mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-20 15:30:09 +00:00
重命名为xcharts
This commit is contained in:
101
Scripts/BarChart.cs
Normal file
101
Scripts/BarChart.cs
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@@ -0,0 +1,101 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace xcharts
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{
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[System.Serializable]
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public class BarGroup
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{
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[SerializeField]
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public string name;
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[SerializeField]
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public Color color;
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}
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[System.Serializable]
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public class BarData
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{
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[SerializeField]
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public string group;
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[SerializeField]
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public string key;
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[SerializeField]
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public float value;
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}
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public class BarChart : MaskableGraphic
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{
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[SerializeField]
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private float keyRectWidth = 50;
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[SerializeField]
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private float valueRectWidth = 50;
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[SerializeField]
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private float barWidth = 50;
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[SerializeField]
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private float barSpace = 20;
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[SerializeField]
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private Color backgroundColor = Color.black;
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[SerializeField]
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private List<BarGroup> groupList = new List<BarGroup>();
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[SerializeField]
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private List<BarData> dataList = new List<BarData>();
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private float dataTotal = 0;
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private List<Text> keyTextList = new List<Text>();
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private List<Text> valueTextList = new List<Text>();
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private float chartWid { get { return rectTransform.sizeDelta.x; } }
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private float chartHig { get { return rectTransform.sizeDelta.y; } }
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void Awake()
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{
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dataTotal = getDataTotal();
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}
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void Update()
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{
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}
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private float getDataTotal()
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{
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float total = 0;
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foreach (var data in dataList)
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{
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total += data.value;
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}
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return total;
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}
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protected override void OnPopulateMesh(VertexHelper vh)
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{
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vh.Clear();
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// draw bg
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Vector3 p1 = new Vector3(-keyRectWidth, 0);
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Vector3 p2 = new Vector3(chartWid, 0);
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Vector3 p3 = new Vector3(chartWid, -chartHig);
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Vector3 p4 = new Vector3(-keyRectWidth, -chartHig);
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ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, backgroundColor);
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//draw data bar
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dataTotal = getDataTotal();
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for(int i=0;i<dataList.Count;i++)
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{
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BarData data = dataList[i];
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float barLen = data.value / dataTotal * (chartWid - valueRectWidth);
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float posY = i * (barWidth + barSpace);
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p1 = new Vector3(0,-posY);
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p2 = new Vector3(barLen, -posY);
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p3 = new Vector3(barLen, -(posY + barWidth));
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p4 = new Vector3(0, -(posY + barWidth));
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ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, Color.grey);
