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https://github.com/XCharts-Team/XCharts.git
synced 2026-05-24 18:00:26 +00:00
增加BarChart的Animation初始化动画配置支持
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@@ -71,11 +71,14 @@ namespace XCharts
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float barHig = (xAxis.minValue > 0 ? value - xAxis.minValue : value)
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float barHig = (xAxis.minValue > 0 ? value - xAxis.minValue : value)
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/ (xAxis.maxValue - xAxis.minValue) * coordinateWid;
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/ (xAxis.maxValue - xAxis.minValue) * coordinateWid;
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seriesHig[i] += barHig;
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seriesHig[i] += barHig;
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float currHig = CheckAnimation(serie,i,barHig);
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Vector3 p1 = new Vector3(pX, pY + space + barWidth);
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Vector3 p1 = new Vector3(pX, pY + space + barWidth);
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Vector3 p2 = new Vector3(pX + barHig, pY + space + barWidth);
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Vector3 p2 = new Vector3(pX + currHig, pY + space + barWidth);
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Vector3 p3 = new Vector3(pX + barHig, pY + space);
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Vector3 p3 = new Vector3(pX + currHig, pY + space);
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Vector3 p4 = new Vector3(pX, pY + space);
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Vector3 p4 = new Vector3(pX, pY + space);
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serie.dataPoints.Add(new Vector3(pX + barHig, pY + space + barWidth / 2));
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serie.dataPoints.Add(new Vector3(pX + currHig, pY + space + barWidth / 2));
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var highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i))
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var highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i))
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|| serie.data[i].highlighted
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|| serie.data[i].highlighted
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|| serie.highlighted;
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|| serie.highlighted;
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@@ -92,6 +95,28 @@ namespace XCharts
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}
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}
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}
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}
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private float CheckAnimation(Serie serie, int dataIndex, float barHig)
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{
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float currHig = barHig;
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if (!serie.animation.IsFinish())
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{
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if (serie.animation.IsInDelay()) currHig = 0;
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else
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{
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var speed = serie.animation.duration > 0 ? barHig / serie.animation.duration * 1000 : barHig;
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currHig = serie.animation.GetDataState(dataIndex) + speed * Time.deltaTime;
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serie.animation.SetDataState(dataIndex, currHig);
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if (Mathf.Abs(currHig) >= Mathf.Abs(barHig))
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{
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serie.animation.End();
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currHig = barHig;
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}
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}
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RefreshChart();
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}
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return currHig;
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}
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private void DrawXBarSerie(VertexHelper vh, int serieIndex, int stackCount,
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private void DrawXBarSerie(VertexHelper vh, int serieIndex, int stackCount,
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Serie serie, int colorIndex, ref List<float> seriesHig)
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Serie serie, int colorIndex, ref List<float> seriesHig)
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{
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{
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@@ -133,11 +158,13 @@ namespace XCharts
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/ (yAxis.maxValue - yAxis.minValue) * coordinateHig;
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/ (yAxis.maxValue - yAxis.minValue) * coordinateHig;
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seriesHig[i] += barHig;
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seriesHig[i] += barHig;
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float currHig = CheckAnimation(serie,i,barHig);
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Vector3 p1 = new Vector3(pX + space, pY);
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Vector3 p1 = new Vector3(pX + space, pY);
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Vector3 p2 = new Vector3(pX + space, pY + barHig);
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Vector3 p2 = new Vector3(pX + space, pY + currHig);
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Vector3 p3 = new Vector3(pX + space + barWidth, pY + barHig);
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Vector3 p3 = new Vector3(pX + space + barWidth, pY + currHig);
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Vector3 p4 = new Vector3(pX + space + barWidth, pY);
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Vector3 p4 = new Vector3(pX + space + barWidth, pY);
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serie.dataPoints.Add(new Vector3(pX + space + barWidth / 2, pY + barHig));
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serie.dataPoints.Add(new Vector3(pX + space + barWidth / 2, pY + currHig));
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var highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i))
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var highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i))
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|| serie.data[i].highlighted
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|| serie.data[i].highlighted
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|| serie.highlighted;
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|| serie.highlighted;
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@@ -793,6 +793,15 @@ namespace XCharts
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}
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}
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}
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}
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public void AnimationStart()
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{
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foreach (var serie in m_Series)
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{
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if(serie.animation.enable)
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serie.animation.Start();
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}
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}
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/// <summary>
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/// <summary>
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/// 从json中解析数据
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/// 从json中解析数据
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/// </summary>
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/// </summary>
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@@ -57,12 +57,11 @@ namespace XCharts
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/// <value></value>
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/// <value></value>
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public int delay { get { return m_Delay; } set { m_Delay = value; if (m_Delay < 0) m_Delay = 0; } }
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public int delay { get { return m_Delay; } set { m_Delay = value; if (m_Delay < 0) m_Delay = 0; } }
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private List<bool> m_DataAnimationState = new List<bool>();
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private Dictionary<int,float> m_DataAnimationState = new Dictionary<int,float>();
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private bool m_IsEnd = true;
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private bool m_IsEnd = true;
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private bool m_Inited = false;
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private bool m_Inited = false;
