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同步更新部分示例代码对按键的读取逻辑
简化了部分协同程序的使用逻辑
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@@ -1,4 +1,7 @@
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using UnityEngine;
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#if INPUT_SYSTEM_ENABLED
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using Input = XCharts.Runtime.InputHelper;
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#endif
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using XCharts.Runtime;
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namespace XCharts.Example
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