mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-22 08:41:39 +00:00
[optimize][painter] add upper and top painter layer
This commit is contained in:
@@ -22,6 +22,7 @@ namespace XCharts.Editor
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PropertyField(prop, "m_MaxPainter");
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PropertyField(prop, "m_BasePainterMaterial");
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PropertyField(prop, "m_SeriePainterMaterial");
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PropertyField(prop, "m_UpperPainterMaterial");
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PropertyField(prop, "m_TopPainterMaterial");
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PropertyField(prop, "m_LineSmoothStyle");
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PropertyField(prop, "m_LineSmoothness");
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@@ -4,8 +4,8 @@ using XCharts.Runtime;
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namespace XCharts.Editor
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{
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[CustomPropertyDrawer(typeof(TextPadding), true)]
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public class TextPaddingDrawer : BasePropertyDrawer
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[CustomPropertyDrawer(typeof(Padding), true)]
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public class PaddingDrawer : BasePropertyDrawer
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{
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public override string ClassName { get { return "Padding"; } }
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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@@ -22,4 +22,9 @@ namespace XCharts.Editor
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}
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}
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}
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[CustomPropertyDrawer(typeof(TextPadding), true)]
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public class TextPaddingDrawer : PaddingDrawer
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{
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}
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}
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@@ -20,6 +20,8 @@ namespace XCharts.Editor
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PropertyField("m_Formatter");
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PropertyField("m_Location");
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PropertyField("m_LabelStyle");
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PropertyField("m_Background");
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PropertyField("m_Padding");
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PropertyListField("m_Icons");
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PropertyListField("m_Colors");
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PropertyListField("m_Data");
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79
Runtime/Component/Child/Padding.cs
Normal file
79
Runtime/Component/Child/Padding.cs
Normal file
@@ -0,0 +1,79 @@
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using System;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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/// <summary>
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/// padding setting of item or text.
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/// |边距设置。
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/// </summary>
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[Serializable]
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public class Padding : ChildComponent
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{
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[SerializeField] protected bool m_Show = true;
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[SerializeField] protected float m_Top = 2;
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[SerializeField] protected float m_Right = 4;
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[SerializeField] protected float m_Left = 4;
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[SerializeField] protected float m_Bottom = 2;
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public Padding() { }
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public Padding(float top, float right, float bottom, float left)
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{
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SetPadding(top, right, bottom, left);
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}
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public void SetPadding(float top, float right, float bottom, float left)
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{
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m_Top = top;;
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m_Right = right;
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m_Bottom = bottom;
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m_Left = left;
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}
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/// <summary>
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/// show padding.
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/// 是否显示。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of top.
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/// |顶部间距。
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/// </summary>
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public float top
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{
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get { return m_Top; }
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set { if (PropertyUtil.SetStruct(ref m_Top, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of right.
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/// |右部间距。
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/// </summary>
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public float right
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{
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get { return m_Right; }
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set { if (PropertyUtil.SetStruct(ref m_Right, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of bottom.
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/// |底部间距。
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/// </summary>
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public float bottom
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{
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get { return m_Bottom; }
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set { if (PropertyUtil.SetStruct(ref m_Bottom, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of left.
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/// |左边间距。
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/// </summary>
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public float left
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{
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get { return m_Left; }
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set { if (PropertyUtil.SetStruct(ref m_Left, value)) SetComponentDirty(); }
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}
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}
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}
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11
Runtime/Component/Child/Padding.cs.meta
Normal file
11
Runtime/Component/Child/Padding.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c4249907274734533ba65edb14987472
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -8,72 +8,13 @@ namespace XCharts.Runtime
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/// |文本的内边距设置。
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/// </summary>
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[Serializable]
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public class TextPadding : ChildComponent
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public class TextPadding : Padding
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{
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[SerializeField] private bool m_Show = true;
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[SerializeField] private float m_Top = 2;
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[SerializeField] private float m_Right = 4;
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[SerializeField] private float m_Left = 4;
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[SerializeField] private float m_Bottom = 2;
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public TextPadding() { }
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public TextPadding(float top, float right, float bottom, float left)
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{
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SetPadding(top, right, bottom, left);
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}
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public void SetPadding(float top, float right, float bottom, float left)
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{
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m_Top = top;;
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m_Right = right;
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m_Bottom = bottom;
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m_Left = left;
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}
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/// <summary>
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/// show padding.
