This commit is contained in:
monitor1394
2022-05-22 22:17:38 +08:00
parent 003f4da9de
commit bafe032bb9
391 changed files with 3718 additions and 2774 deletions

View File

@@ -1,5 +1,3 @@
using UnityEngine;
namespace XCharts.Runtime
@@ -33,11 +31,12 @@ namespace XCharts.Runtime
/// </summary>
End
}
[SerializeField] private bool m_Show = true;
[SerializeField] private AreaOrigin m_Origin;
[SerializeField] private Color32 m_Color;
[SerializeField] private Color32 m_ToColor;
[SerializeField] [Range(0, 1)] private float m_Opacity = 0.6f;
[SerializeField][Range(0, 1)] private float m_Opacity = 0.6f;
[SerializeField] private Color32 m_HighlightColor;
[SerializeField] private Color32 m_HighlightToColor;
@@ -111,7 +110,7 @@ namespace XCharts.Runtime
return m_Color;
var color = m_Color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -124,7 +123,7 @@ namespace XCharts.Runtime
else
{
var color = themeColor;
color.a = (byte)(color.a * opacity);
color.a = (byte) (color.a * opacity);
return color;
}
}

View File

@@ -1,4 +1,3 @@
using System;
using UnityEngine;

View File

@@ -1,4 +1,3 @@
using UnityEngine;
namespace XCharts.Runtime

View File

@@ -1,73 +0,0 @@
using UnityEngine;
namespace XCharts.Runtime
{
/// <summary>
/// 高亮的图形样式和文本标签样式。
/// </summary>
[System.Serializable]
public class Emphasis : ChildComponent, ISerieExtraComponent, ISerieDataComponent
{
[SerializeField] private bool m_Show;
[SerializeField] private LabelStyle m_Label = new LabelStyle();
[SerializeField] private LabelLine m_LabelLine = new LabelLine();
[SerializeField] private ItemStyle m_ItemStyle = new ItemStyle();
public void Reset()
{
m_Show = false;
m_Label.Reset();
m_LabelLine.Reset();
m_ItemStyle.Reset();
}
/// <summary>
/// 是否启用高亮样式。
/// </summary>
public bool show
{
get { return m_Show; }
set { m_Show = value; }
}
/// <summary>
/// 图形文本标签。
/// </summary>
public LabelStyle label
{
get { return m_Label; }
set { if (PropertyUtil.SetClass(ref m_Label, value, true)) SetAllDirty(); }
}
public LabelLine labelLine
{
get { return m_LabelLine; }
set { if (PropertyUtil.SetClass(ref m_LabelLine, value, true)) SetAllDirty(); }
}
/// <summary>
/// 图形样式。
/// </summary>
public ItemStyle itemStyle
{
get { return m_ItemStyle; }
set { if (PropertyUtil.SetClass(ref m_ItemStyle, value, true)) SetVerticesDirty(); }
}
public override bool vertsDirty { get { return m_VertsDirty || label.vertsDirty || itemStyle.vertsDirty; } }
public override bool componentDirty { get { return m_ComponentDirty || label.componentDirty; } }
public override void ClearVerticesDirty()
{
base.ClearVerticesDirty();
label.ClearVerticesDirty();
itemStyle.ClearVerticesDirty();
}
public override void ClearComponentDirty()
{
base.ClearComponentDirty();
label.ClearComponentDirty();
}
}
}

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@@ -1,11 +0,0 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,18 +0,0 @@
using System;
using UnityEngine;
namespace XCharts.Runtime
{
[System.Serializable]
public class EndLabelStyle : LabelStyle
{
public EndLabelStyle()
{
m_Offset = new Vector3(5, 0, 0);
m_TextStyle.alignment = TextAnchor.MiddleLeft;
m_NumericFormatter = "f0";
m_Formatter = "{a}:{c}";
}
}
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: b3ca55f3ab0314339ae171c8ac07c4e2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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@@ -1,4 +1,3 @@

using UnityEngine;
using UnityEngine.UI;
@@ -20,6 +19,7 @@ namespace XCharts.Runtime
/// </summary>
AboveText
}
[SerializeField] private bool m_Show = false;
[SerializeField] private Layer m_Layer;
[SerializeField] private Align m_Align = Align.Left;
@@ -115,4 +115,4 @@ namespace XCharts.Runtime
autoHideWhenLabelEmpty = iconStyle.autoHideWhenLabelEmpty;
}
}
}
}