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}
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ChartUtils.DrawLine(vh, new Vector3(0, 0), new Vector3(0, -chartHig), 1.5f, Color.white);
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}
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}
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}
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13
Scripts/BarChart.cs.meta
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13
Scripts/BarChart.cs.meta
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@@ -0,0 +1,13 @@
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fileFormatVersion: 2
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guid: 535d2697503c2a94a887354e22a5414d
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timeCreated: 1536795169
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licenseType: Free
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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177
Scripts/ChartUtils.cs
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177
Scripts/ChartUtils.cs
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@@ -0,0 +1,177 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace xcharts
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{
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public static class ChartUtils
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{
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public static Text AddTextObject(string name, Transform parent, Font font, TextAnchor anchor,
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Vector2 anchorMin, Vector2 anchorMax, Vector2 pivot, Vector2 sizeDelta)
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{
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GameObject txtObj;
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if (parent.Find(name))
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{
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txtObj = parent.Find(name).gameObject;
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txtObj.SetActive(true);
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}
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else
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{
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txtObj = new GameObject();
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txtObj.name = name;
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txtObj.transform.parent = parent;
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txtObj.transform.localPosition = Vector3.zero;
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txtObj.transform.localScale = Vector3.one;
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Text txt = txtObj.AddComponent<Text>();
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txt.font = font;
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txt.text = "Text";
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txt.alignment = anchor;
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txt.horizontalOverflow = HorizontalWrapMode.Overflow;
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txt.verticalOverflow = VerticalWrapMode.Overflow;
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}
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RectTransform rect = txtObj.GetComponent<RectTransform>();
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rect.anchorMin = anchorMin;
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rect.anchorMax = anchorMax;
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rect.pivot = pivot;
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rect.sizeDelta = sizeDelta;
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return txtObj.GetComponent<Text>();
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}
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public static Button AddButtonObject(string name,Transform parent,Font font,
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Vector2 anchorMin, Vector2 anchorMax, Vector2 pivot, Vector2 sizeDelta)
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{
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GameObject btnObj;
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if (parent.Find(name))
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{
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btnObj = parent.Find(name).gameObject;
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btnObj.SetActive(true);
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}
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else
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{
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btnObj = new GameObject();
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btnObj.name = name;
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btnObj.transform.parent = parent;
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btnObj.transform.localPosition = Vector3.zero;
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btnObj.transform.localScale = Vector3.one;
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btnObj.AddComponent<Image>();
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btnObj.AddComponent<Button>();
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Text txt = AddTextObject("Text", btnObj.transform, font, TextAnchor.MiddleCenter, Vector2.zero,
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Vector2.zero, Vector2.zero, sizeDelta);
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txt.text = "Text";
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}
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RectTransform rect = btnObj.GetComponent<RectTransform>();
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if (rect == null)
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{
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rect = btnObj.AddComponent<RectTransform>();
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}
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rect.anchorMax = anchorMax;
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rect.anchorMin = anchorMin;
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rect.pivot = pivot;
