mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-18 06:20:15 +00:00
优化RadarChart雷达图,增加多雷达图支持
This commit is contained in:
83
Scripts/UI/Internal/AreaStyle.cs
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83
Scripts/UI/Internal/AreaStyle.cs
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@@ -0,0 +1,83 @@
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// The style of area.
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/// 区域填充样式。
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/// </summary>
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[System.Serializable]
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public class AreaStyle
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{
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/// <summary>
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/// Origin position of area.
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/// 图形区域的起始位置。默认情况下,图形会从坐标轴轴线到数据间进行填充。如果需要填充的区域是坐标轴最大值到数据间,或者坐标轴最小值到数据间,则可以通过这个配置项进行设置。
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/// </summary>
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public enum AreaOrigin
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{
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/// <summary>
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/// to fill between axis line to data.
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/// 填充坐标轴轴线到数据间的区域。
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/// </summary>
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Auto,
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/// <summary>
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/// to fill between min axis value (when not inverse) to data.
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/// 填充坐标轴底部到数据间的区域。
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/// </summary>
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Start,
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/// <summary>
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/// to fill between max axis value (when not inverse) to data.
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/// 填充坐标轴顶部到数据间的区域。
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/// </summary>
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End
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}
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[SerializeField] private bool m_Show;
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[SerializeField] private AreaOrigin m_Origin;
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[SerializeField] private Color m_Color;
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[SerializeField] private Color m_ToColor;
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[SerializeField][Range(0,1)] private float m_Opacity;
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/// <summary>
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/// Set this to false to prevent the areafrom showing.
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/// 是否显示区域填充。
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/// </summary>
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public bool show { get { return m_Show; } set { m_Show = value; } }
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/// <summary>
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///
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/// 图形区域的起始位置。
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/// </summary>
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public AreaOrigin origin { get { return m_Origin; } set { m_Origin = value; } }
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/// <summary>
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/// the color of area,default use serie color.
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/// 区域填充的颜色,如果toColor不是默认值,则表示渐变色的起点颜色。
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/// </summary>
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public Color color { get { return m_Color; } set { m_Color = value; } }
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/// <summary>
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/// Gradient color, start color to toColor.
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/// 渐变色的终点颜色。
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/// </summary>
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/// <value></value>
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public Color toColor { get { return m_ToColor; } set { m_ToColor = value; } }
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/// <summary>
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/// Opacity of the component. Supports value from 0 to 1, and the component will not be drawn when set to 0.
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/// 图形透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。
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/// </summary>
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public float opactiy { get { return m_Opacity; } set { m_Opacity = value; } }
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public static AreaStyle defaultAreaStyle
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{
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get
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{
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var area = new AreaStyle
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{
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m_Show = false,
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m_Color = Color.clear,
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m_ToColor = Color.clear,
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m_Opacity = 1
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};
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return area;
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}
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}
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}
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}
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11
Scripts/UI/Internal/AreaStyle.cs.meta
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11
Scripts/UI/Internal/AreaStyle.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 031cbc008c7d34cb0ad96257d0bfa6d9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,4 +1,5 @@
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using UnityEngine;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections.Generic;
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using System;
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@@ -238,11 +239,25 @@ namespace XCharts
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ChartHelper.ClearEventListener(btn.gameObject);
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ChartHelper.AddEventListener(btn.gameObject, EventTriggerType.PointerDown, (data) =>
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{
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if (data.selectedObject == null) return;
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if (data.selectedObject == null || m_Legend.selectedMode == Legend.SelectedMode.None) return;
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var temp = data.selectedObject.name.Split('_');
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string selectedName = temp[2];
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int index = int.Parse(temp[1]);
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OnLegendButtonClick(index, selectedName);
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int clickedIndex = int.Parse(temp[1]);
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if (m_Legend.selectedMode == Legend.SelectedMode.Multiple)
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{
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OnLegendButtonClick(clickedIndex, selectedName, !IsActiveByLegend(selectedName));
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}
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else
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{
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var btnList = m_Legend.buttonList.Values.ToArray();
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for (int n = 0; n < btnList.Length; n++)
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{
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temp = btnList[n].name.Split('_');
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selectedName = temp[2];
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var index = int.Parse(temp[1]);
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OnLegendButtonClick(n, selectedName, index == clickedIndex ? true : false);
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}
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}
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});
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ChartHelper.AddEventListener(btn.gameObject, EventTriggerType.PointerEnter, (data) =>
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{
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@@ -261,6 +276,13 @@ namespace XCharts
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OnLegendButtonExit(index, selectedName);
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});
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}
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if (m_Legend.selectedMode == Legend.SelectedMode.Single)
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{
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for (int n = 0; n < datas.Count; n++)
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{
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OnLegendButtonClick(n, datas[n], n == 0 ? true : false);
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}
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}
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}
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private void InitSerieLabel()
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@@ -312,19 +334,14 @@ namespace XCharts
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return m_Legend.location.GetPosition(chartWidth, chartHeight);
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}
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protected float GetMaxValue(int index)
