From a1356e0d84558986eb690120c807f44b7405b45f Mon Sep 17 00:00:00 2001 From: monitor1394 Date: Tue, 1 Oct 2019 09:36:24 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0SmoothDash=E5=B9=B3=E6=BB=91?= =?UTF-8?q?=E8=99=9A=E7=BA=BF=E7=9A=84=E6=94=AF=E6=8C=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Scripts/UI/Component/Serie.cs | 7 +++- .../UI/Internal/CoordinateChart_DrawLine.cs | 40 +++++++++++++++++-- Scripts/UI/Utility/ChartHelper.cs | 3 +- 3 files changed, 45 insertions(+), 5 deletions(-) diff --git a/Scripts/UI/Component/Serie.cs b/Scripts/UI/Component/Serie.cs index 6110dc20..c5501839 100644 --- a/Scripts/UI/Component/Serie.cs +++ b/Scripts/UI/Component/Serie.cs @@ -73,11 +73,16 @@ namespace XCharts /// Normal, /// - /// the normal line chart, + /// the smooth line chart, /// 平滑曲线。 /// Smooth, /// + /// the smooth-dash line chart, + /// 平滑虚线。 + /// + SmoothDash, + /// /// step line. /// 阶梯线图:当前点。 /// diff --git a/Scripts/UI/Internal/CoordinateChart_DrawLine.cs b/Scripts/UI/Internal/CoordinateChart_DrawLine.cs index a373d6f9..9bd4d10d 100644 --- a/Scripts/UI/Internal/CoordinateChart_DrawLine.cs +++ b/Scripts/UI/Internal/CoordinateChart_DrawLine.cs @@ -1,5 +1,4 @@ - using System; using System.Collections.Generic; using UnityEngine; @@ -131,6 +130,29 @@ namespace XCharts float currDetailProgress = lp.x; float totalDetailProgress = serie.dataPoints[dataCount - 1].x; serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress); + + Vector3 firstLastPos = Vector3.zero, lastNextPos = Vector3.zero; + if (serie.minShow > 0 && serie.minShow < showData.Count) + { + i = serie.minShow - 1; + float yValue = showData[i].data[1]; + GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref firstLastPos); + } + else + { + firstLastPos = lp; + } + if (serie.maxShow > 0 && serie.maxShow < showData.Count) + { + i = serie.maxShow; + float yValue = showData[i].data[1]; + GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref lastNextPos); + } + else + { + lastNextPos = serie.dataPoints[serie.dataPoints.Count - 1]; + } + for (i = 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; @@ -145,8 +167,9 @@ namespace XCharts areaColor, areaToColor, zeroPos); break; case LineType.Smooth: - llp = i > 1 ? serie.dataPoints[i - 2] : lp; - nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; + case LineType.SmoothDash: + llp = i > 1 ? serie.dataPoints[i - 2] : firstLastPos; + nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : lastNextPos; isFinish = DrawSmoothLine(vh, serieIndex, serie, xAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos); break; @@ -401,6 +424,7 @@ namespace XCharts areaColor, areaToColor, zeroPos); break; case LineType.Smooth: + case LineType.SmoothDash: llp = i > 1 ? serie.dataPoints[i - 2] : lp; nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawSmoothLine(vh, serieIndex, serie, yAxis, lp, np, llp, nnp, i, @@ -844,6 +868,16 @@ namespace XCharts else ChartHelper.GetBezierList(ref bezierPoints, vh, lp, np, llp, nnp, fine, lineSmoothStyle); Vector3 start, to; + if (serie.lineType == LineType.SmoothDash) + { + for (int i = 0; i < bezierPoints.Count - 2; i += 2) + { + start = bezierPoints[i]; + to = bezierPoints[i + 1]; + ChartHelper.DrawLine(vh, start, to, lineWidth, lineColor); + } + return true; + } start = bezierPoints[0]; var dir = bezierPoints[1] - start; diff --git a/Scripts/UI/Utility/ChartHelper.cs b/Scripts/UI/Utility/ChartHelper.cs index 2bbaef34..d74c052e 100644 --- a/Scripts/UI/Utility/ChartHelper.cs +++ b/Scripts/UI/Utility/ChartHelper.cs @@ -522,7 +522,8 @@ namespace XCharts } if (nep == ep) cp2 = ep; else cp2 = ep - (nep - sp).normalized * diff; - int segment = (int)(dist / (fine ? 3f : 7f)); + dist = Vector3.Distance(sp, ep); + int segment = (int)(dist / (fine ? 2f : 6f)); if (segment < 1) segment = (int)(dist / 0.5f); if (segment < 4) segment = 4; GetBezierList2(ref posList, sp, ep, segment, cp1, cp2);