Merge pull request #242 from Bian-Sh/master

增加`InputSystem`支持
This commit is contained in:
monitor1394
2023-01-31 08:12:50 +08:00
committed by GitHub
31 changed files with 758 additions and 620 deletions

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@@ -0,0 +1,17 @@
---
title: 入门教程:从 Input Manager 转到 Input System
sidebar_position: 1
slug: /inputsystem
---
# 教程:从 Input Manager 转到 Input System
## 1. 按图示修改项目配置中输入模式为 Input System
![Project Settings](img/inputsystem02.png)
## 2. 使用 Unity Package Manager 安装 Input System
![UPM](img/inputsystem01.png)
## 3. 选中场景中 EventSystem 游戏对象,更换输入模组
![Input Module](img/inputsystem03.png)

View File

@@ -1,8 +1,14 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using XCharts.Runtime;
using ADB = UnityEditor.AssetDatabase;
namespace XCharts.Editor
{
@@ -22,7 +28,7 @@ namespace XCharts.Editor
canvas = canvasObject.AddComponent<Canvas>();
canvas.renderMode = RenderMode.ScreenSpaceCamera;
var mainCamera = GameObject.FindGameObjectWithTag("MainCamera");
canvas.worldCamera = mainCamera == null? null : mainCamera.GetComponent<Camera>();
canvas.worldCamera = mainCamera == null ? null : mainCamera.GetComponent<Camera>();
canvasObject.AddComponent<CanvasScaler>();
canvasObject.AddComponent<GraphicRaycaster>();
if (GameObject.Find("EventSystem") == null)
@@ -188,23 +194,155 @@ namespace XCharts.Editor
XCThemeMgr.ReloadThemeList();
}
#region Text mesh pro support
#if UNITY_2017_1_OR_NEWER
const string SYMBOL_TMP = "dUI_TextMeshPro";
const string ASMDEF_TMP = "Unity.TextMeshPro";
[MenuItem("XCharts/TextMeshPro Enable")]
public static void EnableTextMeshPro()
{
if (!XChartsMgr.IsExistTMPAssembly())
if (!IsSpecifyAssemblyExist(ASMDEF_TMP))
{
Debug.LogError("TextMeshPro is not in the project, please import TextMeshPro package first.");
return;
}
XChartsMgr.EnableTextMeshPro();
XChartsMgr.ModifyTMPRefence();
DefineSymbolsUtil.AddGlobalDefine(SYMBOL_TMP);
XChartsMgr.RemoveAllChartObject();
InsertSpecifyReferenceIntoAssembly(Platform.Editor, ASMDEF_TMP);
InsertSpecifyReferenceIntoAssembly(Platform.Runtime, ASMDEF_TMP);
}
[MenuItem("XCharts/TextMeshPro Disable")]
public static void DisableTextMeshPro()
{
XChartsMgr.ModifyTMPRefence(true);
XChartsMgr.DisableTextMeshPro();
RemoveSpecifyReferenceFromAssembly(Platform.Editor, ASMDEF_TMP);
RemoveSpecifyReferenceFromAssembly(Platform.Runtime, ASMDEF_TMP);
DefineSymbolsUtil.RemoveGlobalDefine(SYMBOL_TMP);
XChartsMgr.RemoveAllChartObject();
}
#endif
#endregion
#region InputSystem Support
#if UNITY_2019_1_OR_NEWER
//As InputSystem is released in 2019.1+ ,when unity version is 2019.1+ , enable InputSystem Support
const string SYMBOL_I_S = "INPUT_SYSTEM_ENABLED";
const string ASMDEF_I_S = "Unity.InputSystem";
[MenuItem("XCharts/InputSystem Enable")]
public static void EnableInputSystem()
{
if (!IsSpecifyAssemblyExist(ASMDEF_I_S))
{
Debug.LogError("InputSystem is not in the project, please import InputSystem package first.");
return;
}
// insert input system package into editor and runtime assembly
InsertSpecifyReferenceIntoAssembly(Platform.Editor, ASMDEF_I_S);
InsertSpecifyReferenceIntoAssembly(Platform.Runtime, ASMDEF_I_S);
// add scripting define symbols
DefineSymbolsUtil.AddGlobalDefine(SYMBOL_I_S);
}
[MenuItem("XCharts/InputSystem Disable")]
public static void DisableInputSystem()
{
// remove input system package into editor and runtime assembly
RemoveSpecifyReferenceFromAssembly(Platform.Editor, ASMDEF_I_S);
RemoveSpecifyReferenceFromAssembly(Platform.Runtime, ASMDEF_I_S);
// remove scripting define symbols
DefineSymbolsUtil.RemoveGlobalDefine(SYMBOL_I_S);
}
#endif
#endregion
#region Assistant members
#if UNITY_2017_1_OR_NEWER
// as text mesh pro is released in 2017.1, so we may use these function and types in 2017.1 or later
private static void InsertSpecifyReferenceIntoAssembly(Platform platform, string reference)
{
var file = GetPackageAssemblyDefinitionPath(platform);
var content = File.ReadAllText(file);
var data = new AssemblyDefinitionData();
EditorJsonUtility.FromJsonOverwrite(content, data);
if (!data.references.Contains(reference))
{
data.references.Add(reference);
var json = EditorJsonUtility.ToJson(data, true);
File.WriteAllText(file, json);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
}
}
private static void RemoveSpecifyReferenceFromAssembly(Platform platform, string reference)
{
var file = GetPackageAssemblyDefinitionPath(platform);
var content = File.ReadAllText(file);
var data = new AssemblyDefinitionData();
EditorJsonUtility.FromJsonOverwrite(content, data);
if (data.references.Contains(reference))
{
data.references.Remove(reference);
var json = EditorJsonUtility.ToJson(data, true);
File.WriteAllText(file, json);
}
}
public enum Platform { Editor, Runtime }
public static string GetPackageAssemblyDefinitionPath(Platform platform)
{
var p = platform == Platform.Editor ? "Editor" : "Runtime";
var f = "XCharts." + p + ".asmdef";
var sub = Path.Combine(p, f);
string packagePath = Path.GetFullPath("Packages/com.monitor1394.xcharts");
if (!Directory.Exists(packagePath))
{
packagePath = ADB.FindAssets("t:Script")
.Where(v => Path.GetFileNameWithoutExtension(ADB.GUIDToAssetPath(v)) == "XChartsMgr")
.Select(id => ADB.GUIDToAssetPath(id))
.FirstOrDefault();
packagePath = Path.GetDirectoryName(packagePath);
packagePath = packagePath.Substring(0, packagePath.LastIndexOf("Runtime"));
}
return Path.Combine(packagePath, sub);
}
public static bool IsSpecifyAssemblyExist(string name)
{
#if UNITY_2018_1_OR_NEWER
foreach (var assembly in UnityEditor.Compilation.CompilationPipeline.GetAssemblies(UnityEditor.Compilation.AssembliesType.Player))
{
if (assembly.name.Equals(name)) return true;
}
#elif UNITY_2017_3_OR_NEWER
foreach (var assembly in UnityEditor.Compilation.CompilationPipeline.GetAssemblies())
{
if (assembly.name.Equals(name)) return true;
}
#endif
return false;
}
[Serializable]
class AssemblyDefinitionData
{
#pragma warning disable 649
public string name;
public List<string> references;
public List<string> includePlatforms;
public List<string> excludePlatforms;
public bool allowUnsafeCode;
public bool overrideReferences;
public List<string> precompiledReferences;
public bool autoReferenced;
public List<string> defineConstraints;
public List<string> versionDefines;
public bool noEngineReferences;
#pragma warning restore 649
}
#endif
#endregion
}
}