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{
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return m_Series.GetMaxValue(index);
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}
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private void CheckSize()
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{
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if (m_CheckWidth != chartWidth || m_CheckHeight != chartHeight)
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{
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SetSize(chartWidth, chartHeight);
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}
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var sizeDelta = rectTransform.sizeDelta;
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if (m_CheckWidth != sizeDelta.x || m_CheckHeight != sizeDelta.y)
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if (m_CheckWidth == 0 && m_CheckHeight == 0 && (sizeDelta.x != 0 || sizeDelta.y != 0))
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{
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Awake();
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}
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else if (m_CheckWidth != sizeDelta.x || m_CheckHeight != sizeDelta.y)
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{
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SetSize(sizeDelta.x, sizeDelta.y);
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}
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@@ -378,7 +395,6 @@ namespace XCharts
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{
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if (!m_Tooltip.show || !m_Tooltip.inited)
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{
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if (m_Tooltip.dataIndex[0] != 0 || m_Tooltip.dataIndex[1] != 0)
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{
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m_Tooltip.dataIndex[0] = m_Tooltip.dataIndex[1] = -1;
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@@ -481,11 +497,11 @@ namespace XCharts
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{
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}
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protected virtual void OnLegendButtonClick(int index, string legendName)
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protected virtual void OnLegendButtonClick(int index, string legendName, bool show)
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{
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foreach (var serie in m_Series.GetSeries(legendName))
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{
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SetActive(serie.index, !serie.show);
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SetActive(serie.index, show);
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}
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OnYMaxValueChanged();
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RefreshChart();
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@@ -495,12 +511,65 @@ namespace XCharts
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{
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var serie = m_Series.GetSerie(index);
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serie.highlighted = true;
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RefreshChart();
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}
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protected virtual void OnLegendButtonExit(int index, string legendName)
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{
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var serie = m_Series.GetSerie(index);
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serie.highlighted = false;
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RefreshChart();
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}
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protected bool CheckDataShow(string legendName, bool show)
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{
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bool needShow = false;
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foreach (var serie in m_Series.series)
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{
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if (legendName.Equals(serie.name))
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{
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serie.show = show;
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serie.highlighted = false;
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if (serie.show) needShow = true;
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}
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else
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{
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foreach (var data in serie.data)
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{
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if (legendName.Equals(data.name))
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{
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data.show = show;
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data.highlighted = false;
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if (data.show) needShow = true;
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}
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}
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}
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}
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return needShow;
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}
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protected bool CheckDataHighlighted(string legendName, bool heighlight)
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{
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bool show = false;
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foreach (var serie in m_Series.series)
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{
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if (legendName.Equals(serie.name))
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{
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serie.highlighted = heighlight;
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}
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else
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{
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foreach (var data in serie.data)
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{
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if (legendName.Equals(data.name))
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{
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data.highlighted = heighlight;
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if (data.highlighted) show = true;
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}
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}
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}
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}
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return show;
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}
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protected virtual void RefreshTooltip()
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@@ -81,10 +81,12 @@ namespace XCharts
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/// <param name="height">height</param>
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public virtual void SetSize(float width, float height)
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{
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Debug.LogError("setsize:" + m_CheckWidth + "," + m_CheckHeight + "," + width + height);
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m_ChartWidth = width;
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m_ChartHeight = height;
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m_CheckWidth = width;
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m_CheckHeight = height;
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rectTransform.sizeDelta = new Vector2(m_ChartWidth, m_ChartHeight);
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OnSizeChanged();
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}
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@@ -321,7 +323,25 @@ namespace XCharts
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/// <returns></returns>
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public virtual bool IsActiveByLegend(string legendName)
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{
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return IsActive(legendName);
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foreach (var serie in m_Series.series)
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{
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if (serie.show && legendName.Equals(serie.name))
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{
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return true;
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}
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else
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{
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foreach (var serieData in serie.data)
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{
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if (serieData.show && legendName.Equals(serieData.name))
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{
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return true;
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}
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}
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}
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}
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return false;
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}
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/// <summary>
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55
Scripts/UI/Internal/LineStyle.cs
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55
Scripts/UI/Internal/LineStyle.cs
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@@ -0,0 +1,55 @@
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// The style of line.
