mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-21 16:00:24 +00:00
增加Axis数值轴的最大最小值可设置为小数的支持,优化极小数图表的表现效果。
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@@ -95,8 +95,8 @@ namespace XCharts
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[SerializeField] protected bool m_Show = true;
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[SerializeField] protected AxisType m_Type;
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[SerializeField] protected AxisMinMaxType m_MinMaxType;
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[SerializeField] protected int m_Min;
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[SerializeField] protected int m_Max;
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[SerializeField] protected float m_Min;
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[SerializeField] protected float m_Max;
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[SerializeField] protected int m_SplitNumber = 5;
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[SerializeField] protected float m_Interval = 0;
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[SerializeField] protected bool m_ShowSplitLine = false;
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@@ -132,12 +132,12 @@ namespace XCharts
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/// The minimun value of axis.
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/// 设定的坐标轴刻度最小值,当minMaxType为Custom时有效。
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/// </summary>
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public int min { get { return m_Min; } set { m_Min = value; } }
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public float min { get { return m_Min; } set { m_Min = value; } }
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/// <summary>
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/// The maximum value of axis.
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/// 设定的坐标轴刻度最大值,当minMaxType为Custom时有效。
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/// </summary>
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public int max { get { return m_Max; } set { m_Max = value; } }
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public float max { get { return m_Max; } set { m_Max = value; } }
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/// <summary>
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/// Number of segments that the axis is split into.
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/// 坐标轴的分割段数。
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@@ -456,7 +456,7 @@ namespace XCharts
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value = (minValue + (maxValue - minValue) * index / (split - 1));
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}
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if (forcePercent) return string.Format("{0}%", (int)value);
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else return m_AxisLabel.GetFormatterContent(value);
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else return m_AxisLabel.GetFormatterContent(value, minValue, maxValue);
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}
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var showData = GetDataList(dataZoom);
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int dataCount = showData.Count;
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@@ -583,7 +583,7 @@ namespace XCharts
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/// </summary>
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/// <param name="minValue"></param>
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/// <param name="maxValue"></param>
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public void AdjustMinMaxValue(ref int minValue, ref int maxValue)
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public void AdjustMinMaxValue(ref float minValue, ref float maxValue)
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{
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if (minMaxType == Axis.AxisMinMaxType.Custom)
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{
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@@ -655,6 +655,8 @@ namespace XCharts
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m_AxisLabel.Equals(other.axisLabel) &&
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splitLineType == other.splitLineType &&
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boundaryGap == other.boundaryGap &&
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minValue == other.minValue &&
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maxValue == other.maxValue &&
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axisName.Equals(other.axisName) &&
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ChartHelper.IsValueEqualsList<string>(m_Data, other.data);
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}
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@@ -556,7 +556,7 @@ namespace XCharts
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/// <param name="minVaule"></param>
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/// <param name="maxValue"></param>
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public void GetXMinMaxValue(DataZoom dataZoom, int axisIndex, bool isValueAxis,
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out int minVaule, out int maxValue)
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out float minVaule, out float maxValue)
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{
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GetMinMaxValue(dataZoom, axisIndex, isValueAxis, false, out minVaule, out maxValue);
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}
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@@ -569,7 +569,7 @@ namespace XCharts
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/// <param name="minVaule"></param>
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/// <param name="maxValue"></param>
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public void GetYMinMaxValue(DataZoom dataZoom, int axisIndex, bool isValueAxis,
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out int minVaule, out int maxValue)
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out float minVaule, out float maxValue)
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{
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GetMinMaxValue(dataZoom, axisIndex, isValueAxis, true, out minVaule, out maxValue);
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}
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@@ -577,7 +577,7 @@ namespace XCharts
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private Dictionary<int, List<Serie>> _stackSeriesForMinMax = new Dictionary<int, List<Serie>>();
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private Dictionary<int, float> _serieTotalValueForMinMax = new Dictionary<int, float>();
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public void GetMinMaxValue(DataZoom dataZoom, int axisIndex, bool isValueAxis, bool yValue,
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out int minVaule, out int maxValue)
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out float minVaule, out float maxValue)
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{
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float min = int.MaxValue;
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float max = int.MinValue;
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@@ -593,7 +593,6 @@ namespace XCharts
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{
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if (isPercentStack && IsPercentStack(serie.name, SerieType.Bar))
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{
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Debug.LogError("minmax:" + serie.name);
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if (100 > max) max = 100;
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if (0 < min) min = 0;
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}
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@@ -665,8 +664,14 @@ namespace XCharts
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}
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else
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{
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minVaule = Mathf.FloorToInt(min);
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maxValue = Mathf.CeilToInt(max);
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if (max > 1)
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{
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minVaule = Mathf.FloorToInt(min);
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maxValue = Mathf.CeilToInt(max);
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}else{
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minVaule = min;
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maxValue = max;
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}
