m_Name;
[SerializeField] private float m_InsideRadius;
[SerializeField] private float m_OutsideRadius;
[SerializeField] private float m_TooltipExtraRadius;
public string name { get { return m_Name; } set { m_Name = value; } }
public static Scatter defaultScatter
{
get
{
var scatter = new Scatter
{
};
return scatter;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1dd59b655decf420ca27dfb742be4fdf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -283,8 +283,7 @@ namespace XCharts
Color color = m_Radar.backgroundColorList[i % m_Radar.backgroundColorList.Count];
outsideRadius = insideRadius + block;
ChartHelper.DrawDoughnut(vh, p, insideRadius, outsideRadius, 0, 360, color);
ChartHelper.DrawCicleNotFill(vh, p, outsideRadius, m_Radar.lineTickness,
m_Radar.lineColor);
ChartHelper.DrawCicleNotFill(vh, p, outsideRadius, m_Radar.lineTickness, m_Radar.lineColor);
insideRadius = outsideRadius;
}
for (int j = 0; j <= indicatorNum; j++)

View File

@@ -0,0 +1,96 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
[AddComponentMenu("XCharts/ScatterChart", 17)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[DisallowMultipleComponent]
public class ScatterChart : CoordinateChart
{
[SerializeField] private Scatter m_Scatter = Scatter.defaultScatter;
public Scatter scatter { get { return m_Scatter; } }
#if UNITY_EDITOR
protected override void Reset()
{
base.Reset();
m_Scatter = Scatter.defaultScatter;
m_Title.text = "ScatterChart";
m_Tooltip.type = Tooltip.Type.None;
m_XAxises[0].type = Axis.AxisType.Value;
m_XAxises[0].boundaryGap = false;
m_YAxises[1].type = Axis.AxisType.Value;
m_XAxises[1].boundaryGap = false;
RemoveData();
AddSerie("serie1", SerieType.Scatter);
for (int i = 0; i < 10; i++)
{
AddXYData(0, Random.Range(10, 100), Random.Range(10, 100));
}
}
#endif
protected override void DrawChart(VertexHelper vh)
{
base.DrawChart(vh);
HashSet<string> serieNameSet = new HashSet<string>();
int serieNameCount = -1;
for (int i = 0; i < m_Series.Count; i++)
{
var serie = m_Series.series[i];
serie.index = i;
var yAxis = m_YAxises[serie.axisIndex];
var xAxis = m_XAxises[serie.axisIndex];
if (string.IsNullOrEmpty(serie.name)) serieNameCount++;
else if (!serieNameSet.Contains(serie.name))
{
serieNameSet.Add(serie.name);
serieNameCount++;
}
if (serie.dataCount <= 0 || !serie.show)
{
continue;
}
int maxCount = maxShowDataNumber > 0 ?
(maxShowDataNumber > serie.dataCount ? serie.dataCount : maxShowDataNumber)
: serie.dataCount;
int dataCount = (maxCount - minShowDataNumber);
for (int n = minShowDataNumber; n < maxCount; n++)
{
float xValue, yValue;
serie.GetXYData(n, m_DataZoom, out xValue, out yValue);
float pX = coordinateX + m_Coordinate.tickness;
float pY = coordinateY + m_Coordinate.tickness;
float xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid;
float yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
var pos = new Vector3(pX + xDataHig, pY + yDataHig);
var color = m_ThemeInfo.GetColor(serieNameCount);
color.a = 200;
var datas = serie.data[n].data;
float symbolSize = 0;
if (serie.selected && n == m_Tooltip.dataIndex[serie.axisIndex])
{
symbolSize = serie.symbol.GetSelectedSize(datas);
}
else
{
symbolSize = serie.symbol.GetSize(datas);
}
if (symbolSize > 100) symbolSize = 100;
DrawSymbol(vh, serie.symbol.type, symbolSize, 3, pos, color);
}
if (vh.currentVertCount > 60000)
{
m_Large++;
Debug.LogError("large:" + m_Large + "," + vh.currentVertCount);
RefreshChart();
return;
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bf16aac0bd6c24a8da75846c34c5193e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.EventSystems;
@@ -8,7 +9,7 @@ namespace XCharts
{
public static class ChartHelper
{
private static float CRICLE_SMOOTHNESS = 1f;
public static float CRICLE_SMOOTHNESS = 2.5f;
private static UIVertex[] vertex = new UIVertex[4];
public static void HideAllObject(GameObject obj, string match = null)
@@ -240,13 +241,13 @@ namespace XCharts
vh.AddTriangle(startIndex, startIndex + 1, startIndex + 2);
}
public static void DrawCricle(VertexHelper vh, Vector3 p, float radius, Color32 color,
int segments = 0, bool fill = true)
public static void DrawCricle(VertexHelper vh, Vector3 p, float radius, Color32 color, int segments = 0)
{
if (segments <= 0)
{
segments = (int)((2 * Mathf.PI * radius) / CRICLE_SMOOTHNESS);
}
if (segments < 3) segments = 3;
DrawSector(vh, p, radius, color, 0, 360, segments);
}
@@ -450,12 +451,29 @@ namespace XCharts
int startIndex = jsonData.IndexOf("[");
int endIndex = jsonData.IndexOf("]");
string temp = jsonData.Substring(startIndex + 1, endIndex - startIndex - 1);
string[] datas = temp.Split(',');
for (int i = 0; i < datas.Length; i++)
Debug.LogError("temp:"+temp);
if (temp.IndexOf("],") > -1 || temp.IndexOf("] ,") > -1)
{
list.Add(float.Parse(datas[i].Trim()));
string[] datas = temp.Split(new string[] { "],", "] ," }, StringSplitOptions.RemoveEmptyEntries);
for (int i = 0; i < datas.Length; i++)
{
temp = datas[i];
Debug.LogError("split:" + temp);
}
return list;
}
return list;
else
{
string[] datas = temp.Split(',');
for (int i = 0; i < datas.Length; i++)
{
list.Add(float.Parse(datas[i].Trim()));
}
return list;
}
}
public static List<string> ParseStringFromString(string jsonData)