[refactor] refactor symbol and label

This commit is contained in:
monitor1394
2022-05-04 08:45:19 +08:00
parent 43c31405b8
commit d1fd4dcf44
27 changed files with 582 additions and 318 deletions

View File

@@ -5,7 +5,7 @@ using UnityEngine.Events;
namespace XCharts.Runtime
{
internal class ObjectPool<T> where T : new()
public class ObjectPool<T> where T : new()
{
private readonly bool m_NewIfEmpty = true;
private readonly Stack<T> m_Stack = new Stack<T>();