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rect.sizeDelta = sizeDelta;
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return btnObj.GetComponent<Button>();
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}
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public static void DrawLine(VertexHelper vh, Vector3 p1, Vector3 p2, float size, Color color)
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{
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Vector3 v = Vector3.Cross(p2 - p1, Vector3.forward).normalized * size;
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UIVertex[] vertex = new UIVertex[4];
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vertex[0].position = p1 + v;
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vertex[1].position = p2 + v;
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vertex[2].position = p2 - v;
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vertex[3].position = p1 - v;
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for (int j = 0; j < 4; j++)
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{
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vertex[j].color = color;
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vertex[j].uv0 = Vector2.zero;
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}
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vh.AddUIVertexQuad(vertex);
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}
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public static void DrawPolygon(VertexHelper vh, Vector3 p, float size, Color color)
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{
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Vector3 p1 = new Vector3(p.x - size, p.y - size);
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Vector3 p2 = new Vector3(p.x + size, p.y - size);
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Vector3 p3 = new Vector3(p.x + size, p.y + size);
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Vector3 p4 = new Vector3(p.x - size, p.y + size);
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DrawPolygon(vh, p1, p2, p3, p4, color);
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}
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public static void DrawPolygon(VertexHelper vh, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4,
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Color color)
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{
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UIVertex[] vertex = new UIVertex[4];
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vertex[0].position = p1;
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vertex[1].position = p2;
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vertex[2].position = p3;
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vertex[3].position = p4;
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for (int j = 0; j < 4; j++)
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{
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vertex[j].color = color;
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vertex[j].uv0 = Vector2.zero;
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}
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vh.AddUIVertexQuad(vertex);
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}
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public static void DrawTriangle(VertexHelper vh, Vector3 p1, Vector3 p2, Vector3 p3,
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Color color)
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{
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List<UIVertex> vertexs = new List<UIVertex>();
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vh.GetUIVertexStream(vertexs);
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DrawTriangle(vh, vertexs, p1, p2, p3, color);
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}
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public static void DrawTriangle(VertexHelper vh, List<UIVertex> vertexs, Vector3 p1,
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Vector3 p2, Vector3 p3, Color color)
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{
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UIVertex v1 = new UIVertex();
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v1.position = p1;
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v1.color = color;
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v1.uv0 = Vector3.zero;
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vertexs.Add(v1);
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UIVertex v2 = new UIVertex();
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v2.position = p2;
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v2.color = color;
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v2.uv0 = Vector3.zero;
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vertexs.Add(v2);
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UIVertex v3 = new UIVertex();
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v3.position = p3;
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v3.color = color;
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v3.uv0 = Vector3.zero;
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vertexs.Add(v3);
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vh.AddUIVertexTriangleStream(vertexs);
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}
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public static void DrawCricle(VertexHelper vh, Vector3 p, float radius, Color color,
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int segments)
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{
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List<UIVertex> vertexs = new List<UIVertex>();
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vh.GetUIVertexStream(vertexs);
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float angle = 2 * Mathf.PI / segments;
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float cos = Mathf.Cos(angle);
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float sin = Mathf.Sin(angle);
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float cx = radius, cy = 0;
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List<UIVertex> vs = new List<UIVertex>();
