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修复Candlesticks效果不对的问题 (#313)
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@@ -73,6 +73,7 @@ slug: /changelog
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## master
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* (2024.04.12) 修复`Candlesticks`效果不对的问题 (#313)
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* (2024.03.20) 增加`Tooltip`的`triggerOn`设置触发条件
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* (2024.03.19) 修复`Pie`在设置`ItemStyle`的`opacity`时颜色不对的问题 (#309)
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@@ -17,13 +17,17 @@ namespace XCharts.Runtime
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{
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var serie = chart.AddSerie<Candlestick>(serieName);
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var defaultDataCount = 5;
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for (int i = 0; i < defaultDataCount; i++)
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var lastValue = 50d;
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for (int i = 0; i < 5; i++)
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{
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var open = Random.Range(20, 60);
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var close = Random.Range(40, 90);
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var lowest = Random.Range(0, 50);
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var heighest = Random.Range(50, 100);
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var open = lastValue;
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var close = open + Random.Range(-20, 20);
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var min = open < close ? open : close;
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var max = open > close ? open : close;
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var lowest = min + Random.Range(-10, -10);
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var heighest = max + Random.Range(10, 10);
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chart.AddData(serie.index, i, open, close, lowest, heighest);
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lastValue = close;
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}
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return serie;
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}
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@@ -124,7 +124,7 @@ namespace XCharts.Runtime
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var close = serieData.GetCurrData(startDataIndex + 1, dataAddDuration, dataChangeDuration, yAxis.inverse, yMinValue, yMaxValue, unscaledTime);
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var lowest = serieData.GetCurrData(startDataIndex + 2, dataAddDuration, dataChangeDuration, yAxis.inverse, yMinValue, yMaxValue, unscaledTime);
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var heighest = serieData.GetCurrData(startDataIndex + 3, dataAddDuration, dataChangeDuration, yAxis.inverse, yMinValue, yMaxValue, unscaledTime);
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var isRise = yAxis.inverse ? close<open : close> open;
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var isRise = yAxis.inverse ? close < open : close > open;
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var borderWidth = open == 0 ? 0f :
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(itemStyle.borderWidth == 0 ? theme.serie.candlestickBorderWidth :
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itemStyle.borderWidth);
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@@ -138,18 +138,30 @@ namespace XCharts.Runtime
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var minCut = (yMinValue > 0 ? yMinValue : 0);
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if (valueTotal != 0)
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{
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barHig = (float) ((close - open) / valueTotal * grid.context.height);
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pY += (float) ((open - minCut) / valueTotal * grid.context.height);
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barHig = (float)((close - open) / valueTotal * grid.context.height);
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pY += (float)((open - minCut) / valueTotal * grid.context.height);
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}
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serieData.context.stackHeight = barHig;
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float currHig = AnimationStyleHelper.CheckDataAnimation(chart, serie, i, barHig);
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Vector3 plb, plt, prt, prb, top;
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plb = new Vector3(pX + gap + borderWidth, pY + borderWidth);
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plt = new Vector3(pX + gap + borderWidth, pY + currHig - borderWidth);
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prt = new Vector3(pX + gap + barWidth - borderWidth, pY + currHig - borderWidth);
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prb = new Vector3(pX + gap + barWidth - borderWidth, pY + borderWidth);
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top = new Vector3(pX + gap + barWidth / 2, pY + currHig - borderWidth);
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var offset = 2 * borderWidth;
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if (isRise)
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{
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plb = new Vector3(pX + gap + offset, pY + offset);
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plt = new Vector3(pX + gap + offset, pY + currHig - offset);
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prt = new Vector3(pX + gap + barWidth - offset, pY + currHig - offset);
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prb = new Vector3(pX + gap + barWidth - offset, pY + offset);
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top = new Vector3(pX + gap + barWidth / 2, pY + currHig - offset);
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}
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else
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{
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plb = new Vector3(pX + gap + offset, pY - offset);
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plt = new Vector3(pX + gap + offset, pY + currHig + offset);
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prt = new Vector3(pX + gap + barWidth - offset, pY + currHig + offset);
