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https://github.com/XCharts-Team/XCharts.git
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调整Covert重命名为Convert
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@@ -129,9 +129,9 @@ Inherits or Implemented: [BaseGraph](#basegraph),[ISerializationCallbackReceiver
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| ClearData() |public virtual void ClearData()<br/>Clear all components and series data. Note: serie only empties the data and does not remove serie. |
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| ClearSerieData() |public virtual void ClearSerieData()<br/>Clear the data of all series. |
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| ClickLegendButton() |public void ClickLegendButton(int legendIndex, string legendName, bool show)<br/>点击图例按钮 |
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| CovertSerie() |public bool CovertSerie(Serie serie, Type type)|
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| CovertSerie<T>() |public bool CovertSerie<T>(Serie serie) where T : Serie|
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| CovertXYAxis() |public void CovertXYAxis(int index)<br/>转换X轴和Y轴的配置 |
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| ConvertSerie() |public bool ConvertSerie(Serie serie, Type type)|
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| ConvertSerie<T>() |public bool ConvertSerie<T>(Serie serie) where T : Serie|
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| ConvertXYAxis() |public void ConvertXYAxis(int index)<br/>转换X轴和Y轴的配置 |
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| GenerateDefaultSerieName() |public string GenerateDefaultSerieName()|
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| GetAllSerieDataCount() |public int GetAllSerieDataCount()|
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| GetChartBackgroundColor() |public Color32 GetChartBackgroundColor()|
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@@ -227,7 +227,6 @@ Inherits or Implemented: [BaseGraph](#basegraph),[ISerializationCallbackReceiver
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| RemoveSerie<T>() |public void RemoveSerie<T>() where T : Serie|
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| ReplaceSerie() |public bool ReplaceSerie(Serie oldSerie, Serie newSerie)|
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| ResetDataIndex() |public bool ResetDataIndex(int serieIndex)<br/>重置serie的数据项索引。避免数据项索引异常。 |
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| SaveAsImage() |public void SaveAsImage(string imageType = "png", string savePath = "")<br/>保存图表为图片。 |
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| SetBasePainterMaterial() |public void SetBasePainterMaterial(Material material)<br/>设置Base Painter的材质球 |
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| SetMaxCache() |public void SetMaxCache(int maxCache)<br/>设置可缓存的最大数据量。当数据量超过该值时,会自动删除第一个值再加入最新值。 |
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| SetPainterActive() |public void SetPainterActive(int index, bool flag)|
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@@ -276,6 +275,7 @@ Inherits or Implemented: [MaskableGraphic](#maskablegraphic),[IPointerDownHandle
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| RebuildChartObject() |public void RebuildChartObject()<br/>移除并重新创建所有图表的Object。 |
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| RefreshAllComponent() |public void RefreshAllComponent()|
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| RefreshGraph() |public virtual void RefreshGraph()<br/>Redraw graph in next frame. |
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| SaveAsImage() |public void SaveAsImage(string imageType = "png", string savePath = "")<br/>保存图表为图片。 |
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| ScreenPointToChartPoint() |public bool ScreenPointToChartPoint(Vector2 screenPoint, out Vector2 chartPoint)|
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| SetPainterDirty() |public void SetPainterDirty()<br/>重新初始化Painter |
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| SetSize() |public virtual void SetSize(float width, float height)<br/>设置图形的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform) |
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@@ -312,7 +312,7 @@ Inherits or Implemented: [BaseChart](#basechart)
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| CopyList<T>() |public static bool CopyList<T>(List<T> toList, List<T> fromList)|
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| DestoryGameObject() |public static void DestoryGameObject(GameObject go)|
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| DestoryGameObject() |public static void DestoryGameObject(Transform parent, string childName)|
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| DestoryGameObjectByMatch() |public static void DestoryGameObjectByMatch(Transform parent, string match)|
