优化Demo,增加Editor

This commit is contained in:
monitor1394
2019-07-22 23:20:26 +08:00
parent 74e045686a
commit d0b51d9297
7 changed files with 63332 additions and 119064 deletions

View File

@@ -1,36 +1,44 @@
using UnityEngine;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using XCharts;
[System.Serializable]
public class ChartModule
{
[SerializeField] private string m_Name;
[SerializeField] private string m_Title;
[SerializeField] private bool m_Selected;
[SerializeField] private GameObject m_Panel;
public string name { get { return m_Name; } set { m_Name = value; } }
public string title { get { return m_Title; } set { m_Title = value; } }
public bool select { get { return m_Selected; } set { m_Selected = value; } }
public GameObject panel { get { return m_Panel; } set { m_Panel = value; } }
public Button button { get; set; }
}
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Demo : MonoBehaviour
{
private Theme m_SelectedTheme;
private GameObject m_SelectedModule;
[SerializeField] private Color m_ButtonNormalColor;
[SerializeField] private Color m_ButtonSelectedColor;
[SerializeField] private Color m_ButtonHighlightColor;
[SerializeField] private List<ChartModule> m_ChartModule;
private GameObject m_LineChartModule;
private GameObject m_BarChartModule;
private GameObject m_PieChartModule;
private GameObject m_RadarChartModule;
private GameObject m_ScatterChartModule;
private GameObject m_OtherModule;
private GameObject m_BtnClone;
private Theme m_SelectedTheme;
private int m_LastSelectedModuleIndex;
private Button m_DefaultThemeButton;
private Button m_LightThemeButton;
private Button m_DarkThemeButton;
private Button m_LineChartButton;
private Button m_BarChartButton;
private Button m_PieChartButton;
private Button m_RadarChartButton;
private Button m_ScatterChartButton;
private Button m_OtherButton;
private Text m_Title;
private Color m_NormalColor;
private Color m_SelectedColor;
private Color m_HighlightColor;
private ScrollRect m_ScrollRect;
private Mask m_Mark;
@@ -39,58 +47,116 @@ public class Demo : MonoBehaviour
{
m_SelectedTheme = Theme.Default;
m_NormalColor = ChartHelper.GetColor("#293C55FF");
m_SelectedColor = ChartHelper.GetColor("#e43c59ff");
m_HighlightColor = ChartHelper.GetColor("#0E151FFF");
m_ButtonNormalColor = ChartHelper.GetColor("#293C55FF");
m_ButtonSelectedColor = ChartHelper.GetColor("#e43c59ff");
m_ButtonHighlightColor = ChartHelper.GetColor("#0E151FFF");
m_ScrollRect = transform.Find("chart_detail").GetComponent<ScrollRect>();
m_LineChartModule = transform.Find("chart_detail/Viewport/line_chart").gameObject;
m_BarChartModule = transform.Find("chart_detail/Viewport/bar_chart").gameObject;
m_PieChartModule = transform.Find("chart_detail/Viewport/pie_chart").gameObject;
m_RadarChartModule = transform.Find("chart_detail/Viewport/radar_chart").gameObject;
m_ScatterChartModule = transform.Find("chart_detail/Viewport/scatter_chart").gameObject;
m_OtherModule = transform.Find("chart_detail/Viewport/other").gameObject;
m_Mark = transform.Find("chart_detail/Viewport").GetComponent<Mask>();
m_Mark.enabled = true;
m_Title = transform.Find("chart_title/Text").GetComponent<Text>();
// LineChart[] charts = m_LineChartModule.GetComponentsInChildren<LineChart>();
// foreach(var chart in charts){
// foreach(var serie in chart.series.series){
// serie.symbol.type = SerieSymbolType.EmptyCircle;
// serie.symbol.size = 4;
// serie.symbol.selectedSize = 6;
// }
// }
InitThemeButton();
InitChartButton();
InitModuleButton();
}
void Update()
{
#if UNITY_EDITOR
if (m_ChartModule.Count <= 0) return;
int selectedModuleIndex = -1;
for (int i = 0; i < m_ChartModule.Count; i++)
{
if (selectedModuleIndex >= 0 && i > selectedModuleIndex)
{
m_ChartModule[i].select = false;
}
else if (m_ChartModule[i].select)
{
selectedModuleIndex = i;
}
}
if (selectedModuleIndex < 0) selectedModuleIndex = 0;
if (selectedModuleIndex != m_LastSelectedModuleIndex)
{
InitModuleButton();
}
#endif
}
void InitChartButton()
void InitModuleButton()
{
m_LineChartButton = transform.Find("chart_list/btn_linechart").GetComponent<Button>();
m_BarChartButton = transform.Find("chart_list/btn_barchart").GetComponent<Button>();
m_PieChartButton = transform.Find("chart_list/btn_piechart").GetComponent<Button>();
m_RadarChartButton = transform.Find("chart_list/btn_radarchart").GetComponent<Button>();