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/// 是否显示。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of top.
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/// |顶部间距。
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/// </summary>
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public float top
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{
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get { return m_Top; }
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set { if (PropertyUtil.SetStruct(ref m_Top, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of right.
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/// |右部间距。
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/// </summary>
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public float right
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{
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get { return m_Right; }
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set { if (PropertyUtil.SetStruct(ref m_Right, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of bottom.
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/// |底部间距。
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/// </summary>
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public float bottom
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{
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get { return m_Bottom; }
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set { if (PropertyUtil.SetStruct(ref m_Bottom, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// padding of left.
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/// |左边间距。
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/// </summary>
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public float left
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{
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get { return m_Left; }
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set { if (PropertyUtil.SetStruct(ref m_Left, value)) SetComponentDirty(); }
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}
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}
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}
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@@ -53,7 +53,7 @@ namespace XCharts.Runtime
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}
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}
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public override void DrawTop(VertexHelper vh)
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public override void DrawUpper(VertexHelper vh)
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{
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for (int i = 0; i < component.items.Count; i++)
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{
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@@ -19,7 +19,7 @@ namespace XCharts.Runtime
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public override void InitComponent()
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{
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var dataZoom = component;
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dataZoom.painter = chart.m_PainterTop;
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dataZoom.painter = chart.m_PainterUpper;
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dataZoom.refreshComponent = delegate()
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{
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var dataZoomObject = ChartHelper.AddObject(s_DefaultDataZoom + dataZoom.index, chart.transform,
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@@ -62,7 +62,7 @@ namespace XCharts.Runtime
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CheckDataZoomLabel(component);
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}
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public override void DrawTop(VertexHelper vh)
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public override void DrawUpper(VertexHelper vh)
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{
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if (chart == null)
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return;
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@@ -39,7 +39,7 @@ namespace XCharts.Runtime
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private void InitMarkArea(MarkArea markArea)
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{
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markArea.painter = chart.m_PainterTop;
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markArea.painter = chart.m_PainterUpper;
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markArea.refreshComponent = delegate()
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{
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var label = ChartHelper.AddChartLabel("label", m_MarkLineLabelRoot.transform, markArea.label, chart.theme.axis,
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@@ -19,7 +19,7 @@ namespace XCharts.Runtime
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InitMarkLine(component);
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}
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public override void DrawTop(VertexHelper vh)
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public override void DrawUpper(VertexHelper vh)
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{
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DrawMarkLine(vh, component);
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}
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@@ -69,7 +69,7 @@ namespace XCharts.Runtime
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private void InitMarkLineLabel(Serie serie, MarkLineData data, Color serieColor)
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{
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data.painter = chart.m_PainterTop;
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data.painter = chart.m_PainterUpper;
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data.refreshComponent = delegate()
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{
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var textName = string.Format("markLine_{0}_{1}", serie.index, data.index);
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@@ -15,6 +15,7 @@ namespace XCharts.Runtime
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[SerializeField] protected bool m_ReversePainter = false;
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[SerializeField] protected Material m_BasePainterMaterial;
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[SerializeField] protected Material m_SeriePainterMaterial;
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[SerializeField] protected Material m_UpperPainterMaterial;
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[SerializeField] protected Material m_TopPainterMaterial;
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[SerializeField][Range(1, 10)] protected float m_LineSmoothStyle = 3f;
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[SerializeField][Range(1f, 20)] protected float m_LineSmoothness = 2f;
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@@ -58,7 +59,7 @@ namespace XCharts.Runtime
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set { if (PropertyUtil.SetClass(ref m_SeriePainterMaterial, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// Top Pointer 材质球,设置后会影响Tooltip等。
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/// Top Pointer 材质球。
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/// </summary>
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public Material topPainterMaterial
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{
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@@ -66,6 +67,14 @@ namespace XCharts.Runtime
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set { if (PropertyUtil.SetClass(ref m_TopPainterMaterial, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// Upper Pointer 材质球。
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/// </summary>
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public Material upperPainterMaterial
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{
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get { return m_UpperPainterMaterial; }
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set { if (PropertyUtil.SetClass(ref m_UpperPainterMaterial, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// Curve smoothing factor. By adjusting the smoothing coefficient, the curvature of the curve can be changed,
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/// and different curves with slightly different appearance can be obtained.
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/// |曲线平滑系数。通过调整平滑系数可以改变曲线的曲率,得到外观稍微有变化的不同曲线。
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@@ -134,6 +143,7 @@ namespace XCharts.Runtime
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m_MaxPainter = settings.maxPainter;
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m_BasePainterMaterial = settings.basePainterMaterial;
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m_SeriePainterMaterial = settings.seriePainterMaterial;
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m_UpperPainterMaterial = settings.upperPainterMaterial;
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m_TopPainterMaterial = settings.topPainterMaterial;
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m_LineSmoothStyle = settings.lineSmoothStyle;
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m_LineSmoothness = settings.lineSmoothness;
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@@ -24,7 +24,7 @@ namespace XCharts.Runtime
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var titleObject = ChartHelper.AddObject(objName, chart.transform, anchorMin, anchorMax,
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pivot, chart.chartSizeDelta);
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title.gameObject = titleObject;
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title.gameObject.transform.SetSiblingIndex(chart.m_PainterTop.transform.GetSiblingIndex() + 1);
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title.gameObject.transform.SetSiblingIndex(chart.m_PainterUpper.transform.GetSiblingIndex() + 1);
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anchorMin = title.location.runtimeAnchorMin;
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anchorMax = title.location.runtimeAnchorMax;
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pivot = title.location.runtimePivot;
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@@ -26,14 +26,14 @@ namespace XCharts.Runtime
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component.view.Update();
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}
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public override void DrawTop(VertexHelper vh)
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public override void DrawUpper(VertexHelper vh)
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{
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DrawTooltipIndicator(vh, component);
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}
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private void InitTooltip(Tooltip tooltip)
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{
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tooltip.painter = chart.m_PainterTop;
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tooltip.painter = chart.m_PainterUpper;
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tooltip.refreshComponent = delegate()
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{
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var objName = ChartCached.GetComponentObjectName(tooltip);
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@@ -57,7 +57,7 @@ namespace XCharts.Runtime
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DrawCoord(vh, component);
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}
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}
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public override void DrawTop(VertexHelper vh)
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public override void DrawUpper(VertexHelper vh)
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{
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if (SeriesHelper.IsAnyClipSerie(chart.series))
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{
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@@ -56,7 +56,7 @@ namespace XCharts.Runtime
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DrawCoord(vh);
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}
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}
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public override void DrawTop(VertexHelper vh)
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public override void DrawUpper(VertexHelper vh)
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{
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if (SeriesHelper.IsAnyClipSerie(chart.series))
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{
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@@ -84,7 +84,11 @@ namespace XCharts.Runtime
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/// </summary>
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public Action<VertexHelper, Serie> onDrawAfterSerie { set { m_OnDrawSerieAfter = value; } }
