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https://github.com/XCharts-Team/XCharts.git
synced 2026-05-16 05:10:12 +00:00
整理接口,重命名coordinateWid和coordianteHig
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@@ -383,7 +383,7 @@ namespace XCharts
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m_RefreshChart = true;
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}
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[Obsolete("rename. use RefreshLabel() instead.", true)]
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[Obsolete("Use BaseChart.RefreshLabel() instead.", true)]
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public void ReinitChartLabel()
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{
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RefreshLabel();
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts
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@@ -20,16 +21,23 @@ namespace XCharts
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/// 坐标系的左下角坐标Y。
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/// </summary>
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public float coordinateY { get { return m_Grid.bottom; } }
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[Obsolete("Use CoordinateChart.coordinateWidth instead.", true)]
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public float coordinateWid { get { return coordinateWidth; } }
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[Obsolete("Use CoordinateChart.coordinateHeight instead.", true)]
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public float coordinateHig { get { return coordinateHeight; } }
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/// <summary>
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/// the width of coordinate system。
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/// 坐标系的宽。
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/// </summary>
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public float coordinateWid { get { return chartWidth - m_Grid.left - m_Grid.right; } }
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public float coordinateWidth { get { return chartWidth - m_Grid.left - m_Grid.right; } }
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/// <summary>
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/// the height of coordinate system。
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/// 坐标系的高。
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/// </summary>
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public float coordinateHig { get { return chartHeight - m_Grid.top - m_Grid.bottom; } }
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public float coordinateHeight { get { return chartHeight - m_Grid.top - m_Grid.bottom; } }
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/// <summary>
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/// grid component.
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/// 网格组件。
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@@ -162,8 +170,8 @@ namespace XCharts
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public bool IsInCooridate(Vector2 local)
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{
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if (local.x < coordinateX - 1 || local.x > coordinateX + coordinateWid + 1 ||
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local.y < coordinateY - 1 || local.y > coordinateY + coordinateHig + 1)
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if (local.x < coordinateX - 1 || local.x > coordinateX + coordinateWidth + 1 ||
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local.y < coordinateY - 1 || local.y > coordinateY + coordinateHeight + 1)
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{
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return false;
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}
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