*This project was developed under `Unity 2017.4.27f1` and `.net 3.5`, tested normally on`Unity 5`, `Unity 2018` and `Unity 2019`. It can theoretically run on any version that supports `UGUI`.
*Download the source code or `unitypackage` to import into your project. If `Unity` version are `2018.3` or above, it is recommended to import packages through `Package Manager`:
1. Open the `manifest.json` file under `Packages` directory and add under `dependencies`:
2. Going back to `Unity`, it may take 3 to 5 minutes to download.
3. If you want to delete `XCharts`, just delete the content added in step 1.
4. If you want to update `XCharts`, open `manifest.json` file , delete the content about `com.monitor1394.xcharts` under `lock`, it will download anagain. Also can check For update in `components-> XCharts -> Check For Update`.
1. In `Hierarchy`, right-click menu `XChart->LineChart`.
4. 如果要更新`XCharts`,删除`manifest.json`文件的`lock`下的`com.monitor1394.xcharts`相关内容即会从新下载编译。在 `Component->XCharts-> Check For Update`可以检测是否有新版本可更新。
2. In unity menu bar, `Component->XCharts->LineChart`.
3. In `Inspector`,`Add Component->LineChart`.
4. Then a simple line chart is done.
5. In `Inspector` you can adjust the parameters of components, and in `Game` will feedback the adjustment effect in realtime 。the detail of parameters go to see: [XCharts配置项手册](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/XCharts配置项手册.md).
* 在Editor上快速创建一个图表:
* See more examples of code dynamic control: [教程:5分钟上手XCharts](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Doc/教程:5分钟上手XCharts.md) .
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