更新文档

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monitor1394
2020-08-23 15:34:00 +08:00
parent 19148d4358
commit d54c8697fd
2 changed files with 4 additions and 4 deletions

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@@ -32,7 +32,7 @@
[QA 26: How do I use the background component? What are the conditions?](#How-do-I-use-the-background-component-What-are-the-conditions)
[QA 27: Mesh can not have more than 65000 vertices?](#Mesh-cannot-have-more-than-65000-vertices)
[QA 28: Why are the parameters set in Serie reset after they run?](#Why-are-the-parameters-set-in-Serie-reset-after-they-run)
[QA 29: Why are many custom colors lost after upgrading to 1.6.0? How should I upgrade?](#Why_are_many_custom_colors_lost_after_upgrading_to_1.6.0_How_should_I_upgrade)
[QA 29: Why are many custom colors lost after upgrading to 1.6.0? How should I upgrade?](#Why_are_many_custom_colors_lost_after_upgrading_to_1_6_0_How_should_I_upgrade)
## How-to-adjust-the-margin-between-the-axis-and-the=-background
@@ -146,7 +146,7 @@ A: This is the limit of `UGUI` on the number of vertices for a single `Graphic`.
A: Check whether `RemoveData()` and add new `Serie` in the code. If you want to keep the configuration of `Serie`, you can only `ClearData()` which just clear data and then readd the data to the old serie.
## Why_are_many_custom_colors_lost_after_upgrading_to_1.6.0_How_should_I_upgrade
## Why_are_many_custom_colors_lost_after_upgrading_to_1_6_0_How_should_I_upgrade
A: In version `1.6.0`, in order to reduce implicit conversion, all drawing related `Color` was changed to `Color32`, so some custom colors were lost. The main components affected are: `ItemStyle`, `LineStyle`, `AreaStyle`, `Vessel`, `VisualMap`, `AxisSplitArea`, `AxisSplitLine`, `GaugeAxis`,`SerieLabel`, etc. Can use the script [UpgradeChartColor.cs](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Editor/Tools/UpgradeChartColor.cs) to upgrade.
The upgrade steps are as follows: