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修复鼠标不在区域内Tooltip还显示的问题
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@@ -312,7 +312,16 @@ namespace XCharts
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private void CheckTooltip()
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{
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if (!m_Tooltip.show || !m_Tooltip.isInited) return;
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if (!m_Tooltip.show || !m_Tooltip.isInited)
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{
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if(m_Tooltip.dataIndex != 0)
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{
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m_Tooltip.dataIndex = 0;
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m_Tooltip.SetActive(false);
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RefreshChart();
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}
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return;
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}
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m_Tooltip.SetLabelActive(m_Tooltip.crossLabel);
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m_Tooltip.dataIndex = 0;
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@@ -320,11 +329,16 @@ namespace XCharts
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if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform,
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Input.mousePosition, null, out local))
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{
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m_Tooltip.SetActive(false);
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return;
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}
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if (local.x < 0 || local.x > chartWidth ||
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local.y < 0 || local.y > chartHeight)
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{
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m_Tooltip.SetActive(false);
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return;
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}
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m_Tooltip.pointerPos = local;
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CheckTootipArea(local);
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}
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@@ -21,7 +21,7 @@ namespace XCharts
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[NonSerialized] private RectTransform m_LabelRectX;
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[NonSerialized] private RectTransform m_LabelRectY;
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public bool show { get { return m_Show; }set { m_Show = value; } }
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public bool show { get { return m_Show; }set { m_Show = value; SetActive(value); } }
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public bool crossLabel { get { return m_CrossLabel; } set { m_CrossLabel = value; } }
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public int dataIndex { get; set; }
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@@ -119,7 +119,7 @@ namespace XCharts
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public void SetActive(bool flag)
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{
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if(m_GameObject)
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if(m_GameObject && m_GameObject.activeInHierarchy != flag)
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m_GameObject.SetActive(flag);
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}
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