View File

@@ -1,4 +1,3 @@

using UnityEngine;
using UnityEngine.UI;
@@ -79,4 +78,4 @@ namespace XCharts.Runtime
height = imageStyle.height;
}
}
}
}

View File

@@ -22,7 +22,7 @@ namespace XCharts.Runtime
[SerializeField] private Color32 m_BorderColor;
[SerializeField] private Color32 m_BorderColor0;
[SerializeField] private Color32 m_BorderToColor;
[SerializeField] [Range(0, 1)] private float m_Opacity = 1;
[SerializeField][Range(0, 1)] private float m_Opacity = 1;
[SerializeField] private string m_ItemMarker;
[SerializeField] private string m_ItemFormatter;
[SerializeField] private string m_NumericFormatter = "";
@@ -237,7 +237,7 @@ namespace XCharts.Runtime
return m_Color;
var color = m_Color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -247,7 +247,7 @@ namespace XCharts.Runtime
return m_ToColor;
var color = m_ToColor;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -257,7 +257,7 @@ namespace XCharts.Runtime
return m_Color0;
var color = m_Color0;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -268,7 +268,7 @@ namespace XCharts.Runtime
if (m_Opacity == 1 || color.a == 0)
return color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -279,7 +279,7 @@ namespace XCharts.Runtime
if (m_Opacity == 1 || color.a == 0)
return color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -290,7 +290,7 @@ namespace XCharts.Runtime
if (m_Opacity == 1 || color.a == 0)
return color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -301,7 +301,7 @@ namespace XCharts.Runtime
if (m_Opacity == 1 || color.a == 0)
return color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -332,7 +332,7 @@ namespace XCharts.Runtime
}
if (m_Opacity != 1)
{
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
}
return color;
}
@@ -347,4 +347,4 @@ namespace XCharts.Runtime
return false;
}
}
}
}

