修复Check For UpdateUnity 2018部分版本报错的问题#63

This commit is contained in:
monitor1394
2020-06-17 07:00:07 +08:00
parent dc6583ec0d
commit c187226465
3 changed files with 10 additions and 1 deletions

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@@ -1,6 +1,7 @@
# 更新日志 # 更新日志
* (2020.06.17) 修复`Check For Update``Unity 2018`部分版本报错的问题#63
* (2020.06.16) 增加`Serie``avoidLabelOverlap`参数避免饼图标签堆叠的情况#56 * (2020.06.16) 增加`Serie``avoidLabelOverlap`参数避免饼图标签堆叠的情况#56
* (2020.06.15) 修复`SerieLabel`单独控制显示时可能错乱的问题 * (2020.06.15) 修复`SerieLabel`单独控制显示时可能错乱的问题
* (2020.06.11) 修复`Check warning`不生效的问题 * (2020.06.11) 修复`Check warning`不生效的问题

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@@ -15,7 +15,7 @@ namespace XCharts
private Vector2 scrollPos; private Vector2 scrollPos;
private static CheckVersionEditor window; private static CheckVersionEditor window;
[MenuItem("Component/XCharts/Check For Update")] [MenuItem("XCharts/Check For Update")]
public static void ShowWindow() public static void ShowWindow()
{ {
window = GetWindow<CheckVersionEditor>(); window = GetWindow<CheckVersionEditor>();

View File

@@ -72,48 +72,56 @@ namespace XCharts
rect.pivot = new Vector2(0.5f, 0.5f); rect.pivot = new Vector2(0.5f, 0.5f);
} }
[MenuItem("XCharts/LineChart", priority = 44)]
[MenuItem("GameObject/XCharts/LineChart", priority = 44)] [MenuItem("GameObject/XCharts/LineChart", priority = 44)]
public static void AddLineChart() public static void AddLineChart()
{ {
AddChart<LineChart>("LineChart"); AddChart<LineChart>("LineChart");
} }
[MenuItem("XCharts/BarChart", priority = 45)]
[MenuItem("GameObject/XCharts/BarChart", priority = 45)] [MenuItem("GameObject/XCharts/BarChart", priority = 45)]
public static void AddBarChart() public static void AddBarChart()
{ {
AddChart<BarChart>("BarChart"); AddChart<BarChart>("BarChart");
} }
[MenuItem("XCharts/PieChart", priority = 46)]
[MenuItem("GameObject/XCharts/PieChart", priority = 46)] [MenuItem("GameObject/XCharts/PieChart", priority = 46)]
public static void AddPieChart() public static void AddPieChart()
{ {
AddChart<PieChart>("PieChart"); AddChart<PieChart>("PieChart");
} }
[MenuItem("XCharts/RadarChart", priority = 47)]
[MenuItem("GameObject/XCharts/RadarChart", priority = 47)] [MenuItem("GameObject/XCharts/RadarChart", priority = 47)]
public static void AddRadarChart() public static void AddRadarChart()
{ {
AddChart<RadarChart>("RadarChart"); AddChart<RadarChart>("RadarChart");
} }
[MenuItem("XCharts/ScatterChart", priority = 48)]
[MenuItem("GameObject/XCharts/ScatterChart", priority = 48)] [MenuItem("GameObject/XCharts/ScatterChart", priority = 48)]
public static void AddScatterChart() public static void AddScatterChart()
{ {
AddChart<ScatterChart>("ScatterChart"); AddChart<ScatterChart>("ScatterChart");
} }
[MenuItem("XCharts/HeatmapChart", priority = 49)]
[MenuItem("GameObject/XCharts/HeatmapChart", priority = 49)] [MenuItem("GameObject/XCharts/HeatmapChart", priority = 49)]
public static void AddHeatmapChart() public static void AddHeatmapChart()
{ {
AddChart<HeatmapChart>("HeatmapChart"); AddChart<HeatmapChart>("HeatmapChart");
} }
[MenuItem("XCharts/GaugeChart", priority = 50)]
[MenuItem("GameObject/XCharts/GaugeChart", priority = 50)] [MenuItem("GameObject/XCharts/GaugeChart", priority = 50)]
public static void AddGaugeChart() public static void AddGaugeChart()
{ {
AddChart<GaugeChart>("GaugeChart"); AddChart<GaugeChart>("GaugeChart");
} }
[MenuItem("XCharts/RingChart", priority = 51)]
[MenuItem("GameObject/XCharts/RingChart", priority = 51)] [MenuItem("GameObject/XCharts/RingChart", priority = 51)]
public static void AddRingChart() public static void AddRingChart()
{ {