View File

@@ -11,42 +11,33 @@ namespace XCharts.Example
private LineChart chart;
private float speed = 100f;
void Awake()
{
LoopDemo();
}
private void OnEnable()
{
LoopDemo();
}
void LoopDemo()
{
StopAllCoroutines();
StartCoroutine(CheatSheet());
}
IEnumerator CheatSheet()
{
StartCoroutine(InitChart());
StartCoroutine(ComponentTitle());
yield return new WaitForSeconds(2);
StartCoroutine(ComponentAxis());
yield return new WaitForSeconds(2);
StartCoroutine(ComponentGrid());
yield return new WaitForSeconds(2);
StartCoroutine(ComponentSerie());
yield return new WaitForSeconds(4);
StartCoroutine(ComponentLegend());
yield return new WaitForSeconds(4);
StartCoroutine(ComponentTheme());
yield return new WaitForSeconds(4);
StartCoroutine(ComponentDataZoom());
yield return new WaitForSeconds(5);
StartCoroutine(ComponentVisualMap());
yield return new WaitForSeconds(3);
LoopDemo();
while (true)
{
StartCoroutine(ComponentTitle());
yield return new WaitForSeconds(2);
StartCoroutine(ComponentAxis());
yield return new WaitForSeconds(2);
StartCoroutine(ComponentGrid());
yield return new WaitForSeconds(2);
StartCoroutine(ComponentSerie());
yield return new WaitForSeconds(4);
StartCoroutine(ComponentLegend());
yield return new WaitForSeconds(4);
StartCoroutine(ComponentTheme());
yield return new WaitForSeconds(4);
StartCoroutine(ComponentDataZoom());
yield return new WaitForSeconds(5);
StartCoroutine(ComponentVisualMap());
yield return new WaitForSeconds(3);
}
}
IEnumerator InitChart()
@@ -54,8 +45,8 @@ namespace XCharts.Example
chart = gameObject.GetComponent<LineChart>();
if (chart == null) gameObject.AddComponent<LineChart>();
chart.GetChartComponent<Title>().show = true;
chart.GetChartComponent<Title>().text = "术语解析-组件";
chart.GetOrAddChartComponent<Title>().show = true;
chart.EnsureChartComponent<Title>().text = "术语解析-组件";
var grid = chart.GetOrAddChartComponent<GridCoord>();
grid.bottom = 30;
@@ -81,31 +72,31 @@ namespace XCharts.Example
IEnumerator ComponentTitle()
{
chart.GetChartComponent<Title>().text = "术语解析 - 组件";
chart.GetChartComponent<Title>().subText = "Title 标题:可指定主标题和子标题";
chart.GetChartComponent<XAxis>().show = true;
chart.GetChartComponent<YAxis>().show = true;
chart.GetChartComponent<Legend>().show = false;
chart.EnsureChartComponent<Title>().text = "术语解析 - 组件";
chart.EnsureChartComponent<Title>().subText = "Title 标题:可指定主标题和子标题";
chart.EnsureChartComponent<XAxis>().show = true;
chart.EnsureChartComponent<YAxis>().show = true;
chart.EnsureChartComponent<Legend>().show = false;
chart.series[0].show = false;
chart.series[1].show = false;
for (int i = 0; i < 4; i++)
{
chart.GetChartComponent<Title>().show = !chart.GetChartComponent<Title>().show;
chart.EnsureChartComponent<Title>().show = !chart.EnsureChartComponent<Title>().show;
chart.RefreshChart();
yield return new WaitForSeconds(0.2f);
}
chart.GetChartComponent<Title>().show = true;
chart.EnsureChartComponent<Title>().show = true;
chart.RefreshChart();
}
IEnumerator ComponentAxis()
{
chart.GetChartComponent<Title>().subText = "Axis 坐标轴配置X和Y轴的轴线、刻度、标签等样式外观配置";
chart.EnsureChartComponent<Title>().subText = "Axis 坐标轴配置X和Y轴的轴线、刻度、标签等样式外观配置";
chart.series[0].show = false;
chart.series[1].show = false;
var xAxis = chart.GetChartComponent<XAxis>();
var yAxis = chart.GetChartComponent<YAxis>();
var xAxis = chart.EnsureChartComponent<XAxis>();
var yAxis = chart.EnsureChartComponent<YAxis>();
for (int i = 0; i < 4; i++)
{
xAxis.show = !xAxis.show;
@@ -121,8 +112,8 @@ namespace XCharts.Example
IEnumerator ComponentGrid()
{
chart.GetChartComponent<Title>().subText = "Grid 网格:调整坐标系边距和颜色等";
var grid = chart.GetChartComponent<GridCoord>();
chart.EnsureChartComponent<Title>().subText = "Grid 网格:调整坐标系边距和颜色等";
var grid = chart.EnsureChartComponent<GridCoord>();
for (int i = 0; i < 4; i++)
{
grid.backgroundColor = i % 2 == 0 ? Color.clear : Color.grey;
@@ -136,7 +127,7 @@ namespace XCharts.Example
IEnumerator ComponentSerie()
{
chart.GetChartComponent<Title>().subText = "Serie 系列:调整坐标系边距和颜色等";
chart.EnsureChartComponent<Title>().subText = "Serie 系列:调整坐标系边距和颜色等";
chart.series[0].show = true;
chart.series[1].show = true;
chart.AnimationReset();
@@ -157,10 +148,10 @@ namespace XCharts.Example
IEnumerator ComponentLegend()
{
chart.GetChartComponent<Title>().subText = "Legend 图例:展示不同系列的名字和颜色,可控制系列显示等";
var legend = chart.GetChartComponent<Legend>();
chart.EnsureChartComponent<Title>().subText = "Legend 图例:展示不同系列的名字和颜色,可控制系列显示等";
var legend = chart.EnsureChartComponent<Legend>();
legend.show = true;
var grid = chart.GetChartComponent<GridCoord>();
var grid = chart.EnsureChartComponent<GridCoord>();
grid.top = 80;
legend.location.top = 50;
chart.RefreshChart();
@@ -187,23 +178,23 @@ namespace XCharts.Example
IEnumerator ComponentTheme()
{
chart.GetChartComponent<Title>().subText = "Theme 主题:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";
chart.EnsureChartComponent<Title>().subText = "Theme 主题:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";
yield return new WaitForSeconds(1f);
chart.GetChartComponent<Title>().subText = "Theme 主题Light主题";
chart.EnsureChartComponent<Title>().subText = "Theme 主题Light主题";
chart.UpdateTheme(ThemeType.Light);
yield return new WaitForSeconds(1f);
chart.GetChartComponent<Title>().subText = "Theme 主题Dark主题";
chart.EnsureChartComponent<Title>().subText = "Theme 主题Dark主题";
chart.UpdateTheme(ThemeType.Dark);
yield return new WaitForSeconds(1f);
chart.GetChartComponent<Title>().subText = "Theme 主题Default主题";
chart.EnsureChartComponent<Title>().subText = "Theme 主题Default主题";
chart.UpdateTheme(ThemeType.Default);
yield return new WaitForSeconds(1f);
}
IEnumerator ComponentDataZoom()
{
chart.GetChartComponent<Title>().subText = "DataZoom 区域缩放:可通过拖、拽、缩小、放大来观察细节数据";
var grid = chart.GetChartComponent<GridCoord>();
chart.EnsureChartComponent<Title>().subText = "DataZoom 区域缩放:可通过拖、拽、缩小、放大来观察细节数据";
var grid = chart.EnsureChartComponent<GridCoord>();
grid.bottom = 70;
var dataZoom = chart.GetOrAddChartComponent<DataZoom>();
@@ -265,7 +256,7 @@ namespace XCharts.Example
IEnumerator ComponentVisualMap()
{
chart.GetChartComponent<Title>().subText = "VisualMap 视觉映射:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";
chart.EnsureChartComponent<Title>().subText = "VisualMap 视觉映射:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";
var visualMap = chart.GetOrAddChartComponent<VisualMap>();
visualMap.show = true;
@@ -292,7 +283,7 @@ namespace XCharts.Example
"#a50026"
};
visualMap.AddColors(colors);
var grid = chart.GetChartComponent<GridCoord>();
var grid = chart.EnsureChartComponent<GridCoord>();
grid.left = 80;
grid.bottom = 100;
chart.RefreshChart();

