mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-19 23:10:06 +00:00
增加环形图doughnut
This commit is contained in:
@@ -156,14 +156,22 @@ namespace xcharts
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}
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public static void DrawCricle(VertexHelper vh, Vector3 p, float radius, Color color,
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int segments)
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int segments = 0)
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{
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if(segments <= 0)
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{
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segments = (int)((2 * Mathf.PI * radius) / 10f);
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}
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DrawSector(vh, p, radius, color, segments, 0, 360);
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}
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public static void DrawSector(VertexHelper vh, Vector3 p, float radius, Color color,
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int segments, float startDegree, float toDegree)
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float startDegree, float toDegree, int segments = 0)
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{
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if (segments <= 0)
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{
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segments = (int)((2 * Mathf.PI * radius) / 10f);
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}
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List<UIVertex> vertexs = new List<UIVertex>();
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vh.GetUIVertexStream(vertexs);
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Vector3 p2, p3;
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@@ -179,6 +187,37 @@ namespace xcharts
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}
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}
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public static void DrawDoughnut(VertexHelper vh,Vector3 p,float insideRadius,float outsideRadius,
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float startDegree, float toDegree, Color color, int segments = 0)
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{
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if(insideRadius<=0)
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{
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DrawSector(vh, p, outsideRadius, color,startDegree, toDegree, segments);
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return;
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}
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if (segments <= 0)
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{
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segments = (int)((2 * Mathf.PI * outsideRadius) / 10f);
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}
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List<UIVertex> vertexs = new List<UIVertex>();
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vh.GetUIVertexStream(vertexs);
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Vector3 p1, p2, p3, p4;
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float startAngle = startDegree * Mathf.Deg2Rad;
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float angle = (toDegree - startDegree) * Mathf.Deg2Rad / segments;
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p1 = new Vector3(p.x + insideRadius * Mathf.Sin(startAngle), p.y + insideRadius * Mathf.Cos(startAngle));
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p2 = new Vector3(p.x + outsideRadius * Mathf.Sin(startAngle), p.y + outsideRadius * Mathf.Cos(startAngle));
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for (int i = 0; i <= segments; i++)
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{
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float currAngle = startAngle + i * angle;
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p3 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle), p.y + outsideRadius * Mathf.Cos(currAngle));
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p4 = new Vector3(p.x + insideRadius * Mathf.Sin(currAngle), p.y + insideRadius * Mathf.Cos(currAngle));
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DrawPolygon(vh, p1, p2, p3, p4, color);
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p1 = p4;
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p2 = p3;
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}
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}
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public static List<Vector3> GetBezierList(Vector3 sp, Vector3 ep, float k = 2.0f)
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{
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@@ -14,7 +14,8 @@ namespace xcharts
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[System.Serializable]
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public class PieInfo
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{
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public float radius = 80f;
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public float insideRadius = 0f;
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public float outsideRadius = 80f;
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public float space;
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public float left;
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public float right;
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@@ -65,8 +66,8 @@ namespace xcharts
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float value = pieInfo.dataList[i].value;
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float degree = totalDegree * value / dataTotal;
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float toDegree = startDegree + degree;
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ChartUtils.DrawSector(vh, new Vector3(pieCenterX, pieCenterY), pieRadius, legend.GetColor(i), 360,
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startDegree, toDegree);
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ChartUtils.DrawDoughnut(vh, new Vector3(pieCenterX, pieCenterY), pieInfo.insideRadius, pieRadius,
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startDegree, toDegree, legend.GetColor(i));
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startDegree = toDegree;
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}
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}
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@@ -95,7 +96,7 @@ namespace xcharts
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float diffX = chartWid - pieInfo.left - pieInfo.right;
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float diffY = chartHig - pieInfo.top - pieInfo.bottom;
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float diff = Mathf.Min(diffX, diffY);
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if(pieInfo.radius <= 0)
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if(pieInfo.outsideRadius <= 0)
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{
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pieRadius = diff / 3 * 2;
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pieCenterX = pieInfo.left + pieRadius;
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@@ -103,7 +104,7 @@ namespace xcharts
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}
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else
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{
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pieRadius = pieInfo.radius;
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pieRadius = pieInfo.outsideRadius;
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pieCenterX = chartWid / 2;
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pieCenterY = chartHig / 2;
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if (pieInfo.left > 0) pieCenterX = pieInfo.left + pieRadius;
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34
demo.unity
34
demo.unity
@@ -2097,7 +2097,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 391300565}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -630, y: -260, z: 0}
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m_LocalPosition: {x: -610, y: -145, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 735060314}
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@@ -2927,7 +2927,7 @@ GameObject:
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- component: {fileID: 494086603}
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- component: {fileID: 494086602}
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m_Layer: 5
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m_Name: pie_chart (1)
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m_Name: pie_chart_doughnut
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -2940,7 +2940,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 494086600}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -220, y: -570, z: 0}
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m_LocalPosition: {x: -200, y: -455, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1006379568}
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@@ -2988,7 +2988,7 @@ MonoBehaviour:
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backgroundColor: {r: 0.228, g: 0.153, b: 0.259, a: 0.772}
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title:
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show: 1
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text: "\u997C\u56FE"
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text: "\u73AF\u5F62\u56FE"
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color: {r: 1, g: 1, b: 1, a: 1}
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align: 2
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left: 0
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@@ -3045,7 +3045,8 @@ MonoBehaviour:
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color: {r: 0.04757785, g: 0.8088235, b: 0.14732738, a: 1}
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seriesList: []
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pieInfo:
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radius: 80
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insideRadius: 40
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outsideRadius: 80
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space: 0
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left: 0
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right: 0
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@@ -4390,7 +4391,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 724935906}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: -115.0777, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1297066860}
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@@ -4406,8 +4407,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 1280, y: 720}
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m_AnchoredPosition: {x: 0, y: -115.07772}
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m_SizeDelta: {x: 1280, y: 950}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &724935908
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MonoBehaviour:
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@@ -4421,7 +4422,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Padding:
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m_Left: 10
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m_Left: 30
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m_Right: 10
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m_Top: 10
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m_Bottom: 0
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@@ -4863,7 +4864,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 822231470}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 190, y: 50, z: 0}
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m_LocalPosition: {x: 210, y: 165, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1010613331}
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@@ -5087,7 +5088,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 867959889}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -220, y: -260, z: 0}
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m_LocalPosition: {x: -200, y: -145, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1965633316}
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@@ -5550,7 +5551,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 971243255}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -630, y: -570, z: 0}
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m_LocalPosition: {x: -610, y: -455, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1380241089}
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@@ -5655,7 +5656,8 @@ MonoBehaviour:
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color: {r: 0.04757785, g: 0.8088235, b: 0.14732738, a: 1}
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seriesList: []
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pieInfo:
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radius: 80
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insideRadius: 0
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outsideRadius: 80
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space: 0
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left: 0
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right: 0
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@@ -6734,7 +6736,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1297066859}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -630, y: 50, z: 0}
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m_LocalPosition: {x: -610, y: 165, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 305443278}
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@@ -7828,7 +7830,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1505386461}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -220, y: 50, z: 0}
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m_LocalPosition: {x: -200, y: 165, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 506873713}
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@@ -10888,7 +10890,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 2117888106}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 190, y: -260, z: 0}
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m_LocalPosition: {x: 210, y: -145, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 575629730}
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