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| DestoryGameObjectByMatch() |public static void DestoryGameObjectByMatch(Transform parent, string containString)|
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| DestroyAllChildren() |public static void DestroyAllChildren(Transform parent)|
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| GetActualValue() |public static float GetActualValue(float valueOrRate, float total, float maxRate = 1.5f)|
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| GetAngle360() |public static float GetAngle360(Vector2 from, Vector2 to)<br/>获得0-360的角度(12点钟方向为0度) |
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@@ -645,6 +645,7 @@ Inherits or Implemented: [MaskableGraphic](#maskablegraphic)
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|public method|description|
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|--|--|
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| CheckRefresh() |public void CheckRefresh()|
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| Init() |public void Init()|
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| Refresh() |public void Refresh()|
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| SetActive() |public void SetActive(bool flag, bool isDebugMode = false)|
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@@ -610,7 +610,7 @@ Details:
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* (2020.04.19) 优化`LineChart`折线图的区域填充渐变效果
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* (2020.04.19) 增加`AxisLabel`的`onZero`参数可将`Label`显示在`0`刻度上
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* (2020.04.19) 增加`Serie`和`AxisLabel`的`showAsPositiveNumber`参数将负数数值显示为正数
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* (2020.04.18) 增加`Covert XY Axis`互换XY轴配置
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* (2020.04.18) 增加`Convert XY Axis`互换XY轴配置
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* (2020.04.17) 增加`Axis`可通过`inverse`参数设置坐标轴反转
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* (2020.04.16) 修复`Check warning`在`Unity2019.3`上的显示问题
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* (2020.04.16) 修复`PieChart`在设置`Space`参数后动画绘制异常的问题
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@@ -129,9 +129,9 @@ Inherits or Implemented: [BaseGraph](#basegraph),[ISerializationCallbackReceiver
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| ClearData() |public virtual void ClearData()<br/>清空所有组件和Serie的数据。注意:Serie只是清空数据,不会移除Serie。 |
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| ClearSerieData() |public virtual void ClearSerieData()<br/>清空所有serie的数据。 |
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| ClickLegendButton() |public void ClickLegendButton(int legendIndex, string legendName, bool show)<br/>点击图例按钮 |
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| CovertSerie() |public bool CovertSerie(Serie serie, Type type)|
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| CovertSerie<T>() |public bool CovertSerie<T>(Serie serie) where T : Serie|
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| CovertXYAxis() |public void CovertXYAxis(int index)<br/>转换X轴和Y轴的配置 |
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| ConvertSerie() |public bool ConvertSerie(Serie serie, Type type)|
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| ConvertSerie<T>() |public bool ConvertSerie<T>(Serie serie) where T : Serie|
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| ConvertXYAxis() |public void ConvertXYAxis(int index)<br/>转换X轴和Y轴的配置 |
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| GenerateDefaultSerieName() |public string GenerateDefaultSerieName()|
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| GetAllSerieDataCount() |public int GetAllSerieDataCount()|
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| GetChartBackgroundColor() |public Color32 GetChartBackgroundColor()|
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@@ -227,7 +227,6 @@ Inherits or Implemented: [BaseGraph](#basegraph),[ISerializationCallbackReceiver
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| RemoveSerie<T>() |public void RemoveSerie<T>() where T : Serie|
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| ReplaceSerie() |public bool ReplaceSerie(Serie oldSerie, Serie newSerie)|
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| ResetDataIndex() |public bool ResetDataIndex(int serieIndex)<br/>重置serie的数据项索引。避免数据项索引异常。 |
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| SaveAsImage() |public void SaveAsImage(string imageType = "png", string savePath = "")<br/>保存图表为图片。 |
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| SetBasePainterMaterial() |public void SetBasePainterMaterial(Material material)<br/>设置Base Painter的材质球 |
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| SetMaxCache() |public void SetMaxCache(int maxCache)<br/>设置可缓存的最大数据量。当数据量超过该值时,会自动删除第一个值再加入最新值。 |
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| SetPainterActive() |public void SetPainterActive(int index, bool flag)|