View File

@@ -1,146 +0,0 @@

using System;
using UnityEngine;
namespace XCharts.Runtime
{
/// <summary>
/// 标签的引导线
/// </summary>
[System.Serializable]
public class LabelLine : ChildComponent, ISerieExtraComponent, ISerieDataComponent
{
/// <summary>
/// 标签视觉引导线类型
/// </summary>
public enum LineType
{
/// <summary>
/// 折线
/// </summary>
BrokenLine,
/// <summary>
/// 曲线
/// </summary>
Curves,
/// <summary>
/// 水平线
/// </summary>
HorizontalLine
}
[SerializeField] private bool m_Show = true;
[SerializeField] private LineType m_LineType = LineType.BrokenLine;
[SerializeField] private Color32 m_LineColor = ChartConst.clearColor32;
[SerializeField] private float m_LineAngle = 0;
[SerializeField] private float m_LineWidth = 1.0f;
[SerializeField] private float m_LineGap = 1.0f;
[SerializeField] private float m_LineLength1 = 25f;
[SerializeField] private float m_LineLength2 = 15f;
[SerializeField] private SymbolStyle m_StartSymbol = new SymbolStyle() { type = SymbolType.Circle, size = 3 };
[SerializeField] private SymbolStyle m_EndSymbol = new SymbolStyle() { type = SymbolType.Circle, size = 3 };
public void Reset()
{
m_Show = false;
m_LineType = LineType.BrokenLine;
m_LineColor = Color.clear;
m_LineAngle = 0;
m_LineWidth = 1.0f;
m_LineGap = 1.0f;
m_LineLength1 = 25f;
m_LineLength2 = 15f;
}
/// <summary>
/// Whether the label line is showed.
/// |是否显示视觉引导线。
/// </summary>
public bool show
{
get { return m_Show; }
set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetAllDirty(); }
}
/// <summary>
/// the type of visual guide line.
/// |视觉引导线类型。
/// </summary>
public LineType lineType
{
get { return m_LineType; }
set { if (PropertyUtil.SetStruct(ref m_LineType, value)) SetVerticesDirty(); }
}
/// <summary>
/// the color of visual guild line.
/// |视觉引导线颜色。默认和serie一致取自调色板。
/// </summary>
public Color32 lineColor
{
get { return m_LineColor; }
set { if (PropertyUtil.SetStruct(ref m_LineColor, value)) SetVerticesDirty(); }
}
/// <summary>
/// the angle of visual guild line.
/// |视觉引导线的固定角度。对折线和曲线有效。
/// </summary>
public float lineAngle
{
get { return m_LineAngle; }
set { if (PropertyUtil.SetStruct(ref m_LineAngle, value)) SetVerticesDirty(); }
}
/// <summary>
/// the width of visual guild line.
/// |视觉引导线的宽度。
/// </summary>
public float lineWidth
{
get { return m_LineWidth; }
set { if (PropertyUtil.SetStruct(ref m_LineWidth, value)) SetVerticesDirty(); }
}
/// <summary>
/// the gap of container and guild line.
/// |视觉引导线和容器的间距。
/// </summary>
public float lineGap
{
get { return m_LineGap; }
set { if (PropertyUtil.SetStruct(ref m_LineGap, value)) SetVerticesDirty(); }
}
/// <summary>
/// The length of the first segment of visual guide line.
/// |视觉引导线第一段的长度。
/// </summary>
public float lineLength1
{
get { return m_LineLength1; }
set { if (PropertyUtil.SetStruct(ref m_LineLength1, value)) SetVerticesDirty(); }
}
/// <summary>
/// The length of the second segment of visual guide line.
/// |视觉引导线第二段的长度。
/// </summary>
public float lineLength2
{
get { return m_LineLength2; }
set { if (PropertyUtil.SetStruct(ref m_LineLength2, value)) SetVerticesDirty(); }
}
/// <summary>
/// The symbol of the start point of labelline.
/// |起始点的图形标记。
/// </summary>
public SymbolStyle startSymbol
{
get { return m_StartSymbol; }
set { if (PropertyUtil.SetClass(ref m_StartSymbol, value)) SetVerticesDirty(); }
}
/// <summary>
/// The symbol of the end point of labelline.
/// |结束点的图形标记。
/// </summary>
public SymbolStyle endSymbol
{
get { return m_EndSymbol; }
set { if (PropertyUtil.SetClass(ref m_EndSymbol, value)) SetVerticesDirty(); }
}
}
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 1c3977205b6f14d8a97ae32177691580
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@@ -1,318 +0,0 @@
using UnityEngine;
namespace XCharts.Runtime
{
/// <summary>
/// Text label of chart, to explain some data information about graphic item like value, name and so on.
/// |图形上的文本标签,可用于说明图形的一些数据信息,比如值,名称等。