View File

@@ -11,39 +11,30 @@ namespace XCharts.Example
private Serie serie;
private int m_DataNum = 8;
void Awake()
{
LoopDemo();
}
private void OnEnable()
{
LoopDemo();
}
void LoopDemo()
{
StopAllCoroutines();
StartCoroutine(PieDemo());
}
IEnumerator PieDemo()
{
StartCoroutine(AddSimpleLine());
yield return new WaitForSeconds(2);
StartCoroutine(ChangeLineType());
yield return new WaitForSeconds(8);
StartCoroutine(LineAreaStyleSettings());
yield return new WaitForSeconds(5);
StartCoroutine(LineArrowSettings());
yield return new WaitForSeconds(2);
StartCoroutine(LineSymbolSettings());
yield return new WaitForSeconds(7);
StartCoroutine(LineLabelSettings());
yield return new WaitForSeconds(3);
StartCoroutine(LineMutilSerie());
yield return new WaitForSeconds(5);
LoopDemo();
while (true)
{
StartCoroutine(AddSimpleLine());
yield return new WaitForSeconds(2);
StartCoroutine(ChangeLineType());
yield return new WaitForSeconds(8);
StartCoroutine(LineAreaStyleSettings());
yield return new WaitForSeconds(5);
StartCoroutine(LineArrowSettings());
yield return new WaitForSeconds(2);
StartCoroutine(LineSymbolSettings());
yield return new WaitForSeconds(7);
StartCoroutine(LineLabelSettings());
yield return new WaitForSeconds(3);
StartCoroutine(LineMutilSerie());
yield return new WaitForSeconds(5);
}
}
IEnumerator AddSimpleLine()

View File

@@ -4,7 +4,6 @@ using XCharts.Runtime;
namespace XCharts.Example
{
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Example11_AddSinCurve : MonoBehaviour
{
private float time;
@@ -18,14 +17,14 @@ namespace XCharts.Example
{
chart = gameObject.AddComponent<LineChart>();
}
chart.GetChartComponent<Title>().show = true;
chart.GetChartComponent<Title>().text = "Sin Curve";
chart.EnsureChartComponent<Title>().show = true;
chart.EnsureChartComponent<Title>().text = "Sin Curve";
chart.GetChartComponent<Tooltip>().show = true;
chart.GetChartComponent<Legend>().show = false;
chart.EnsureChartComponent<Tooltip>().show = true;
chart.EnsureChartComponent<Legend>().show = false;
var xAxis = chart.GetChartComponent<XAxis>();
var yAxis = chart.GetChartComponent<YAxis>();
var xAxis = chart.EnsureChartComponent<XAxis>();
var yAxis = chart.EnsureChartComponent<YAxis>();
xAxis.show = true;
yAxis.show = true;

View File

@@ -1,4 +1,7 @@
using UnityEngine;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
using XCharts.Runtime;
namespace XCharts.Example

View File

@@ -11,48 +11,38 @@ namespace XCharts.Example
private Serie serie, serie2;
private int m_DataNum = 5;
void Awake()
{
LoopDemo();
}
private void OnEnable()
{
LoopDemo();
}
void LoopDemo()
{
StopAllCoroutines();
StartCoroutine(PieDemo());
}
IEnumerator PieDemo()
{
StartCoroutine(AddSimpleBar());
yield return new WaitForSeconds(2);
StartCoroutine(BarMutilSerie());
yield return new WaitForSeconds(3);
StartCoroutine(ZebraBar());
yield return new WaitForSeconds(3);
StartCoroutine(SameBarAndNotStack());
yield return new WaitForSeconds(3);
StartCoroutine(SameBarAndStack());
yield return new WaitForSeconds(3);
StartCoroutine(SameBarAndPercentStack());
yield return new WaitForSeconds(10);
LoopDemo();
while (true)
{
StartCoroutine(AddSimpleBar());
yield return new WaitForSeconds(2);
StartCoroutine(BarMutilSerie());
yield return new WaitForSeconds(3);
StartCoroutine(ZebraBar());
yield return new WaitForSeconds(3);
StartCoroutine(SameBarAndNotStack());
yield return new WaitForSeconds(3);
StartCoroutine(SameBarAndStack());
yield return new WaitForSeconds(3);
StartCoroutine(SameBarAndPercentStack());
yield return new WaitForSeconds(10);
}
}
IEnumerator AddSimpleBar()
{
chart = gameObject.GetComponent<BarChart>();
if (chart == null) chart = gameObject.AddComponent<BarChart>();
chart.GetChartComponent<Title>().text = "BarChart - 柱状图";
chart.GetChartComponent<Title>().subText = "普通柱状图";
chart.EnsureChartComponent<Title>().text = "BarChart - 柱状图";
chart.EnsureChartComponent<Title>().subText = "普通柱状图";
var yAxis = chart.GetChartComponent<YAxis>();
var yAxis = chart.EnsureChartComponent<YAxis>();
yAxis.minMaxType = Axis.AxisMinMaxType.Default;
chart.RemoveData();
@@ -68,7 +58,7 @@ namespace XCharts.Example
IEnumerator BarMutilSerie()
{
chart.GetChartComponent<Title>().subText = "多条柱状图";
chart.EnsureChartComponent<Title>().subText = "多条柱状图";
float now = serie.barWidth - 0.35f;
while (serie.barWidth > 0.35f)
@@ -90,7 +80,7 @@ namespace XCharts.Example
IEnumerator ZebraBar()
{
chart.GetChartComponent<Title>().subText = "斑马柱状图";
chart.EnsureChartComponent<Title>().subText = "斑马柱状图";
serie.barType = BarType.Zebra;
serie2.barType = BarType.Zebra;
serie.barZebraWidth = serie.barZebraGap = 4;
@@ -101,7 +91,7 @@ namespace XCharts.Example
IEnumerator SameBarAndNotStack()
{
chart.GetChartComponent<Title>().subText = "非堆叠同柱";
chart.EnsureChartComponent<Title>().subText = "非堆叠同柱";
serie.barType = serie2.barType = BarType.Normal;
serie.stack = "";
serie2.stack = "";
@@ -112,7 +102,7 @@ namespace XCharts.Example
IEnumerator SameBarAndStack()
{
chart.GetChartComponent<Title>().subText = "堆叠同柱";
chart.EnsureChartComponent<Title>().subText = "堆叠同柱";
serie.barType = serie2.barType = BarType.Normal;
serie.stack = "samename";
serie2.stack = "samename";
@@ -132,19 +122,25 @@ namespace XCharts.Example
IEnumerator SameBarAndPercentStack()
{
chart.GetChartComponent<Title>().subText = "百分比堆叠同柱";
chart.EnsureChartComponent<Title>().subText = "百分比堆叠同柱";
serie.barType = serie2.barType = BarType.Normal;
serie.stack = "samename";
serie2.stack = "samename";
serie.barPercentStack = true;
serie.AddExtraComponent<LabelStyle>();
if (null == serie.label)
{
serie.AddExtraComponent<LabelStyle>();
}
serie.label.show = true;
serie.label.position = LabelStyle.Position.Center;
serie.label.textStyle.color = Color.white;
serie.label.formatter = "{d:f0}%";
if (null == serie2.label)
{
serie2.AddExtraComponent<LabelStyle>();
}
serie2.label.show = true;
serie2.label.position = LabelStyle.Position.Center;
serie2.label.textStyle.color = Color.white;