m_ScatterChartButton = transform.Find("chart_list/btn_scatterchart").GetComponent<Button>();
m_OtherButton = transform.Find("chart_list/btn_other").GetComponent<Button>();
var font = Resources.GetBuiltinResource<Font>("Arial.ttf");
var btnPanel = transform.Find("chart_list");
m_BtnClone = transform.Find("btn_clone").gameObject;
m_BtnClone.SetActive(false);
ChartHelper.DestoryAllChilds(btnPanel);
foreach (var module in m_ChartModule)
{
var btnName = "btn_" + module.name;
GameObject btn;
if (btnPanel.Find(btnName))
{
btn = btnPanel.Find(btnName).gameObject;
btn.SetActive(true);
}
else
{
btn = GameObject.Instantiate(m_BtnClone);
btn.SetActive(true);
btn.name = btnName;
btn.transform.parent = btnPanel;
btn.transform.localPosition = Vector3.zero;
}
btn.transform.localScale = Vector3.one;
module.button = btn.GetComponent<Button>();
module.button.GetComponentInChildren<Text>().text = module.name;
m_LineChartButton.onClick.AddListener(delegate () { SelectedModule(m_LineChartModule); });
m_BarChartButton.onClick.AddListener(delegate () { SelectedModule(m_BarChartModule); });
m_PieChartButton.onClick.AddListener(delegate () { SelectedModule(m_PieChartModule); });
m_RadarChartButton.onClick.AddListener(delegate () { SelectedModule(m_RadarChartModule); });
m_ScatterChartButton.onClick.AddListener(delegate () { SelectedModule(m_ScatterChartModule); });
m_OtherButton.onClick.AddListener(delegate () { SelectedModule(m_OtherModule); });
ChartHelper.AddEventListener(btn.gameObject, EventTriggerType.PointerDown, (data) =>
{
ClickModule(module);
});
}
SelectedModule(m_LineChartModule);
for (int i = 0; i < m_ChartModule.Count; i++)
{
var module = m_ChartModule[i];
if (module.select)
{
ClickModule(module);
m_LastSelectedModuleIndex = i;
break;
}
}
}
void ClickModule(ChartModule selectedModule)
{
foreach (var module in m_ChartModule)
{
if (selectedModule != module)
{
var block = module.button.colors;
block.highlightedColor = m_ButtonHighlightColor;
block.normalColor = m_ButtonNormalColor;
module.button.colors = block;
module.panel.SetActive(false);
module.select = false;
}
else
{
var block = module.button.colors;
block.highlightedColor = m_ButtonSelectedColor;
block.normalColor = m_ButtonSelectedColor;
module.button.colors = block;
module.panel.SetActive(true);
module.select = true;
}
}
m_ScrollRect.content = selectedModule.panel.GetComponent<RectTransform>();
m_Title.text = string.IsNullOrEmpty(selectedModule.title) ?
selectedModule.name : selectedModule.title;
SelecteTheme(m_SelectedTheme);
}
void InitThemeButton()
@@ -110,61 +176,6 @@ public class Demo : MonoBehaviour
SelecteTheme(Theme.Default);
}
void SelectedModule(GameObject module)
{
m_SelectedModule = module;
m_LineChartModule.SetActive(module == m_LineChartModule);
m_BarChartModule.SetActive(module == m_BarChartModule);
m_PieChartModule.SetActive(module == m_PieChartModule);
m_RadarChartModule.SetActive(module == m_RadarChartModule);
m_ScatterChartModule.SetActive(module == m_ScatterChartModule);
m_OtherModule.SetActive(module == m_OtherModule);
SetButtonColor(m_LineChartButton, m_SelectedModule, m_LineChartModule);
SetButtonColor(m_BarChartButton, m_SelectedModule, m_BarChartModule);
SetButtonColor(m_PieChartButton, m_SelectedModule, m_PieChartModule);
SetButtonColor(m_RadarChartButton, m_SelectedModule, m_RadarChartModule);
SetButtonColor(m_ScatterChartButton, m_SelectedModule, m_ScatterChartModule);
SetButtonColor(m_OtherButton, m_SelectedModule, m_OtherModule);
m_ScrollRect.content = m_SelectedModule.GetComponent<RectTransform>();
if (module == m_LineChartModule)
{
m_Title.text = "折线图 Line";
}
else if (module == m_BarChartModule)
{
m_Title.text = "柱状图 Bar";
}
else if (module == m_PieChartModule)
{
m_Title.text = "饼图 Pie";
}
else if (module == m_RadarChartModule)
{
m_Title.text = "雷达图 Radar";
}
else if (module == m_ScatterChartModule)
{
m_Title.text = "散点图 Scatter";
}
else if (module == m_OtherModule)
{
m_Title.text = "其他";
}
SelecteTheme(m_SelectedTheme);
}
void SetButtonColor(Button btn, GameObject selected, GameObject module)
{
var block = btn.colors;
block.highlightedColor = selected == module ? m_SelectedColor : m_HighlightColor;
block.normalColor = selected == module ? m_SelectedColor : m_NormalColor;
btn.colors = block;
}
void SelecteTheme(Theme theme)
{
m_SelectedTheme = theme;