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3.0
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@@ -1,4 +1,3 @@
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using UnityEngine;
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namespace XCharts.Runtime
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@@ -17,7 +16,7 @@ namespace XCharts.Runtime
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{
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Color color;
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ColorUtility.TryParseHtmlString(hexColorStr, out color);
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return (Color32)color;
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return (Color32) color;
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}
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}
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}
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