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3.0
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -57,7 +56,15 @@ namespace XCharts.Runtime
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/// Whether the data item is highlighted.
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/// |该数据项是否被高亮,一般由鼠标悬停或图例悬停触发高亮。
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/// </summary>
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public bool highlight;
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public bool highlight
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{
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get { return m_Highligth; }
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set
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{
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m_Highligth = value;
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}
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}
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private bool m_Highligth;
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public bool selected;
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public void Reset()
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