增加Tooltip的FontSize、FontStyle配置字体大小和样式

This commit is contained in:
monitor1394
2019-09-23 09:50:57 +08:00
parent 9be97bb223
commit d75d3bd402
4 changed files with 23 additions and 4 deletions

View File

@@ -47,6 +47,8 @@ namespace XCharts
[SerializeField] private float m_FixedHeight = 0;
[SerializeField] private float m_MinWidth = 0;
[SerializeField] private float m_MinHeight = 0;
[SerializeField] private int m_FontSize = 18;
[SerializeField] private FontStyle m_FontStyle = FontStyle.Normal;
private GameObject m_GameObject;
private GameObject m_Content;
@@ -96,6 +98,16 @@ namespace XCharts
/// 最小高度。如若 fixedHeight 设有值,优先取 fixedHeight。
/// </summary>
public float minHeight { get { return m_MinHeight; } set { m_MinHeight = value; } }
/// <summary>
/// font size.
/// 文字的字体大小。
/// </summary>
public int fontSize { get { return m_FontSize; } set { m_FontSize = value; } }
/// <summary>
/// font style.
/// 文字的字体风格。
/// </summary>
public FontStyle fontStyle { get { return m_FontStyle; } set { m_FontStyle = value; } }
/// <summary>
/// The data index currently indicated by Tooltip.

View File

@@ -308,7 +308,8 @@ namespace XCharts
DestroyImmediate(tooltipObject.GetComponent<Image>());
var parent = tooltipObject.transform;
ChartHelper.HideAllObject(tooltipObject.transform);
GameObject content = ChartHelper.AddTooltipContent("content", parent, m_ThemeInfo.font);
GameObject content = ChartHelper.AddTooltipContent("content", parent, m_ThemeInfo.font,
m_Tooltip.fontSize, m_Tooltip.fontStyle);
m_Tooltip.SetObj(tooltipObject);
m_Tooltip.SetContentObj(content);
m_Tooltip.SetContentBackgroundColor(m_ThemeInfo.tooltipBackgroundColor);

View File

@@ -174,7 +174,7 @@ namespace XCharts
return btnObj.GetComponent<Button>();
}
public static GameObject AddTooltipContent(string name, Transform parent, Font font)
public static GameObject AddTooltipContent(string name, Transform parent, Font font, int fontSize, FontStyle fontStyle)
{
var anchorMax = new Vector2(0, 1);
var anchorMin = new Vector2(0, 1);
@@ -184,7 +184,7 @@ namespace XCharts
var img = GetOrAddComponent<Image>(tooltipObj);
img.color = Color.black;
Text txt = AddTextObject("Text", tooltipObj.transform, font, Color.white, TextAnchor.UpperLeft,
anchorMin, anchorMax, pivot, sizeDelta);
anchorMin, anchorMax, pivot, sizeDelta, fontSize, 0, fontStyle);
txt.text = "Text";
txt.transform.localPosition = new Vector2(3, -3);
tooltipObj.transform.localPosition = Vector3.zero;