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/// <summary>
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/// 自定义Top绘制回调。在绘制Tooltip前调用。
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/// 自定义Upper层绘制回调。在绘制Tooltip前调用。
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/// </summary>
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public Action<VertexHelper> onDrawUpper { set { m_OnDrawUpper = value; } }
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/// <summary>
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/// 自定义Top层绘制回调。在绘制Tooltip前调用。
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/// </summary>
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public Action<VertexHelper> onDrawTop { set { m_OnDrawTop = value; } }
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/// <summary>
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@@ -143,6 +147,7 @@ namespace XCharts.Runtime
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m_RefreshChart = true;
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if (m_Painter) m_Painter.Refresh();
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foreach (var painter in m_PainterList) painter.Refresh();
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if (m_PainterUpper) m_PainterUpper.Refresh();
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if (m_PainterTop) m_PainterTop.Refresh();
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}
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@@ -507,6 +512,19 @@ namespace XCharts.Runtime
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}
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}
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/// <summary>
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/// 设置Upper Painter的材质球
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/// </summary>
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/// <param name="material"></param>
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public void SetUpperPainterMaterial(Material material)
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{
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settings.upperPainterMaterial = material;
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if (m_PainterUpper != null)
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{
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m_PainterUpper.material = material;
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}
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}
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/// <summary>
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/// 设置Top Painter的材质球
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/// </summary>
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@@ -81,6 +81,7 @@ namespace XCharts.Runtime
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protected Action m_OnInit;
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protected Action m_OnUpdate;
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protected Action<VertexHelper> m_OnDrawBase;
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protected Action<VertexHelper> m_OnDrawUpper;
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protected Action<VertexHelper> m_OnDrawTop;
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protected Action<VertexHelper, Serie> m_OnDrawSerieBefore;
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protected Action<VertexHelper, Serie> m_OnDrawSerieAfter;
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@@ -96,8 +97,10 @@ namespace XCharts.Runtime
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internal bool m_CheckAnimation = false;
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internal protected List<string> m_LegendRealShowName = new List<string>();
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protected List<Painter> m_PainterList = new List<Painter>();
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internal Painter m_PainterUpper;
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internal Painter m_PainterTop;
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internal int m_BasePainterVertCount;
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internal int m_UpperPainterVertCount;
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internal int m_TopPainterVertCount;
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private ThemeType m_CheckTheme = 0;
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@@ -201,6 +204,11 @@ namespace XCharts.Runtime
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m_PainterTop.Refresh();