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segments--;
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Vector3 p2, p3;
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for (int i = 0; i < segments; i++)
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{
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p2 = new Vector3(p.x + cx, p.y + cy);
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float temp = cx;
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cx = cos * cx - sin * cy;
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cy = sin * temp + cos * cy;
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p3 = new Vector3(p.x + cx, p.y + cy);
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DrawTriangle(vh, vertexs, p, p2, p3, color);
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}
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p2 = new Vector3(p.x + cx, p.y + cy);
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cx = radius;
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cy = 0;
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p3 = new Vector3(p.x + cx, p.y + cy);
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DrawTriangle(vh, vertexs, p, p2, p3, color);
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}
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}
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}
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13
Scripts/ChartUtils.cs.meta
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13
Scripts/ChartUtils.cs.meta
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@@ -0,0 +1,13 @@
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fileFormatVersion: 2
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guid: 049a2733eed58154eb8336d4e17312ad
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timeCreated: 1536792022
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licenseType: Free
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
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||||
462
Scripts/LineChart.cs
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462
Scripts/LineChart.cs
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@@ -0,0 +1,462 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace xcharts
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{
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[System.Serializable]
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public class LineData
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{
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[SerializeField]
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public string name;
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[SerializeField]
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public string key;
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[SerializeField]
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public Color lineColor;
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[SerializeField]
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public Color pointColor;
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[SerializeField]
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public Button button;
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private List<float> _dataList = new List<float>();
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public List<float> dataList
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{
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get { return _dataList; }
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}
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private bool _visible = true;
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public bool visible
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{
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get { return _visible; }
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set
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{
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_visible = value;
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if (button)
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{
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button.GetComponent<Image>().color = visible ? lineColor : Color.grey;
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}
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}
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}
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private int _min = 0;
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public int min
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{
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get { return _min; }
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}
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private int _max = 10;
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public int max
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{
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get { return _max; }
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}
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private int _step = 10;
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public int step
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{
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get { return _step; }
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set { _step = value; }
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}
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public void AddData(float data, int maxCount)
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{
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dataList.Add(data);
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if (dataList.Count > maxCount)
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{
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dataList.RemoveAt(0);
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UpdateMinMax();
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}
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else
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{
