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代码优化
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@@ -1933,7 +1933,7 @@ namespace XUGL
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}
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}
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private static void DrawCurvesInternal(VertexHelper vh, List<Vector3> curvesPosList, float lineWidth,
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public static void DrawCurvesInternal(VertexHelper vh, List<Vector3> curvesPosList, float lineWidth,
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Color32 lineColor, Direction dire, float currProgress = float.NaN)
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{
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if (curvesPosList.Count > 1)
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