增加LiquidChart数据变更动画#83

This commit is contained in:
monitor1394
2020-08-11 09:25:28 +08:00
parent 342337c13e
commit c1c7312f2c
4 changed files with 15 additions and 5 deletions

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@@ -1,6 +1,7 @@
# 更新日志
* (2020.08.11) Added `LiquidChart` data change animation#83
* (2020.08.11) Optimize `PieChart` text stack and lead line effects#85
* (2020.08.08) Optimize `LineChart` the rendering performance of dense data
* (2020.07.30) Added `LineChart` to configure gradient through `VisualMap` or `ItemStyle`#78

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@@ -1,6 +1,7 @@
# 更新日志
* (2020.08.11) 增加`LiquidChart`数据变更动画#83
* (2020.08.11) 优化`PieChart`文本堆叠和引线效果#85
* (2020.08.08) 优化`LineChart`密集数据的绘制表现效果
* (2020.07.30) 增加`LineChart`可通过`VisualMap``ItemStyle`配置渐变#78

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@@ -149,8 +149,8 @@ namespace XCharts
var radius = vessel.runtimeInnerRadius;
var serieData = serie.GetSerieData(0);
if (serieData == null) return;
var value = serieData.GetData(1);
var dataChangeDuration = serie.animation.GetUpdateAnimationDuration();
var value = serieData.GetCurrData(1, dataChangeDuration);
if (serie.runtimeCheckValue != value)
{
serie.runtimeCheckValue = value;

View File

@@ -102,9 +102,17 @@ namespace XChartsDemo
var charts = transform.GetComponentsInChildren<BaseChart>();
foreach (var chart in charts)
{
var dataCount = chart.series.list[0].dataCount;
var index = UnityEngine.Random.Range(0, dataCount);
chart.UpdateData(0, index, UnityEngine.Random.Range(1, 100));
if (chart is RingChart)
{
var serieData = chart.series.GetSerie(0).GetSerieData(0);
chart.UpdateData(0, 0, 0, Random.Range(0, serieData.GetData(1)));
}
else
{
var dataCount = chart.series.list[0].dataCount;
var index = UnityEngine.Random.Range(0, dataCount);
chart.UpdateData(0, index, UnityEngine.Random.Range(1, 100));
}
}
}