/// </summary>
[System.Serializable]
public class LabelStyle : ChildComponent, ISerieExtraComponent, ISerieDataComponent
{
/// <summary>
/// The position of label.
/// |标签的位置。
/// </summary>
public enum Position
{
Default,
/// <summary>
/// Outside of sectors of pie chart, which relates to corresponding sector through visual guide line.
/// |饼图扇区外侧,通过视觉引导线连到相应的扇区。
/// </summary>
Outside,
/// <summary>
/// Inside the sectors of pie chart.
/// |饼图扇区内部。
/// </summary>
Inside,
/// <summary>
/// In the center of pie chart.
/// |在饼图中心位置。
/// </summary>
Center,
/// <summary>
/// top of symbol.
/// |图形标志的顶部。
/// </summary>
Top,
/// <summary>
/// the bottom of symbol.
/// |图形标志的底部。
/// </summary>
Bottom,
/// <summary>
/// the left of symbol.
/// |图形标志的左边。
/// </summary>
Left,
/// <summary>
/// the right of symbol.
/// |图形标志的右边。
/// </summary>
Right,
/// <summary>
/// the start of line.
/// |线的起始点。
/// </summary>
Start,
/// <summary>
/// the middle of line.
/// |线的中点。
/// </summary>
Middle,
/// <summary>
/// the end of line.
/// |线的结束点。
/// </summary>
End
}
[SerializeField] protected bool m_Show = true;
[SerializeField] Position m_Position = Position.Default;
[SerializeField] protected bool m_AutoOffset = false;
[SerializeField] protected Vector3 m_Offset;
[SerializeField] protected float m_Rotate;
[SerializeField] protected float m_Distance;
[SerializeField] protected string m_Formatter;
[SerializeField] protected string m_NumericFormatter = "";
[SerializeField] protected float m_Width = 0;
[SerializeField] protected float m_Height = 0;
[SerializeField] protected IconStyle m_Icon = new IconStyle();
[SerializeField] protected ImageStyle m_Background = new ImageStyle();
[SerializeField] protected TextPadding m_TextPadding = new TextPadding();
[SerializeField] protected TextStyle m_TextStyle = new TextStyle();
protected LabelFormatterFunction m_FormatterFunction;
public void Reset()
{
m_Show = false;
m_Position = Position.Default;
m_Offset = Vector3.zero;
m_Distance = 0;
m_Rotate = 0;
m_Width = 0;
m_Height = 0;
m_NumericFormatter = "";
m_AutoOffset = false;
}
/// <summary>
/// Whether the label is showed.
/// |是否显示文本标签。
/// </summary>
public bool show
{
get { return m_Show; }
set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetAllDirty(); }
}
/// <summary>
/// The position of label.
/// |标签的位置。
/// </summary>
public Position position
{
get { return m_Position; }
set { if (PropertyUtil.SetStruct(ref m_Position, value)) SetVerticesDirty(); }
}
/// <summary>
/// 标签内容字符串模版格式器。支持用 \n 换行。
/// 模板变量有:
/// <list type="bullet">
/// <item><description>{a}:系列名。</description></item>
/// <item><description>{b}:数据名。</description></item>
/// <item><description>{c}:数据值。</description></item>
/// <item><description>{d}:百分比。</description></item>
/// </list>
/// </summary>
/// <example>
/// 示例:“{b}:{c}”
/// </example>
public string formatter
{
get { return m_Formatter; }
set { if (PropertyUtil.SetClass(ref m_Formatter, value)) SetVerticesDirty(); }
}
/// <summary>
/// offset to the host graphic element.
/// |距离图形元素的偏移
/// </summary>
public Vector3 offset
{
get { return m_Offset; }
set { if (PropertyUtil.SetStruct(ref m_Offset, value)) SetVerticesDirty(); }
}
/// <summary>
/// Rotation of label.
/// |文本的旋转。
/// </summary>
public float rotate
{
get { return m_Rotate; }
set { if (PropertyUtil.SetStruct(ref m_Rotate, value)) SetComponentDirty(); }
}
/// <summary>
/// 距离轴线的距离。
/// </summary>
public float distance
{
get { return m_Distance; }
set { if (PropertyUtil.SetStruct(ref m_Distance, value)) SetVerticesDirty(); }
}
/// <summary>
/// the width of label. If set as default value 0, it means than the label width auto set as the text width.
/// |标签的宽度。一般不用指定,不指定时则自动是文字的宽度。
/// </summary>
/// <value></value>
public float width
{
get { return m_Width; }
set { if (PropertyUtil.SetStruct(ref m_Width, value)) SetComponentDirty(); }
}
/// <summary>
