diff --git a/Documentation~/zh/img/inputsystem01.png b/Documentation~/zh/img/inputsystem01.png deleted file mode 100644 index c2716e63..00000000 Binary files a/Documentation~/zh/img/inputsystem01.png and /dev/null differ diff --git a/Documentation~/zh/img/inputsystem02.png b/Documentation~/zh/img/inputsystem02.png deleted file mode 100644 index 5178a460..00000000 Binary files a/Documentation~/zh/img/inputsystem02.png and /dev/null differ diff --git a/Documentation~/zh/img/inputsystem03.png b/Documentation~/zh/img/inputsystem03.png deleted file mode 100644 index 95ad50a3..00000000 Binary files a/Documentation~/zh/img/inputsystem03.png and /dev/null differ diff --git a/Documentation~/zh/inputsystem.md b/Documentation~/zh/inputsystem.md deleted file mode 100644 index ce401c66..00000000 --- a/Documentation~/zh/inputsystem.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -title: 入门教程:从 Input Manager 转到 Input System -sidebar_position: 1 -slug: /inputsystem ---- - -# 教程:从 Input Manager 转到 Input System - -## 1. 按图示修改项目配置中输入模式为 Input System -![Project Settings](img/inputsystem02.png) - -## 2. 使用 Unity Package Manager 安装 Input System -![UPM](img/inputsystem01.png) -## 3. 选中场景中 EventSystem 游戏对象,更换输入模组 -![Input Module](img/inputsystem03.png) - -