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https://github.com/XCharts-Team/XCharts.git
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[refactor] refactor symbol and label
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25
Editor/ChildComponents/SerieDataBaseInfoDrawer.cs
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25
Editor/ChildComponents/SerieDataBaseInfoDrawer.cs
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@@ -0,0 +1,25 @@
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using UnityEditor;
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using UnityEngine;
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using XCharts.Runtime;
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namespace XCharts.Editor
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{
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[CustomPropertyDrawer(typeof(SerieDataBaseInfo), true)]
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public class SerieDataBaseInfoDrawer : BasePropertyDrawer
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{
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public override string ClassName { get { return "BaseInfo"; } }
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Show", false))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Ignore");
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PropertyField(prop, "m_Selected");
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PropertyField(prop, "m_Radius");
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--EditorGUI.indentLevel;
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}
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}
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}
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}
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