View File

@@ -13,45 +13,37 @@ namespace XCharts.Example
private float m_RadiusSpeed = 100f;
private float m_CenterSpeed = 1f;
void Awake()
{
LoopDemo();
}
private void OnEnable()
{
LoopDemo();
}
void LoopDemo()
{
StopAllCoroutines();
StartCoroutine(PieDemo());
}
IEnumerator PieDemo()
{
StartCoroutine(PieAdd());
yield return new WaitForSeconds(2);
StartCoroutine(PieShowLabel());
yield return new WaitForSeconds(4);
StartCoroutine(Doughnut());
yield return new WaitForSeconds(3);
StartCoroutine(DoublePie());
yield return new WaitForSeconds(2);
StartCoroutine(RosePie());
yield return new WaitForSeconds(5);
LoopDemo();
while (true)
{
StartCoroutine(PieAdd());
yield return new WaitForSeconds(2);
StartCoroutine(PieShowLabel());
yield return new WaitForSeconds(4);
StartCoroutine(Doughnut());
yield return new WaitForSeconds(3);
StartCoroutine(DoublePie());
yield return new WaitForSeconds(2);
StartCoroutine(RosePie());
yield return new WaitForSeconds(5);
}
}
IEnumerator PieAdd()
{
chart = gameObject.GetComponent<PieChart>();
if (chart == null) chart = gameObject.AddComponent<PieChart>();
yield return null;
chart.GetChartComponent<Title>().text = "PieChart - 饼图";
chart.GetChartComponent<Title>().subText = "基础饼图";
var legend = chart.GetChartComponent<Legend>();
var legend = chart.EnsureChartComponent<Legend>();
legend.show = true;
legend.location.align = Location.Align.TopLeft;
legend.location.top = 60;
@@ -72,7 +64,7 @@ namespace XCharts.Example
chart.AddData(0, 135, "视频广告");
chart.AddData(0, 1548, "搜索引擎");
chart.onPointerClickPie = delegate(PointerEventData e, int serieIndex, int dataIndex)
chart.onPointerClickPie = delegate (PointerEventData e, int serieIndex, int dataIndex)
{
};
@@ -81,7 +73,7 @@ namespace XCharts.Example
IEnumerator PieShowLabel()
{
chart.GetChartComponent<Title>().subText = "显示文本标签";
chart.EnsureChartComponent<Title>().subText = "显示文本标签";
serie.AddExtraComponent<LabelStyle>();
serie.label.show = true;
@@ -105,7 +97,7 @@ namespace XCharts.Example
IEnumerator Doughnut()
{
chart.GetChartComponent<Title>().subText = "圆环图";
chart.EnsureChartComponent<Title>().subText = "圆环图";
serie.radius[0] = 2f;
while (serie.radius[0] < serie.radius[1] * 0.7f)
{
@@ -129,8 +121,7 @@ namespace XCharts.Example
IEnumerator DoublePie()
{
chart.GetChartComponent<Title>().subText = "多图组合";
chart.EnsureChartComponent<Title>().subText = "多图组合";
serie1 = chart.AddSerie<Pie>("访问来源2");
chart.AddData(1, 335, "直达");
chart.AddData(1, 679, "营销广告");
@@ -146,7 +137,14 @@ namespace XCharts.Example
chart.RefreshChart();
yield return null;
}
if (null == serie.label)
{
serie.AddExtraComponent<LabelStyle>();
}
if (null == serie1.label)
{
serie1.AddExtraComponent<LabelStyle>();
}
serie1.label.show = true;
serie1.label.position = LabelStyle.Position.Inside;
serie1.label.textStyle.color = Color.white;
@@ -158,8 +156,8 @@ namespace XCharts.Example
IEnumerator RosePie()
{
chart.GetChartComponent<Title>().subText = "玫瑰图";
chart.GetChartComponent<Legend>().show = false;
chart.EnsureChartComponent<Title>().subText = "玫瑰图";
chart.EnsureChartComponent<Legend>().show = false;
serie1.ClearData();
serie.ClearData();
serie1.radius = serie.radius = new float[2] { 0, 80 };

View File

@@ -1,6 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]

View File

@@ -1,6 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]

View File

@@ -1,6 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]

View File

@@ -1,6 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]
@@ -18,7 +20,7 @@ namespace XCharts.Example
{
chart = gameObject.AddComponent<CandlestickChart>();
}
GenerateOHLC(dataCount);
AddData();
}
void Update()
@@ -29,9 +31,7 @@ namespace XCharts.Example
}
}
void AddData() { }
void GenerateOHLC(int count)
void AddData()
{
chart.ClearData();
@@ -40,7 +40,7 @@ namespace XCharts.Example
var boxVals = new float[4];
var dayRange = 12;
for (int i = 0; i < count; i++)
for (int i = 0; i < dataCount; i++)
{
baseValue = baseValue + Random.Range(0f, 1f) * 30 - 10;
for (int j = 0; j < 4; j++)

