mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-28 03:58:49 +00:00
3.0
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@@ -1,6 +1,5 @@
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using UnityEngine;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts.Runtime
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@@ -91,6 +90,7 @@ namespace XCharts.Runtime
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return true;
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}
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}
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[SerializeField] private bool m_Show;
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[SerializeField] private Shape m_Shape;
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[SerializeField] private float m_Radius = 100;
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@@ -281,12 +281,13 @@ namespace XCharts.Runtime
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m_Radius = 0.35f;
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m_SplitNumber = 5;
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m_Indicator = true;
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m_IndicatorList = new List<Indicator>(5){
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new Indicator(){name="indicator1",max = 0},
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new Indicator(){name="indicator2",max = 0},
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new Indicator(){name="indicator3",max = 0},
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new Indicator(){name="indicator4",max = 0},
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new Indicator(){name="indicator5",max = 0},
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m_IndicatorList = new List<Indicator>(5)
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{
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new Indicator() { name = "indicator1", max = 0 },
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new Indicator() { name = "indicator2", max = 0 },
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new Indicator() { name = "indicator3", max = 0 },
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new Indicator() { name = "indicator4", max = 0 },
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new Indicator() { name = "indicator5", max = 0 },
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};
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center[0] = 0.5f;
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center[1] = 0.4f;
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