修复Scatter散点图渐出动画异常的问题

This commit is contained in:
monitor1394
2023-09-03 11:07:06 +08:00
parent eb196a237f
commit 910b9194ac
3 changed files with 28 additions and 18 deletions

View File

@@ -309,14 +309,20 @@ namespace XCharts.Runtime
internal float CheckItemProgress(int dataIndex, float destProgress, ref bool isEnd, float startProgress, bool m_UnscaledTime)
{
if (m_Reverse)
{
var temp = startProgress;
startProgress = destProgress;
destProgress = temp;
}
var currHig = GetDataCurrProgress(dataIndex, startProgress, destProgress, ref isEnd);
if (IsFinish())
{
return reverse ? startProgress : destProgress;
return destProgress;
}
else if (IsInDelay() || IsInIndexDelay(dataIndex))
{
return reverse ? destProgress : startProgress;
return startProgress;
}
else if (context.pause)
{
@@ -326,7 +332,7 @@ namespace XCharts.Runtime
{
var duration = GetCurrAnimationDuration(dataIndex);
var delta = (destProgress - startProgress) / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime);
currHig = currHig + (reverse ? -delta : delta);
currHig += delta;
if (reverse)
{
if ((destProgress > 0 && currHig <= 0) || (destProgress < 0 && currHig >= 0))

View File

@@ -350,13 +350,9 @@ namespace XCharts.Runtime
#endif
if (!m_Enable)
return true;
foreach (var animation in animations)
{
if (animation.context.start && animation.context.end)
{
return true;
}
}
var animation = activedAnimation;
if (animation != null && animation.context.end)
return true;
if (IsSerieAnimation())
{
if (m_FadeOut.context.start) return m_FadeOut.context.currProgress <= m_FadeOut.context.destProgress;
@@ -365,7 +361,8 @@ namespace XCharts.Runtime
}
else if (IsDataAnimation())
{
return false;
if (animation == null) return true;
else return animation.context.end;
}
return true;
}
@@ -462,7 +459,11 @@ namespace XCharts.Runtime
{
isEnd = false;
var anim = activedAnimation;
if (anim == null) return destProgress;
if (anim == null)
{
isEnd = true;
return destProgress;
}
return anim.CheckItemProgress(dataIndex, destProgress, ref isEnd, startProgress, m_UnscaledTime);
}