View File

@@ -1,5 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{

View File

@@ -1,6 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]

View File

@@ -1,7 +1,9 @@
using UnityEngine;
using UnityEngine.UI;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]

View File

@@ -1,6 +1,8 @@
using UnityEngine;
using XCharts.Runtime;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Example
{
[DisallowMultipleComponent]

View File

@@ -10,5 +10,6 @@
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
"defineConstraints": [],
"versionDefines": []
}

View File

@@ -70,6 +70,7 @@
- 支持万级大数据量绘制,支持采样绘制。
- 支持`TexMeshPro`
- 支持所有`5.6`以上的`Unity`版本。
- 支持 Input System [如何从 Input Manager 转 Input System](Documentation~/zh/inputsystem.md))。
## 截图

View File

@@ -631,12 +631,12 @@ namespace XCharts.Runtime
internal void UpdateStartLabelPosition(Vector3 pos)
{
m_StartLabel.SetPosition(pos);
if (m_StartLabel != null) m_StartLabel.SetPosition(pos);
}
internal void UpdateEndLabelPosition(Vector3 pos)
{
m_EndLabel.SetPosition(pos);
if (m_EndLabel != null) m_EndLabel.SetPosition(pos);
}
public void UpdateRuntimeData(float chartX, float chartY, float chartWidth, float chartHeight)

View File

@@ -1,8 +1,10 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using XUGL;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Runtime
{

View File

@@ -3,7 +3,9 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using XUGL;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Runtime
{
[UnityEngine.Scripting.Preserve]

View File

@@ -253,7 +253,15 @@ namespace XCharts.Runtime
else
return component;
}
public T EnsureChartComponent<T>() where T : MainComponent
{
var component = GetChartComponent<T>();
if (component == null)
return AddChartComponent<T>();
else
return component;
}
public bool TryGetChartComponent<T>(out T component, int index = 0)
where T : MainComponent
{

View File

@@ -11,7 +11,7 @@ namespace XCharts.Runtime
{
[AddComponentMenu("XCharts/EmptyChart", 10)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[RequireComponent(typeof(RectTransform),typeof(CanvasRenderer))]
[DisallowMultipleComponent]
public partial class BaseChart : BaseGraph, ISerializationCallbackReceiver
{