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private float startTime { get; set; }
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private float startTime { get; set; }
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private List<bool> dataState { get { return m_DataAnimationState; } }
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private int m_CurrDataProgress { get; set; }
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private int m_CurrDataProgress { get; set; }
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private int m_DestDataProgress { get; set; }
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private int m_DestDataProgress { get; set; }
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[SerializeField] private float m_CurrDetailProgress;
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[SerializeField] private float m_CurrDetailProgress;
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@@ -79,8 +78,7 @@ namespace XCharts
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m_CurrDetailProgress = 0;
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m_CurrDetailProgress = 0;
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m_DestDetailProgress = 1;
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m_DestDetailProgress = 1;
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m_CurrSymbolProgress = 0;
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m_CurrSymbolProgress = 0;
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dataState.Clear();
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m_DataAnimationState.Clear();
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dataState.Add(false);
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}
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}
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public void End()
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public void End()
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@@ -91,10 +89,7 @@ namespace XCharts
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m_IsEnd = true;
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m_IsEnd = true;
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}
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}
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public void InitDataState(float i)
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{
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if (i >= dataState.Count) dataState.Add(false);
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}
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public void InitProgress(int data, float curr, float dest)
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public void InitProgress(int data, float curr, float dest)
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{
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{
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@@ -109,13 +104,25 @@ namespace XCharts
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public void SetDataFinish(int dataIndex)
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public void SetDataFinish(int dataIndex)
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{
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{
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if (!m_IsEnd && dataIndex < dataState.Count && !dataState[dataIndex])
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if (!m_IsEnd)
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{
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{
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dataState[dataIndex] = true;
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m_CurrDataProgress = dataIndex + 1;
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m_CurrDataProgress = dataIndex + 1;
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}
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}
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}
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}
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public void SetDataState(int index,float state)
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{
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m_DataAnimationState[index] = state;
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}
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public float GetDataState(int index){
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if(IsInDelay()) return 0;
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if(!m_DataAnimationState.ContainsKey(index)){
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m_DataAnimationState.Add(index,0);
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}
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return m_DataAnimationState[index];
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}
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public bool IsFinish()
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public bool IsFinish()
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{
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{
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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@@ -79,6 +79,7 @@ namespace XCharts
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InitSerieLabel();
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InitSerieLabel();
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InitTooltip();
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InitTooltip();
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TransferOldVersionData();
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TransferOldVersionData();
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m_Series.AnimationStart();
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}
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}
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protected override void Start()
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protected override void Start()
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@@ -11,14 +11,6 @@ namespace XCharts
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[DisallowMultipleComponent]
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[DisallowMultipleComponent]
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public class LineChart : CoordinateChart
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public class LineChart : CoordinateChart
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{
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{
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protected override void Awake()
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{
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base.Awake();
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foreach (var serie in m_Series.series)
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{
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serie.animation.Start();
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}
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}
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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protected override void Reset()
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protected override void Reset()
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@@ -162,7 +154,6 @@ namespace XCharts
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{
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{
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np = serie.dataPoints[i];
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np = serie.dataPoints[i];
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serie.ClearSmoothList(i);
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serie.ClearSmoothList(i);
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serie.animation.InitDataState(i);
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if (!serie.animation.NeedAnimation(i)) break;
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if (!serie.animation.NeedAnimation(i)) break;
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bool isFinish = true;
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bool isFinish = true;
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switch (serie.lineType)
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switch (serie.lineType)
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@@ -302,7 +293,6 @@ namespace XCharts
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{
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{
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np = serie.dataPoints[i];
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np = serie.dataPoints[i];
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serie.ClearSmoothList(i);
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serie.ClearSmoothList(i);
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serie.animation.InitDataState(i);
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if (!serie.animation.NeedAnimation(i)) break;
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if (!serie.animation.NeedAnimation(i)) break;
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bool isFinish = true;
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bool isFinish = true;
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switch (serie.lineType)
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switch (serie.lineType)
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