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if (data < _min)
|
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{
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||||
_min = (int)data;
|
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}
|
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if (data > _max)
|
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{
|
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_max = (int)data;
|
||||
}
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CheckMax();
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}
|
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}
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public void ClearData()
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{
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_dataList.Clear();
|
||||
}
|
||||
|
||||
public void UpdateMinMax()
|
||||
{
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_min = 0;
|
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_max = 4;
|
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foreach (var data in dataList)
|
||||
{
|
||||
if (data < _min)
|
||||
{
|
||||
_min = (int)data;
|
||||
}
|
||||
if (data > _max)
|
||||
{
|
||||
_max = (int)data;
|
||||
}
|
||||
}
|
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CheckMax();
|
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}
|
||||
|
||||
private void CheckMax()
|
||||
{
|
||||
if (_max <= 10)
|
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{
|
||||
if (_max < 4) _max = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
int diff = _max % _step;
|
||||
if (diff > 1)
|
||||
{
|
||||
_max = (_max - diff) + _step;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class LineChart : MaskableGraphic
|
||||
{
|
||||
private const int MAX_GRADUATION = 10;
|
||||
|
||||
[SerializeField]
|
||||
private int pointWidth = 15;
|
||||
[SerializeField]
|
||||
private float lineSize = 1f;
|
||||
[SerializeField]
|
||||
private float pointSize = 1.5f;
|
||||
[SerializeField]
|
||||
private int graduationCount = 4;
|
||||
[SerializeField]
|
||||
private int graduationStep = 10;
|
||||
[SerializeField]
|
||||
private int graduationWidth = 50;
|
||||
|
||||
private float arrowLen = 10;
|
||||
private float arrowSize = 6;
|
||||
|
||||
[SerializeField]
|
||||
private Color backgroundColor;
|
||||
[SerializeField]
|
||||
private Font font;
|
||||
|
||||
[SerializeField]
|
||||
private List<LineData> lineList = new List<LineData>();
|
||||
|
||||
private Button btnAll;
|
||||
private bool isShowAll = true;
|
||||
private List<Text> graduationList = new List<Text>();
|
||||
private Dictionary<string, LineData> lineMap = new Dictionary<string, LineData>();
|
||||
private float lastMaxData = 0;
|
||||
private float lastChartHig = 0;
|
||||
private float lastGraduationWid = 0;
|
||||
|
||||
private float chartWid { get { return rectTransform.sizeDelta.x; } }
|
||||
private float chartHig { get { return rectTransform.sizeDelta.y; } }
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
InitGraduation();
|
||||
InitLineButton();
|
||||
InitHideAndShowButton();
|
||||
for (int i = 0; i < lineList.Count; i++)
|
||||
{
|
||||
LineData line = lineList[i];
|
||||
line.dataList.Clear();
|
||||
if (line.button)
|
||||
{
|
||||
Color bcolor = line.visible ? line.lineColor : Color.grey;
|
||||
line.button.GetComponent<Image>().color = bcolor;
|
||||
line.button.GetComponentInChildren<Text>().text = line.name;
|
||||
line.button.onClick.AddListener(delegate ()
|
||||
{
|
||||
OnClickButton(line.key);
|
||||
});
|
||||
}
|
||||
AddLineToLineMap(line);
|
||||
}
|
||||
}
|
||||
|
||||
private void InitGraduation()
|
||||
{
|
||||
float graduationHig = chartHig / graduationCount;
|
||||
for (int i = 0; i < MAX_GRADUATION; i++)
|
||||
{
|
||||
if (i >= graduationCount + 1)
|
||||
{
|
||||
if (transform.Find("graduation" + i))
|
||||
{
|
||||
transform.Find("graduation" + i).gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Text txt = ChartUtils.AddTextObject("graduation" + i, transform, font,
|
||||
TextAnchor.MiddleRight, Vector2.zero,Vector2.zero, new Vector2(1,0.5f),
|
||||
new Vector2(50, 20));
|
||||
txt.transform.localPosition = new Vector3(-8, i * graduationHig, 0);
|
||||
txt.text = (i * 100).ToString();
|
||||
graduationList.Add(txt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InitLineButton()
|
||||
{
|
||||
for (int i = 0; i < lineList.Count; i++)
|
||||
{
|
||||
if (lineList[i].button) continue;
|
||||
Button btn = ChartUtils.AddButtonObject("button" + i, transform, font, Vector2.zero,
|
||||
Vector2.zero, Vector2.zero, new Vector2(50, 20));
|
||||
btn.transform.localPosition = new Vector3(i * 50, chartHig + 30, 0);
|
||||
lineList[i].button = btn;
|
||||
}
|
||||
}
|
||||
|
||||
private void InitHideAndShowButton()
|
||||
{
|
||||
if (lineList.Count <= 0) return;
|
||||
btnAll = ChartUtils.AddButtonObject("buttonall", transform, font, Vector2.zero,
|
||||
Vector2.zero, Vector2.zero, new Vector2(graduationWidth, 20));
|
||||
btnAll.transform.localPosition = new Vector3(-graduationWidth, chartHig + 30, 0);
|
||||
btnAll.GetComponentInChildren<Text>().text = isShowAll ? "HIDE" : "SHOW";
|
||||
btnAll.GetComponent<Image>().color = backgroundColor;
|
||||
btnAll.onClick.AddListener(delegate ()
|
||||
{
|
||||
isShowAll = !isShowAll;
|
||||
btnAll.GetComponentInChildren<Text>().text = isShowAll ? "HIDE" : "SHOW";
|
||||
foreach(var line in lineList)
|
||||
{
|
||||
line.visible = isShowAll;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
CheckLineSizeChange();
|
||||
}
|
||||
|
||||
void OnClickButton(string key)
|
||||
{
|
||||
LineData line = lineMap[key];
|
||||
line.visible = !line.visible;
|
||||
if (line.visible)
|
||||
{
|
||||
line.step = graduationStep;
|
||||
line.UpdateMinMax();
|
||||
}
|
||||
CheckMaxDataChange();
|
||||
UpdateMesh();
|
||||
}
|
||||
|
||||
private void AddLineToLineMap(LineData line)
|
||||
{
|
||||
if (lineMap.ContainsKey(line.key))
|
||||
{
|
||||
Debug.LogError("LineChart:line key is duplicated:" + line.key);
|
||||
}
|
||||
else
|
||||
{
|
||||
lineMap[line.key] = line;
|
||||
}
|
||||
}
|
||||
|
||||
private float GetAllLineMax()
|
||||
{
|
||||
float max = 4;
|
||||
foreach (var line in lineList)
|
||||
{
|
||||
if (line.visible && line.max > max)
|
||||
{
|
||||
