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3.0
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@@ -1,4 +1,3 @@
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using System;
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using UnityEngine;
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#if dUI_TextMeshPro
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@@ -31,7 +30,7 @@ namespace XCharts.Runtime
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public LegendTheme(ThemeType theme) : base(theme)
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{
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m_UnableColor = ColorUtil.GetColor("#cccccc");
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}
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}
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}
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