优化Legend初始化,防止出现预设下删除异常的问题

This commit is contained in:
monitor1394
2020-04-10 07:32:59 +08:00
parent b3e9e8833c
commit 90f5c1ef8a
4 changed files with 12 additions and 7 deletions

View File

@@ -108,7 +108,7 @@ namespace XChartsDemo
var btnPanel = transform.Find("chart_list");
m_BtnClone = transform.Find("btn_clone").gameObject;
m_BtnClone.SetActive(false);
ChartHelper.DestroyAllChildren(btnPanel);
ChartHelper.HideAllObject(btnPanel);
foreach (var module in m_ChartModule)
{
var btnName = "btn_" + module.name;
@@ -116,7 +116,8 @@ namespace XChartsDemo
if (btnPanel.Find(btnName))
{
btn = btnPanel.Find(btnName).gameObject;
btn.SetActive(true);
btn.name = btnName;
ChartHelper.SetActive(btn, true);
}
else
{