/// the height of label. If set as default value 0, it means than the label height auto set as the text height.
/// |标签的高度。一般不用指定,不指定时则自动是文字的高度。
/// </summary>
/// <value></value>
public float height
{
get { return m_Height; }
set { if (PropertyUtil.SetStruct(ref m_Height, value)) SetComponentDirty(); }
}
/// <summary>
/// the text padding of label.
/// |文本的边距。
/// </summary>
public TextPadding textPadding
{
get { return m_TextPadding; }
set { if (PropertyUtil.SetClass(ref m_TextPadding, value)) SetComponentDirty(); }
}
/// <summary>
/// Standard numeric format strings.
/// |标准数字格式字符串。用于将数值格式化显示为字符串。
/// 使用Axx的形式A是格式说明符的单字符支持C货币、D十进制、E指数、F定点数、G常规、N数字、P百分比、R往返、X十六进制的。xx是精度说明从0-99。
/// 参考https://docs.microsoft.com/zh-cn/dotnet/standard/base-types/standard-numeric-format-strings
/// </summary>
/// <value></value>
public string numericFormatter
{
get { return m_NumericFormatter; }
set { if (PropertyUtil.SetClass(ref m_NumericFormatter, value)) SetComponentDirty(); }
}
/// <summary>
/// 是否开启自动偏移。当开启时Y的偏移会自动判断曲线的开口来决定向上还是向下偏移。
/// </summary>
public bool autoOffset
{
get { return m_AutoOffset; }
set { if (PropertyUtil.SetStruct(ref m_AutoOffset, value)) SetAllDirty(); }
}
/// <summary>
/// the sytle of background.
/// |背景图样式。
/// </summary>
public ImageStyle background
{
get { return m_Background; }
set { if (PropertyUtil.SetClass(ref m_Background, value)) SetAllDirty(); }
}
/// <summary>
/// the sytle of icon.
/// |图标样式。
/// </summary>
public IconStyle icon
{
get { return m_Icon; }
set { if (PropertyUtil.SetClass(ref m_Icon, value)) SetAllDirty(); }
}
/// <summary>
/// the sytle of text.
/// |文本样式。
/// </summary>
public TextStyle textStyle
{
get { return m_TextStyle; }
set { if (PropertyUtil.SetClass(ref m_TextStyle, value)) SetAllDirty(); }
}
public LabelFormatterFunction formatterFunction
{
get { return m_FormatterFunction; }
set { m_FormatterFunction = value; }
}
public bool IsInside()
{
return m_Position == Position.Inside || m_Position == Position.Center;
}
public bool IsDefaultPosition(Position position)
{
return m_Position == Position.Default || m_Position == position;
}
public bool IsAutoSize()
{
return width == 0 && height == 0;
}
public Vector3 GetOffset(float radius)
{
var x = ChartHelper.GetActualValue(m_Offset.x, radius);
var y = ChartHelper.GetActualValue(m_Offset.y, radius);
var z = ChartHelper.GetActualValue(m_Offset.z, radius);
return new Vector3(x, y, z);
}
public Color GetColor(Color defaultColor)
{
if (ChartHelper.IsClearColor(textStyle.color))
{
return IsInside() ? Color.black : defaultColor;
}
else
{
return textStyle.color;
}
}
public virtual LabelStyle Clone()
{
var label = new LabelStyle();
label.m_Show = m_Show;
label.m_Position = m_Position;
label.m_Offset = m_Offset;
label.m_Rotate = m_Rotate;
label.m_Distance = m_Distance;
label.m_Formatter = m_Formatter;
label.m_Width = m_Width;
label.m_Height = m_Height;
label.m_NumericFormatter = m_NumericFormatter;
label.m_AutoOffset = m_AutoOffset;
label.m_Icon.Copy(m_Icon);
label.m_Background.Copy(m_Background);
label.m_TextPadding = m_TextPadding;
label.m_TextStyle.Copy(m_TextStyle);
return label;
}
public virtual void Copy(LabelStyle label)
{
m_Show = label.m_Show;
m_Position = label.m_Position;
m_Offset = label.m_Offset;
m_Rotate = label.m_Rotate;
m_Distance = label.m_Distance;
m_Formatter = label.m_Formatter;
m_Width = label.m_Width;
m_Height = label.m_Height;
m_NumericFormatter = label.m_NumericFormatter;
m_AutoOffset = label.m_AutoOffset;
m_Icon.Copy(label.m_Icon);
m_Background.Copy(label.m_Background);
m_TextPadding = label.m_TextPadding;
m_TextStyle.Copy(label.m_TextStyle);
}
}
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 0b2c690f282f04752898422894f61738
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@@ -1,4 +1,3 @@
using System;
using UnityEngine;
@@ -20,6 +19,7 @@ namespace XCharts.Runtime
/// </summary>
Start
}
[SerializeField] private bool m_Show;
[SerializeField] private Position m_Position;
[SerializeField]

