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3.0
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@@ -1,4 +1,3 @@
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using System;
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using UnityEngine;
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@@ -10,7 +9,7 @@ namespace XCharts.Runtime
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[SerializeField] protected float m_BorderWidth;
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[SerializeField] protected Color32 m_BorderColor;
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[SerializeField] protected Color32 m_BackgroundColor;
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[SerializeField] [Range(10, 50)] protected float m_TriangeLen = 20f;
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[SerializeField][Range(10, 50)] protected float m_TriangeLen = 20f;
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/// <summary>
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/// the width of border.
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