max = line.max;
|
||||
}
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
public int GetMaxPointCount()
|
||||
{
|
||||
int max = (int)(chartWid / pointWidth);
|
||||
return max;
|
||||
}
|
||||
|
||||
public void AddLine(string key, string name, Color lineColor, Color pointColor)
|
||||
{
|
||||
LineData line = new LineData();
|
||||
line.key = key;
|
||||
line.name = name;
|
||||
line.lineColor = lineColor;
|
||||
line.pointColor = pointColor;
|
||||
lineList.Add(line);
|
||||
AddLineToLineMap(line);
|
||||
}
|
||||
|
||||
public void AddPoint(string key, float point)
|
||||
{
|
||||
if (!lineMap.ContainsKey(key))
|
||||
{
|
||||
Debug.LogError("LineChart:not contain line key:" + key);
|
||||
return;
|
||||
}
|
||||
LineData line = lineMap[key];
|
||||
line.AddData(point, GetMaxPointCount());
|
||||
UpdateMesh();
|
||||
CheckMaxDataChange();
|
||||
}
|
||||
|
||||
public void ResetDataStart()
|
||||
{
|
||||
foreach (var line in lineList)
|
||||
{
|
||||
line.ClearData();
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetData(string key, float data)
|
||||
{
|
||||
if (!lineMap.ContainsKey(key))
|
||||
{
|
||||
Debug.LogError("LineChart:not contain line key:" + key);
|
||||
return;
|
||||
}
|
||||
LineData line = lineMap[key];
|
||||
line.AddData(data, GetMaxPointCount());
|
||||
}
|
||||
|
||||
public void ResetDataEnd()
|
||||
{
|
||||
foreach (var line in lineList)
|
||||
{
|
||||
line.UpdateMinMax();
|
||||
}
|
||||
UpdateMesh();
|
||||
CheckMaxDataChange();
|
||||
}
|
||||
|
||||
private void UpdateMesh()
|
||||
{
|
||||
int tempWid = (int)chartWid;
|
||||
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, tempWid - 1);
|
||||
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, tempWid);
|
||||
}
|
||||
|
||||
private void CheckLineSizeChange()
|
||||
{
|
||||
if (lastChartHig != chartHig)
|
||||
{
|
||||
lastChartHig = chartHig;
|
||||
//update graduation pos
|
||||
for (int i = 0; i < graduationList.Count; i++)
|
||||
{
|
||||
Vector3 pos = graduationList[i].rectTransform.localPosition;
|
||||
float posY = lastChartHig * i / (graduationList.Count - 1);
|
||||
graduationList[i].rectTransform.localPosition = new Vector3(pos.x, posY, pos.z);
|
||||
}
|
||||
//update line button pos
|
||||
btnAll.transform.localPosition = new Vector3(-graduationWidth, chartHig + 30, 0);
|
||||
for (int i = 0; i < lineList.Count; i++)
|
||||
{
|
||||
LineData line = lineList[i];
|
||||
if (line.button)
|
||||
{
|
||||
line.button.transform.localPosition = new Vector3(i * 50, chartHig + 30, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(lastGraduationWid != graduationWidth)
|
||||
{
|
||||
if (graduationWidth < 40) graduationWidth = 40;
|
||||
lastGraduationWid = graduationWidth;
|
||||
Vector2 sizeDelta = new Vector2(graduationWidth, 20);
|
||||
btnAll.GetComponent<RectTransform>().sizeDelta = sizeDelta;
|
||||
btnAll.transform.Find("Text").GetComponent<RectTransform>().sizeDelta = sizeDelta;
|
||||
btnAll.transform.localPosition = new Vector3(-graduationWidth, chartHig + 30, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckMaxDataChange()
|
||||
{
|
||||
float dataMax = GetAllLineMax();
|
||||
if (lastMaxData != dataMax)
|
||||
{
|
||||
lastMaxData = dataMax;
|
||||
for (int i = 0; i < graduationList.Count; i++)
|
||||
{
|
||||
graduationList[i].text = ((int)(dataMax * i / graduationList.Count)).ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPopulateMesh(VertexHelper vh)
|
||||
{
|
||||
vh.Clear();
|
||||
int dataRectWid = (int)(chartWid / pointWidth) * pointWidth;
|
||||
float dataMax = GetAllLineMax();
|
||||
// draw bg
|
||||
Vector3 p1 = new Vector3(-graduationWidth, chartHig + 30);
|
||||
Vector3 p2 = new Vector3(dataRectWid + 50, chartHig + 30);
|
||||
Vector3 p3 = new Vector3(dataRectWid + 50, -20);
|
||||
Vector3 p4 = new Vector3(-graduationWidth, -20);
|
||||
ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, backgroundColor);
|
||||
// draw coordinate
|
||||
Vector3 coordZero = Vector3.zero;
|
||||
ChartUtils.DrawLine(vh, new Vector3(dataRectWid + 5, -5),
|
||||
new Vector3(dataRectWid + 5, chartHig + 0.5f), 1, Color.grey);
|
||||
// draw graduation
|
||||
for (int i = 0; i < graduationList.Count; i++)
|
||||
{
|
||||
Vector3 sp = new Vector3(-5, chartHig * i / (graduationList.Count - 1));
|
||||
Vector3 ep = new Vector3(dataRectWid + 5, chartHig * i / (graduationList.Count - 1));
|
||||
ChartUtils.DrawLine(vh, sp, ep, 0.5f, Color.grey);
|
||||
}
|
||||
|
||||
// draw line
|
||||
for (int index = 0; index < lineList.Count; index++)
|
||||
{
|
||||
LineData line = lineList[index];
|
||||
if (!line.visible) continue;
|
||||
Vector3 lp = Vector3.zero;
|
||||
Vector3 np = Vector3.zero;
|
||||
|
||||
for (int i = 0; i < line.dataList.Count; i++)
|
||||
{
|
||||
float data = line.dataList[i] * chartHig / dataMax;
|
||||
np = new Vector3(i * pointWidth, data);
|
||||
if (i > 0)
|
||||
{
|
||||
ChartUtils.DrawLine(vh, lp, np, lineSize, line.lineColor);
|
||||
}
|
||||
lp = np;
|
||||
}
|
||||
|
||||
// draw point
|
||||
for (int i = 0; i < line.dataList.Count; i++)
|
||||
{
|
||||
UIVertex[] quadverts = new UIVertex[4];
|
||||
float data = line.dataList[i] * chartHig / dataMax;
|
||||
Vector3 p = new Vector3(i * pointWidth, data);
|
||||
ChartUtils.DrawPolygon(vh, p, pointSize, line.pointColor);
|
||||
}
|
||||
}
|
||||
|
||||
//draw x,y axis
|
||||
float xLen = dataRectWid + 25;
|
||||
float yLen = chartHig + 15;
|
||||
float xPos = 0;
|
||||
float yPos = -5;
|
||||
ChartUtils.DrawLine(vh, new Vector3(xPos, yPos - 1.5f), new Vector3(xPos, yLen), 1.5f, Color.white);
|
||||
ChartUtils.DrawLine(vh, new Vector3(xPos, yPos), new Vector3(xLen, yPos), 1.5f, Color.white);
|
||||
//draw arrows
|
||||
ChartUtils.DrawTriangle(vh, new Vector3(xPos - arrowSize, yLen - arrowLen), new Vector3(xPos, yLen + 4),
|
||||
new Vector3(xPos + arrowSize, yLen - arrowLen), Color.white);
|
||||
ChartUtils.DrawTriangle(vh, new Vector3(xLen - arrowLen, yPos + arrowSize), new Vector3(xLen + 4, yPos),
|
||||
new Vector3(xLen - arrowLen, yPos - arrowSize), Color.white);
|
||||
}
|
||||
}
|
||||
}
|
||||
13
Scripts/LineChart.cs.meta
Normal file
13
Scripts/LineChart.cs.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b4f38bd00b4648c448cabfc167538f7c
|
||||
timeCreated: 1536101435
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user