View File

@@ -1,5 +1,3 @@
using UnityEngine;
namespace XCharts.Runtime
@@ -40,6 +38,7 @@ namespace XCharts.Runtime
DashDotDot,
None,
}
[SerializeField] private bool m_Show = true;
[SerializeField] private Type m_Type = Type.Solid;
[SerializeField] private Color32 m_Color;
@@ -47,7 +46,7 @@ namespace XCharts.Runtime
[SerializeField] private Color32 m_ToColor2;
[SerializeField] private float m_Width = 0;
[SerializeField] private float m_Length = 0;
[SerializeField] [Range(0, 1)] private float m_Opacity = 1;
[SerializeField][Range(0, 1)] private float m_Opacity = 1;
/// <summary>
/// Whether show line.
@@ -123,8 +122,7 @@ namespace XCharts.Runtime
}
public LineStyle()
{
}
{ }
public LineStyle(float width)
{
@@ -172,7 +170,7 @@ namespace XCharts.Runtime
return m_Color;
var color = m_Color;
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
return color;
}
@@ -203,7 +201,7 @@ namespace XCharts.Runtime
}
if (m_Opacity != 1)
{
color.a = (byte)(color.a * m_Opacity);
color.a = (byte) (color.a * m_Opacity);
}
return color;
}
@@ -232,7 +230,7 @@ namespace XCharts.Runtime
else
{
var color = themeColor;
color.a = (byte)(color.a * opacity);
color.a = (byte) (color.a * opacity);
return color;
}
}

View File

@@ -1,4 +1,3 @@

using System;
using UnityEngine;
#if dUI_TextMeshPro
@@ -126,10 +125,10 @@ namespace XCharts.Runtime
return new Location()
{
align = Align.CenterLeft,
left = 0.03f,
right = 0,
top = 0,
bottom = 0
left = 0.03f,
right = 0,
top = 0,
bottom = 0
};
}
}
@@ -141,10 +140,10 @@ namespace XCharts.Runtime
return new Location()
{
align = Align.CenterRight,
left = 0,
right = 0.03f,
top = 0,
bottom = 0
left = 0,
right = 0.03f,
top = 0,
bottom = 0
};
}
}
@@ -156,10 +155,10 @@ namespace XCharts.Runtime
return new Location()
{
align = Align.TopCenter,
left = 0,
right = 0,
top = 0.03f,
bottom = 0
left = 0,
right = 0,
top = 0.03f,
bottom = 0
};
}
}
@@ -171,10 +170,10 @@ namespace XCharts.Runtime
return new Location()
{
align = Align.BottomCenter,
left = 0,
right = 0,
top = 0,
bottom = 0.03f
left = 0,
right = 0,
top = 0,
bottom = 0.03f
};
}
}
@@ -319,4 +318,4 @@ namespace XCharts.Runtime
UpdateAlign();
}
}
}
}