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prb = new Vector3(pX + gap + barWidth - offset, pY - offset);
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top = new Vector3(pX + gap + barWidth / 2, pY + currHig + offset);
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}
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if (serie.clip)
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{
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plb = chart.ClampInGrid(grid, plb);
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@@ -169,8 +181,8 @@ namespace XCharts.Runtime
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var itemWidth = Mathf.Abs(prt.x - plb.x);
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var itemHeight = Mathf.Abs(plt.y - prb.y);
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var center = new Vector3((plb.x + prt.x) / 2, (plt.y + prb.y) / 2);
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var lowPos = new Vector3(center.x, zeroY + (float) ((lowest - minCut) / valueTotal * grid.context.height));
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var heighPos = new Vector3(center.x, zeroY + (float) ((heighest - minCut) / valueTotal * grid.context.height));
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var lowPos = new Vector3(center.x, zeroY + (float)((lowest - minCut) / valueTotal * grid.context.height));
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var heighPos = new Vector3(center.x, zeroY + (float)((heighest - minCut) / valueTotal * grid.context.height));
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var openCenterPos = new Vector3(center.x, prb.y);
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var closeCenterPos = new Vector3(center.x, prt.y);
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if (intensive)
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@@ -17,16 +17,17 @@ namespace XCharts.Runtime
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public static Serie AddDefaultSerie(BaseChart chart, string serieName)
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{
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var serie = chart.AddSerie<SimplifiedCandlestick>(serieName);
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var lastValue = 50d;
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for (int i = 0; i < 50; i++)
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{
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lastValue += UnityEngine.Random.Range(-10, 20);
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var open = lastValue + Random.Range(-10, 5);
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var close = lastValue + Random.Range(-5, 10);
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var lowest = lastValue + Random.Range(-15, -10);
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var heighest = lastValue + Random.Range(10, 20);
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var open = lastValue;
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var close = open + Random.Range(-20, 20);
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var min = open < close ? open : close;
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var max = open > close ? open : close;
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var lowest = min + Random.Range(-10, -10);
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var heighest = max + Random.Range(10, 10);
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chart.AddData(serie.index, i, open, close, lowest, heighest);
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lastValue = close;
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}
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return serie;
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}
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@@ -144,11 +144,23 @@ namespace XCharts.Runtime
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float currHig = AnimationStyleHelper.CheckDataAnimation(chart, serie, i, barHig);
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Vector3 plb, plt, prt, prb, top;
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plb = new Vector3(pX + gap + borderWidth, pY + borderWidth);
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plt = new Vector3(pX + gap + borderWidth, pY + currHig - borderWidth);
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prt = new Vector3(pX + gap + barWidth - borderWidth, pY + currHig - borderWidth);
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prb = new Vector3(pX + gap + barWidth - borderWidth, pY + borderWidth);
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top = new Vector3(pX + gap + barWidth / 2, pY + currHig - borderWidth);
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var offset = 2 * borderWidth;
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if (isRise)
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{
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plb = new Vector3(pX + gap + offset, pY + offset);
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plt = new Vector3(pX + gap + offset, pY + currHig - offset);
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prt = new Vector3(pX + gap + barWidth - offset, pY + currHig - offset);
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prb = new Vector3(pX + gap + barWidth - offset, pY + offset);
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top = new Vector3(pX + gap + barWidth / 2, pY + currHig - offset);
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}
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else
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{
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plb = new Vector3(pX + gap + offset, pY - offset);
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plt = new Vector3(pX + gap + offset, pY + currHig + offset);
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prt = new Vector3(pX + gap + barWidth - offset, pY + currHig + offset);
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prb = new Vector3(pX + gap + barWidth - offset, pY - offset);
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top = new Vector3(pX + gap + barWidth / 2, pY + currHig + offset);
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}
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// if (serie.clip)
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// {
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// plb = chart.ClampInGrid(grid, plb);
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