View File

@@ -2,6 +2,9 @@ using System;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
#if INPUT_SYSTEM_ENABLED
using Input = XCharts.Runtime.InputHelper;
#endif
namespace XCharts.Runtime
{
@@ -9,302 +12,303 @@ namespace XCharts.Runtime
public partial class BaseGraph : MaskableGraphic, IPointerDownHandler, IPointerUpHandler,
IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IPointerClickHandler,
IDragHandler, IEndDragHandler, IScrollHandler
{
[SerializeField] protected bool m_EnableTextMeshPro = false;
protected Painter m_Painter;
protected int m_SiblingIndex;
protected float m_GraphWidth;
protected float m_GraphHeight;
protected float m_GraphX;
protected float m_GraphY;
protected Vector3 m_GraphPosition = Vector3.zero;
protected Vector2 m_GraphMinAnchor;
protected Vector2 m_GraphMaxAnchor;
protected Vector2 m_GraphPivot;
protected Vector2 m_GraphSizeDelta;
protected Vector2 m_GraphAnchoredPosition;
protected Rect m_GraphRect = new Rect(0, 0, 0, 0);
protected bool m_RefreshChart = false;
protected bool m_ForceOpenRaycastTarget;
protected bool m_IsControlledByLayout = false;
protected bool m_PainerDirty = false;
protected bool m_IsOnValidate = false;
protected Vector3 m_LastLocalPosition;
protected Action<PointerEventData, BaseGraph> m_OnPointerClick;
protected Action<PointerEventData, BaseGraph> m_OnPointerDown;
protected Action<PointerEventData, BaseGraph> m_OnPointerUp;
protected Action<PointerEventData, BaseGraph> m_OnPointerEnter;
protected Action<PointerEventData, BaseGraph> m_OnPointerExit;
protected Action<PointerEventData, BaseGraph> m_OnBeginDrag;
protected Action<PointerEventData, BaseGraph> m_OnDrag;
protected Action<PointerEventData, BaseGraph> m_OnEndDrag;
protected Action<PointerEventData, BaseGraph> m_OnScroll;
public virtual HideFlags chartHideFlags { get { return HideFlags.None; } }
private ScrollRect m_ScrollRect;
public Painter painter { get { return m_Painter; } }
protected virtual void InitComponent()
{
[SerializeField] protected bool m_EnableTextMeshPro = false;
InitPainter();
}
protected Painter m_Painter;
protected int m_SiblingIndex;
protected override void Awake()
{
CheckTextMeshPro();
m_SiblingIndex = 0;
m_LastLocalPosition = transform.localPosition;
UpdateSize();
InitComponent();
CheckIsInScrollRect();
}
protected float m_GraphWidth;
protected float m_GraphHeight;
protected float m_GraphX;
protected float m_GraphY;
protected Vector3 m_GraphPosition = Vector3.zero;
protected Vector2 m_GraphMinAnchor;
protected Vector2 m_GraphMaxAnchor;
protected Vector2 m_GraphPivot;
protected Vector2 m_GraphSizeDelta;
protected Vector2 m_GraphAnchoredPosition;
protected Rect m_GraphRect = new Rect(0, 0, 0, 0);
protected bool m_RefreshChart = false;
protected bool m_ForceOpenRaycastTarget;
protected bool m_IsControlledByLayout = false;
protected bool m_PainerDirty = false;
protected bool m_IsOnValidate = false;
protected Vector3 m_LastLocalPosition;
protected override void Start()
{
m_RefreshChart = true;
}
protected Action<PointerEventData, BaseGraph> m_OnPointerClick;
protected Action<PointerEventData, BaseGraph> m_OnPointerDown;
protected Action<PointerEventData, BaseGraph> m_OnPointerUp;
protected Action<PointerEventData, BaseGraph> m_OnPointerEnter;
protected Action<PointerEventData, BaseGraph> m_OnPointerExit;
protected Action<PointerEventData, BaseGraph> m_OnBeginDrag;
protected Action<PointerEventData, BaseGraph> m_OnDrag;
protected Action<PointerEventData, BaseGraph> m_OnEndDrag;
protected Action<PointerEventData, BaseGraph> m_OnScroll;
public virtual HideFlags chartHideFlags { get { return HideFlags.None; } }
private ScrollRect m_ScrollRect;
public Painter painter { get { return m_Painter; } }
protected virtual void InitComponent()
{
InitPainter();
}
protected override void Awake()
protected virtual void Update()
{
CheckSize();
if (m_IsOnValidate)
{
m_IsOnValidate = false;
CheckTextMeshPro();
m_SiblingIndex = 0;
m_LastLocalPosition = transform.localPosition;
UpdateSize();
InitComponent();
CheckIsInScrollRect();
RefreshGraph();
}
protected override void Start()
else
{
m_RefreshChart = true;
CheckComponent();
}
CheckPointerPos();
CheckRefreshChart();
CheckRefreshPainter();
}
protected virtual void Update()
{
CheckSize();
if (m_IsOnValidate)
{
m_IsOnValidate = false;
CheckTextMeshPro();
InitComponent();
RefreshGraph();
}
else
{
CheckComponent();
}
CheckPointerPos();
CheckRefreshChart();
CheckRefreshPainter();
}
protected virtual void SetAllComponentDirty()
{
protected virtual void SetAllComponentDirty()
{
#if UNITY_EDITOR
if (!Application.isPlaying)
{
m_IsOnValidate = true;
}
#endif
m_PainerDirty = true;
}
protected virtual void CheckComponent()
{
if (m_PainerDirty)
{
InitPainter();
m_PainerDirty = false;
}
}
private void CheckTextMeshPro()
{
#if dUI_TextMeshPro
var enableTextMeshPro = true;
#else
var enableTextMeshPro = false;
#endif
if (m_EnableTextMeshPro != enableTextMeshPro)
{
m_EnableTextMeshPro = enableTextMeshPro;
RebuildChartObject();
}
}
#if UNITY_EDITOR
protected override void Reset() { }
protected override void OnValidate()
if (!Application.isPlaying)
{
m_IsOnValidate = true;
}
#endif
m_PainerDirty = true;
}
protected override void OnDestroy()
protected virtual void CheckComponent()
{
if (m_PainerDirty)
{
for (int i = transform.childCount - 1; i >= 0; i--)
{
DestroyImmediate(transform.GetChild(i).gameObject);
}
}
protected override void OnPopulateMesh(VertexHelper vh)
{
vh.Clear();
}
protected virtual void InitPainter()
{
m_Painter = ChartHelper.AddPainterObject("painter_b", transform, m_GraphMinAnchor,
m_GraphMaxAnchor, m_GraphPivot, new Vector2(m_GraphWidth, m_GraphHeight), chartHideFlags, 1);
m_Painter.type = Painter.Type.Base;
m_Painter.onPopulateMesh = OnDrawPainterBase;
m_Painter.transform.SetSiblingIndex(0);
}
private void CheckSize()
{
var currWidth = rectTransform.rect.width;
var currHeight = rectTransform.rect.height;
if (m_GraphWidth == 0 && m_GraphHeight == 0 && (currWidth != 0 || currHeight != 0))
{
Awake();
}
if (m_GraphWidth != currWidth ||
m_GraphHeight != currHeight ||
m_GraphMinAnchor != rectTransform.anchorMin ||
m_GraphMaxAnchor != rectTransform.anchorMax ||
m_GraphAnchoredPosition != rectTransform.anchoredPosition)
{
UpdateSize();
}
if (!ChartHelper.IsValueEqualsVector3(m_LastLocalPosition, transform.localPosition))
{
m_LastLocalPosition = transform.localPosition;
OnLocalPositionChanged();
}
}
protected void UpdateSize()
{
m_GraphWidth = rectTransform.rect.width;
m_GraphHeight = rectTransform.rect.height;
m_GraphMaxAnchor = rectTransform.anchorMax;
m_GraphMinAnchor = rectTransform.anchorMin;
m_GraphSizeDelta = rectTransform.sizeDelta;
m_GraphAnchoredPosition = rectTransform.anchoredPosition;
rectTransform.pivot = LayerHelper.ResetChartPositionAndPivot(m_GraphMinAnchor, m_GraphMaxAnchor,
m_GraphWidth, m_GraphHeight, ref m_GraphX, ref m_GraphY);
m_GraphPivot = rectTransform.pivot;
m_GraphRect.x = m_GraphX;
m_GraphRect.y = m_GraphY;
m_GraphRect.width = m_GraphWidth;
m_GraphRect.height = m_GraphHeight;
m_GraphPosition.x = m_GraphX;
m_GraphPosition.y = m_GraphY;
OnSizeChanged();
}
private void CheckPointerPos()
{
if (!isPointerInChart) return;
if (canvas == null) return;
Vector2 local;
if (!ScreenPointToChartPoint(Input.mousePosition, out local))
{
pointerPos = Vector2.zero;
}
else
{
pointerPos = local;
}
}
protected virtual void CheckIsInScrollRect()
{
m_ScrollRect = GetComponentInParent<ScrollRect>();
}
protected virtual void CheckRefreshChart()
{
if (m_RefreshChart)
{
m_Painter.Refresh();
m_RefreshChart = false;
}
}
protected virtual void CheckRefreshPainter()
{
m_Painter.CheckRefresh();
}
internal virtual void RefreshPainter(Painter painter)
{
if (painter == null) return;
painter.Refresh();
}
protected virtual void OnSizeChanged()
{
m_RefreshChart = true;
}