View File

@@ -1,33 +0,0 @@
using UnityEngine;
namespace XCharts.Runtime
{
/// <summary>
/// 数据项的其他基础数据。
/// </summary>
[System.Serializable]
public class SerieDataBaseInfo : ChildComponent, ISerieDataComponent
{
[SerializeField] private bool m_Ignore = false;
[SerializeField] private bool m_Selected;
[SerializeField] private float m_Radius;
/// <summary>
/// 是否忽略数据。当为 true 时,数据不进行绘制。
/// </summary>
public bool ignore
{
get { return m_Ignore; }
set { if (PropertyUtil.SetStruct(ref m_Ignore, value)) SetVerticesDirty(); }
}
/// <summary>
/// 自定义半径。可用在饼图中自定义某个数据项的半径。
/// </summary>
public float radius { get { return m_Radius; } set { m_Radius = value; } }
/// <summary>
/// Whether the data item is selected.
/// |该数据项是否被选中。
/// </summary>
public bool selected { get { return m_Selected; } set { m_Selected = value; } }
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: a6d8757fbd847419aaed450e020e827c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,3 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -174,7 +173,7 @@ namespace XCharts.Runtime
case SymbolSizeType.FromData:
if (data != null && dataIndex >= 0 && dataIndex < data.Count)
{
return (float)data[dataIndex] * m_DataScale;
return (float) data[dataIndex] * m_DataScale;
}
else
{
@@ -183,7 +182,8 @@ namespace XCharts.Runtime
case SymbolSizeType.Function:
if (data != null && sizeFunction != null) return sizeFunction(data);
else return size == 0 ? themeSize : size;
default: return size == 0 ? themeSize : size;
default:
return size == 0 ? themeSize : size;
}
}
@@ -204,7 +204,7 @@ namespace XCharts.Runtime
if (data != null && dataIndex >= 0 && dataIndex < data.Count)
{
return (float)data[dataIndex] * m_SelectedDataScale;
return (float) data[dataIndex] * m_SelectedDataScale;
}
else
{
@@ -218,7 +218,8 @@ namespace XCharts.Runtime
else
return selectedSize == 0 ? themeSelectedSize : selectedSize;
default: return selectedSize == 0 ? themeSelectedSize : selectedSize;
default:
return selectedSize == 0 ? themeSelectedSize : selectedSize;
}
}
@@ -239,4 +240,4 @@ namespace XCharts.Runtime
return (dataIndex - startIndex) % (m_Interval + 1) == 0;
}
}
}
}

View File

@@ -1,4 +1,3 @@
using System.Collections.Generic;
using UnityEngine;

View File

@@ -1,4 +1,3 @@

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -179,11 +178,10 @@ namespace XCharts.Runtime
/// |带有涟漪特效动画的散点图的动画参数。
/// </summary>
public List<float> animationSize { get { return m_AnimationSize; } }
public Color32 GetColor(Color32 defaultColor)
{
return ChartHelper.IsClearColor(m_Color) ? defaultColor : m_Color;
}
}
}
}

View File

@@ -1,4 +1,3 @@
using System;
using UnityEngine;
using UnityEngine.UI;
@@ -87,7 +86,6 @@ namespace XCharts.Runtime
m_RelatedTextWidth = labelWidth;
}
public string GetLimitContent(string content)
{
float checkWidth = m_MaxWidth > 0 ? m_MaxWidth : m_RelatedTextWidth;
@@ -123,9 +121,9 @@ namespace XCharts.Runtime
int middle = content.Length / 2;
int end = content.Length;
float checkWidth = m_MaxWidth > 0 ? m_MaxWidth : m_RelatedTextWidth;
float limit = checkWidth - m_Gap * 2 - suffixLen;
if (limit < 0)
if (limit < 0)
return 0;
float len = 0;

View File

@@ -1,4 +1,3 @@
using System;
using UnityEngine;
@@ -26,7 +25,7 @@ namespace XCharts.Runtime
public void SetPadding(float top, float right, float bottom, float left)
{
m_Top = top; ;
m_Top = top;;
m_Right = right;
m_Bottom = bottom;
m_Left = left;

View File

@@ -1,4 +1,3 @@
using System;
using UnityEngine;
#if dUI_TextMeshPro
@@ -141,9 +140,7 @@ namespace XCharts.Runtime
}
#endif
public TextStyle()
{
}
public TextStyle() { }
public TextStyle(int fontSize)
{