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https://github.com/XCharts-Team/XCharts.git
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3.0
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@@ -1,5 +1,3 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -97,13 +95,13 @@ namespace XCharts.Runtime
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var arrowOffset = 0;
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var arrowDent = arrowWidth / 3.3f;
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UGL.DrawArrow(vh, startPos, pos, arrowWidth, arrowHeight,
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arrowOffset, arrowDent, color);
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arrowOffset, arrowDent, color);
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break;
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}
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}
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public static void DrawLineStyle(VertexHelper vh, LineStyle lineStyle, Vector3 startPos, Vector3 endPos,
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Color32 defaultColor, float themeWidth, LineStyle.Type themeType)
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Color32 defaultColor, float themeWidth, LineStyle.Type themeType)
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{
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var type = lineStyle.GetType(themeType);
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var width = lineStyle.GetWidth(themeWidth);
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