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}
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public void RefreshUpperPainter()
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{
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m_PainterUpper.Refresh();
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}
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public void RefreshPainter(int index)
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{
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var painter = GetPainter(index);
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@@ -218,7 +226,7 @@ namespace XCharts.Runtime
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base.RefreshPainter(painter);
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if (painter != null && painter.type == Painter.Type.Serie)
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{
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m_PainterTop.Refresh();
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m_PainterUpper.Refresh();
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}
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}
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@@ -306,6 +314,10 @@ namespace XCharts.Runtime
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serie.index = i;
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SetPainterActive(i, true);
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}
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if (transform.childCount - 3 != m_PainterTop.transform.GetSiblingIndex())
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{
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m_PainterTop.transform.SetSiblingIndex(transform.childCount - 3);
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}
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}
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protected override void InitPainter()
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@@ -328,6 +340,14 @@ namespace XCharts.Runtime
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painter.transform.SetSiblingIndex(index + 1);
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m_PainterList.Add(painter);
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}
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m_PainterUpper = ChartHelper.AddPainterObject("painter_u", transform, m_GraphMinAnchor,
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m_GraphMaxAnchor, m_GraphPivot, sizeDelta, chartHideFlags, 2 + settings.maxPainter);
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m_PainterUpper.type = Painter.Type.Top;
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m_PainterUpper.onPopulateMesh = OnDrawPainterUpper;
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m_PainterUpper.SetActive(true, m_DebugInfo.showAllChartObject);
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m_PainterUpper.material = settings.topPainterMaterial;
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m_PainterUpper.transform.SetSiblingIndex(settings.maxPainter + 1);
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m_PainterTop = ChartHelper.AddPainterObject("painter_t", transform, m_GraphMinAnchor,
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m_GraphMaxAnchor, m_GraphPivot, sizeDelta, chartHideFlags, 2 + settings.maxPainter);
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m_PainterTop.type = Painter.Type.Top;
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||||
@@ -372,6 +392,7 @@ namespace XCharts.Runtime
|
||||
if (m_Painter == null) return;
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||||
m_Painter.CheckRefresh();
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||||
foreach (var painter in m_PainterList) painter.CheckRefresh();
|
||||
if (m_PainterUpper != null) m_PainterUpper.CheckRefresh();
|
||||
if (m_PainterTop != null) m_PainterTop.CheckRefresh();
|
||||
}
|
||||
|
||||
@@ -543,6 +564,7 @@ namespace XCharts.Runtime
|
||||
var maxPainter = settings.maxPainter;
|
||||
var maxSeries = m_Series.Count;
|
||||
var rate = Mathf.CeilToInt(maxSeries * 1.0f / maxPainter);
|
||||
m_PainterUpper.Refresh();
|
||||
m_PainterTop.Refresh();
|
||||
m_DebugInfo.refreshCount++;
|
||||
for (int i = painter.index * rate; i < (painter.index + 1) * rate && i < maxSeries; i++)
|
||||
@@ -574,6 +596,18 @@ namespace XCharts.Runtime
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnDrawPainterUpper(VertexHelper vh, Painter painter)
|
||||
{
|
||||
vh.Clear();
|
||||
DrawPainterUpper(vh);
|
||||
foreach (var draw in m_ComponentHandlers) draw.DrawUpper(vh);
|
||||
if (m_OnDrawUpper != null)
|
||||
{
|
||||
m_OnDrawUpper(vh);
|
||||
}
|
||||
m_UpperPainterVertCount = vh.currentVertCount;