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@@ -276,6 +275,7 @@ Inherits or Implemented: [MaskableGraphic](#maskablegraphic),[IPointerDownHandle
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| RebuildChartObject() |public void RebuildChartObject()<br/>移除并重新创建所有图表的Object。 |
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| RefreshAllComponent() |public void RefreshAllComponent()|
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| RefreshGraph() |public virtual void RefreshGraph()<br/>在下一帧刷新图形。 |
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| SaveAsImage() |public void SaveAsImage(string imageType = "png", string savePath = "")<br/>保存图表为图片。 |
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| ScreenPointToChartPoint() |public bool ScreenPointToChartPoint(Vector2 screenPoint, out Vector2 chartPoint)|
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| SetPainterDirty() |public void SetPainterDirty()<br/>重新初始化Painter |
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| SetSize() |public virtual void SetSize(float width, float height)<br/>设置图形的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform) |
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@@ -312,7 +312,7 @@ Inherits or Implemented: [BaseChart](#basechart)
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| CopyList<T>() |public static bool CopyList<T>(List<T> toList, List<T> fromList)|
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| DestoryGameObject() |public static void DestoryGameObject(GameObject go)|
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| DestoryGameObject() |public static void DestoryGameObject(Transform parent, string childName)|
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| DestoryGameObjectByMatch() |public static void DestoryGameObjectByMatch(Transform parent, string match)|
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| DestoryGameObjectByMatch() |public static void DestoryGameObjectByMatch(Transform parent, string containString)|
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| DestroyAllChildren() |public static void DestroyAllChildren(Transform parent)|
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| GetActualValue() |public static float GetActualValue(float valueOrRate, float total, float maxRate = 1.5f)|
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| GetAngle360() |public static float GetAngle360(Vector2 from, Vector2 to)<br/>获得0-360的角度(12点钟方向为0度) |
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@@ -645,6 +645,7 @@ Inherits or Implemented: [MaskableGraphic](#maskablegraphic)
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|public method|description|
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|--|--|
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| CheckRefresh() |public void CheckRefresh()|
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| Init() |public void Init()|
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| Refresh() |public void Refresh()|
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| SetActive() |public void SetActive(bool flag, bool isDebugMode = false)|
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@@ -65,7 +65,8 @@ slug: /changelog
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## master
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* (2022.12.22) 修复`Covert XY Axis`后Y轴的`Label`显示异常的问题
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* (2022.12.22) 调整`Covert`重命名为`Convert`,涉及的接口有:`ConvertXYAxis()`,`CovertSerie()`等
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* (2022.12.22) 修复`Convert XY Axis`后Y轴的`Label`显示异常的问题
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* (2022.12.12) 修复`Axis`的`Value`轴在某些情况下计算数值范围不准确的问题
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* (2022.12.12) 优化`Legend`的`formatter`支持`{h}`通配符
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* (2022.12.12) 修复`Legend`的`formatter`设置为固定值时显示不正常的问题
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@@ -680,7 +681,7 @@ slug: /changelog
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* (2020.04.19) 优化`LineChart`折线图的区域填充渐变效果
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* (2020.04.19) 增加`AxisLabel`的`onZero`参数可将`Label`显示在`0`刻度上
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* (2020.04.19) 增加`Serie`和`AxisLabel`的`showAsPositiveNumber`参数将负数数值显示为正数
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* (2020.04.18) 增加`Covert XY Axis`互换XY轴配置
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* (2020.04.18) 增加`Convert XY Axis`互换XY轴配置
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* (2020.04.17) 增加`Axis`可通过`inverse`参数设置坐标轴反转
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* (2020.04.16) 修复`Check warning`在`Unity2019.3`上的显示问题
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* (2020.04.16) 修复`PieChart`在设置`Space`参数后动画绘制异常的问题
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