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}
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}
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@@ -319,8 +319,8 @@ namespace XCharts
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if (serieData != null && serieData.highlighted)
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{
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sb.Append(key).Append(!string.IsNullOrEmpty(key) ? " : " : "");
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sb.Append("[").Append(ChartCached.FloatToStr(xValue)).Append(",")
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.Append(ChartCached.FloatToStr(yValue)).Append("]\n");
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sb.Append("[").Append(ChartCached.FloatToStr(xValue, 0, m_Tooltip.forceENotation)).Append(",")
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.Append(ChartCached.FloatToStr(yValue, 0, m_Tooltip.forceENotation)).Append("]\n");
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}
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}
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else
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@@ -328,7 +328,7 @@ namespace XCharts
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sb.Append("\n")
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.Append("<color=#").Append(m_ThemeInfo.GetColorStr(i)).Append(">● </color>")
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.Append(key).Append(!string.IsNullOrEmpty(key) ? " : " : "")
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.Append(ChartCached.FloatToStr(yValue));
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.Append(ChartCached.FloatToStr(yValue,0,m_Tooltip.forceENotation));
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}
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}
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}
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@@ -766,8 +766,8 @@ namespace XCharts
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private void UpdateAxisMinMaxValue(int axisIndex, Axis axis, bool updateChart = true)
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{
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if (axis.IsCategory() || !axis.show) return;
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int tempMinValue = 0;
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int tempMaxValue = 0;
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float tempMinValue = 0;
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float tempMaxValue = 0;
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if (IsValue())
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{
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@@ -788,7 +788,6 @@ namespace XCharts
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if (tempMinValue != axis.minValue || tempMaxValue != axis.maxValue)
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{
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m_CheckMinMaxValue = true;
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axis.minValue = tempMinValue;
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axis.maxValue = tempMaxValue;
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axis.zeroXOffset = 0;
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@@ -1039,8 +1038,8 @@ namespace XCharts
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float scaleWid = coordinateWidth / (showData.Count - 1);
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Vector3 lp = Vector3.zero;
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Vector3 np = Vector3.zero;
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int minValue = 0;
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int maxValue = 0;
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float minValue = 0;
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float maxValue = 0;
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m_Series.GetYMinMaxValue(null, 0, IsValue(), out minValue, out maxValue);
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axis.AdjustMinMaxValue(ref minValue, ref maxValue);
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@@ -409,9 +409,21 @@ namespace XCharts
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return (Color32)color;
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}
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public static int GetMaxDivisibleValue(float max)
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public static float GetMaxDivisibleValue(float max)
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{
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if (max == 0) return 0;
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if (max > -1 && max < 1)
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{
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int count = 1;
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int intvalue = (int)(max * Mathf.Pow(10, count));
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while (intvalue == 0 && count < 12)
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{
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count++;
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intvalue = (int)(max * Mathf.Pow(10, count));
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}
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if (max > 0) return 1 / Mathf.Pow(10, count - 1);
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else return -1 / Mathf.Pow(10, count);
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}
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int bigger = Mathf.CeilToInt(Mathf.Abs(max));
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int n = 1;
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while (bigger / (Mathf.Pow(10, n)) > 10)
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@@ -428,9 +440,21 @@ namespace XCharts
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else return Mathf.CeilToInt(mm);
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}
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public static int GetMinDivisibleValue(float min)
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public static float GetMinDivisibleValue(float min)
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{
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if (min == 0) return 0;
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if (min > -1 && min < 1)
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{
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int count = 1;
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int intvalue = (int)(min * Mathf.Pow(10, count));
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while (intvalue == 0 && count < 12)
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{
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count++;
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intvalue = (int)(min * Mathf.Pow(10, count));
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}
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if (min > 0) return 1 / Mathf.Pow(10, count);
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else return -1 / Mathf.Pow(10, count - 1);
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}
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int bigger = Mathf.FloorToInt(Mathf.Abs(min));
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int n = 1;
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while (bigger / (Mathf.Pow(10, n)) > 10)
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@@ -447,6 +471,19 @@ namespace XCharts
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else return Mathf.FloorToInt(mm);
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}
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public static int GetFloatAccuracy(float value)
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{
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if (value > 1 || value < -1) return 0;
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int count = 1;
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int intvalue = (int)(value * Mathf.Pow(10, count));
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while (intvalue == 0 && count < 12)
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{
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count++;
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intvalue = (int)(value * Mathf.Pow(10, count));
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}
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return count;
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}
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public static void AddEventListener(GameObject obj, EventTriggerType type,
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UnityEngine.Events.UnityAction<BaseEventData> call)
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{
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