|
||||
}
|
||||
|
||||
protected virtual void OnDrawPainterTop(VertexHelper vh, Painter painter)
|
||||
{
|
||||
vh.Clear();
|
||||
@@ -588,6 +622,12 @@ namespace XCharts.Runtime
|
||||
|
||||
protected virtual void DrawPainterSerie(VertexHelper vh, Serie serie) { }
|
||||
|
||||
protected virtual void DrawPainterUpper(VertexHelper vh)
|
||||
{
|
||||
foreach (var handler in m_SerieHandlers)
|
||||
handler.DrawUpper(vh);
|
||||
}
|
||||
|
||||
protected virtual void DrawPainterTop(VertexHelper vh)
|
||||
{
|
||||
foreach (var handler in m_SerieHandlers)
|
||||
|
||||
@@ -96,6 +96,7 @@ namespace XCharts.Runtime
|
||||
public virtual void CheckComponent(StringBuilder sb) { }
|
||||
public virtual void Update() { }
|
||||
public virtual void DrawBase(VertexHelper vh) { }
|
||||
public virtual void DrawUpper(VertexHelper vh) { }
|
||||
public virtual void DrawTop(VertexHelper vh) { }
|
||||
public virtual void OnSerieDataUpdate(int serieIndex) { }
|
||||
public virtual void OnPointerClick(PointerEventData eventData) { }
|
||||
|
||||
@@ -13,6 +13,7 @@ namespace XCharts.Runtime
|
||||
private Button m_Button;
|
||||
private Image m_Icon;
|
||||
private ChartText m_Text;
|
||||
private Image m_Background;
|
||||
private Image m_TextBackground;
|
||||
private RectTransform m_Rect;
|
||||
private RectTransform m_IconRect;
|
||||
@@ -53,7 +54,7 @@ namespace XCharts.Runtime
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
return m_Text.GetPreferredHeight();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -64,6 +65,7 @@ namespace XCharts.Runtime
|
||||
m_Button = obj.GetComponent<Button>();
|
||||
m_Rect = obj.GetComponent<RectTransform>();
|
||||
m_Icon = obj.transform.Find("icon").gameObject.GetComponent<Image>();
|
||||
m_Background = obj.GetComponent<Image>();
|
||||
m_TextBackground = obj.transform.Find("content").gameObject.GetComponent<Image>();
|
||||
m_Text = new ChartText(obj);
|
||||
m_IconRect = m_Icon.gameObject.GetComponent<RectTransform>();
|
||||
@@ -172,7 +174,8 @@ namespace XCharts.Runtime
|
||||
|
||||
public bool SetContent(string content)
|
||||
{
|
||||
if (m_Text != null && !m_Text.GetText().Equals(content))
|
||||
if (m_Text == null) return false;
|
||||
if (!m_Text.GetText().Equals(content))
|
||||
{
|
||||
m_Text.SetText(content);
|
||||
if (m_LabelAutoSize)
|
||||
@@ -186,11 +189,13 @@ namespace XCharts.Runtime
|
||||
m_TextRect.anchoredPosition3D = new Vector3(m_LabelPaddingLeftRight, 0);
|
||||
m_TextBackgroundRect.sizeDelta = new Vector2(m_Text.GetPreferredWidth() + m_LabelPaddingLeftRight * 2,
|
||||
m_Text.GetPreferredHeight() + m_LabelPaddingTopBottom * 2 - 4);
|
||||
m_Rect.sizeDelta = new Vector3(width, height);
|
||||
|
||||
}
|
||||
m_Rect.sizeDelta = new Vector3(width, height);
|
||||
return sizeChange;
|
||||
}
|
||||
}
|
||||
m_Rect.sizeDelta = new Vector3(width, height);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -209,5 +214,10 @@ namespace XCharts.Runtime
|
||||
m_GameObject.SetActive(active);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetBackground(ImageStyle imageStyle)
|
||||
{
|
||||
ChartHelper.SetBackground(m_Background, imageStyle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -314,6 +314,22 @@ namespace XCharts.Runtime
|
||||
return img;
|
||||
}
|
||||
|
||||
public static void SetBackground(Image background, ImageStyle imageStyle)
|
||||
{
|
||||
if (background == null) return;
|
||||
if (imageStyle.show)
|
||||
{
|
||||
background.sprite = imageStyle.sprite;
|
||||
background.color = imageStyle.color;
|
||||
background.type = imageStyle.type;
|
||||
}
|
||||
else
|
||||
{
|
||||
background.sprite = null;
|
||||
background.color = Color.clear;
|
||||
}
|
||||
}
|
||||
|
||||
public static ChartLabel AddAxisLabelObject(int total, int index, string name, Transform parent,
|
||||
Vector2 sizeDelta, Axis axis, ComponentTheme theme,
|
||||
string content, Color autoColor, TextAnchor autoAlignment = TextAnchor.MiddleCenter)
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace XCharts.Runtime
|
||||
}
|
||||
}
|
||||
|
||||
public override void DrawTop(VertexHelper vh)
|
||||
public override void DrawUpper(VertexHelper vh)
|
||||
{
|
||||
if (serie.IsUseCoord<GridCoord>())
|
||||
{
|
||||
|
||||
@@ -18,6 +18,7 @@ namespace XCharts.Runtime
|
||||
public virtual void Update() { }
|
||||
public virtual void DrawBase(VertexHelper vh) { }
|
||||
public virtual void DrawSerie(VertexHelper vh) { }
|
||||
public virtual void DrawUpper(VertexHelper vh) { }
|
||||
public virtual void DrawTop(VertexHelper vh) { }
|
||||
public virtual void OnPointerClick(PointerEventData eventData) { }
|
||||
public virtual void OnPointerDown(PointerEventData eventData) { }
|
||||
|
||||
Reference in New Issue
Block a user