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/// 线条样式。
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/// 注: 修改 lineStyle 中的颜色不会影响图例颜色,如果需要图例颜色和折线图颜色一致,需修改 itemStyle.color,线条颜色默认也会取改颜色。
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/// </summary>
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[System.Serializable]
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public class LineStyle
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{
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/// <summary>
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/// 线的类型。
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/// </summary>
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public enum Type
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{
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Solid,
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Dashed,
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Dotted
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}
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[SerializeField] private bool m_Show = true;
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[SerializeField] private Type m_Type = Type.Solid;
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[SerializeField] private Color m_Color;
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[SerializeField] private float m_Width = 0.8f;
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[SerializeField] [Range(0, 1)] private float m_Opacity = 1;
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/// <summary>
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/// Set this to false to prevent the areafrom showing.
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/// 是否显示区域填充。
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/// </summary>
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public bool show { get { return m_Show; } set { m_Show = value; } }
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/// <summary>
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/// the type of line.
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/// 线的类型。
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/// </summary>
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public Type type { get { return m_Type; } set { m_Type = value; } }
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/// <summary>
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/// the color of line, default use serie color.
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/// 线的颜色。
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/// </summary>
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public Color color { get { return m_Color; } set { m_Color = value; } }
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/// <summary>
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/// the width of line.
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/// 线宽。
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/// </summary>
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public float width { get { return m_Width; } set { m_Width = value; } }
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/// <summary>
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/// Opacity of the line. Supports value from 0 to 1, and the line will not be drawn when set to 0.
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/// 线的透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。
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/// </summary>
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public float opactiy { get { return m_Opacity; } set { m_Opacity = value; } }
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}
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}
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11
Scripts/UI/Internal/LineStyle.cs.meta
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11
Scripts/UI/Internal/LineStyle.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 22d2d2622e9364e80a073f9c2e4cdd0d
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -47,5 +48,21 @@ namespace XCharts
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/// 该数据项的文本标签。
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/// </summary>
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public Text label { get; set; }
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/// <summary>
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/// the maxinum value.
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/// 最大值。
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/// </summary>
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public float max { get { return m_Data.Max(); } }
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/// <summary>
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/// the mininum value.
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/// 最小值。
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/// </summary>
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public float min { get { return m_Data.Min(); } }
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public float GetData(int index)
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{
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if (index >= 0 && index < m_Data.Count) return m_Data[index];
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else return 0;
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}
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}
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}
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@@ -73,8 +73,8 @@ namespace XCharts
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{
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[SerializeField] private SerieSymbolType m_Type = SerieSymbolType.EmptyCircle;
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[SerializeField] private SerieSymbolSizeType m_SizeType = SerieSymbolSizeType.Custom;
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[SerializeField] private float m_Size = 20f;
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[SerializeField] private float m_SelectedSize = 30f;
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[SerializeField] private float m_Size = 6f;
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[SerializeField] private float m_SelectedSize = 10f;
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[SerializeField] private int m_DataIndex = 1;
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[SerializeField] private float m_DataScale = 1;
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[SerializeField] private float m_SelectedDataScale = 1.5f;
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Reference in New Issue
Block a user