protected virtual void OnLocalPositionChanged() { }
protected virtual void OnDrawPainterBase(VertexHelper vh, Painter painter)
{
DrawPainterBase(vh);
}
protected virtual void DrawPainterBase(VertexHelper vh) { }
public virtual void OnPointerClick(PointerEventData eventData)
{
if (m_OnPointerClick != null) m_OnPointerClick(eventData, this);
}
public virtual void OnPointerDown(PointerEventData eventData)
{
if (m_OnPointerDown != null) m_OnPointerDown(eventData, this);
}
public virtual void OnPointerUp(PointerEventData eventData)
{
if (m_OnPointerUp != null) m_OnPointerUp(eventData, this);
}
public virtual void OnPointerEnter(PointerEventData eventData)
{
isPointerInChart = true;
if (m_OnPointerEnter != null) m_OnPointerEnter(eventData, this);
}
public virtual void OnPointerExit(PointerEventData eventData)
{
isPointerInChart = false;
if (m_OnPointerExit != null) m_OnPointerExit(eventData, this);
}
public virtual void OnBeginDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnBeginDrag(eventData);
if (m_OnBeginDrag != null) m_OnBeginDrag(eventData, this);
}
public virtual void OnEndDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnEndDrag(eventData);
if (m_OnEndDrag != null) m_OnEndDrag(eventData, this);
}
public virtual void OnDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnDrag(eventData);
if (m_OnDrag != null) m_OnDrag(eventData, this);
}
public virtual void OnScroll(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnScroll(eventData);
if (m_OnScroll != null) m_OnScroll(eventData, this);
InitPainter();
m_PainerDirty = false;
}
}
private void CheckTextMeshPro()
{
#if dUI_TextMeshPro
var enableTextMeshPro = true;
#else
var enableTextMeshPro = false;
#endif
if (m_EnableTextMeshPro != enableTextMeshPro)
{
m_EnableTextMeshPro = enableTextMeshPro;
RebuildChartObject();
}
}
#if UNITY_EDITOR
protected override void Reset() { }
protected override void OnValidate()
{
m_IsOnValidate = true;
}
#endif
protected override void OnDestroy()
{
for (int i = transform.childCount - 1; i >= 0; i--)
{
DestroyImmediate(transform.GetChild(i).gameObject);
}
}
protected override void OnPopulateMesh(VertexHelper vh)
{
vh.Clear();
}
protected virtual void InitPainter()
{
m_Painter = ChartHelper.AddPainterObject("painter_b", transform, m_GraphMinAnchor,
m_GraphMaxAnchor, m_GraphPivot, new Vector2(m_GraphWidth, m_GraphHeight), chartHideFlags, 1);
m_Painter.type = Painter.Type.Base;
m_Painter.onPopulateMesh = OnDrawPainterBase;
m_Painter.transform.SetSiblingIndex(0);
}
private void CheckSize()
{
var currWidth = rectTransform.rect.width;
var currHeight = rectTransform.rect.height;
if (m_GraphWidth == 0 && m_GraphHeight == 0 && (currWidth != 0 || currHeight != 0))
{
Awake();
}
if (m_GraphWidth != currWidth ||
m_GraphHeight != currHeight ||
m_GraphMinAnchor != rectTransform.anchorMin ||
m_GraphMaxAnchor != rectTransform.anchorMax ||
m_GraphAnchoredPosition != rectTransform.anchoredPosition)
{
UpdateSize();
}
if (!ChartHelper.IsValueEqualsVector3(m_LastLocalPosition, transform.localPosition))
{
m_LastLocalPosition = transform.localPosition;
OnLocalPositionChanged();
}
}
protected void UpdateSize()
{
m_GraphWidth = rectTransform.rect.width;
m_GraphHeight = rectTransform.rect.height;
m_GraphMaxAnchor = rectTransform.anchorMax;
m_GraphMinAnchor = rectTransform.anchorMin;
m_GraphSizeDelta = rectTransform.sizeDelta;
m_GraphAnchoredPosition = rectTransform.anchoredPosition;
rectTransform.pivot = LayerHelper.ResetChartPositionAndPivot(m_GraphMinAnchor, m_GraphMaxAnchor,
m_GraphWidth, m_GraphHeight, ref m_GraphX, ref m_GraphY);
m_GraphPivot = rectTransform.pivot;
m_GraphRect.x = m_GraphX;
m_GraphRect.y = m_GraphY;
m_GraphRect.width = m_GraphWidth;
m_GraphRect.height = m_GraphHeight;
m_GraphPosition.x = m_GraphX;
m_GraphPosition.y = m_GraphY;
OnSizeChanged();
}
private void CheckPointerPos()
{
if (!isPointerInChart) return;
if (canvas == null) return;
Vector2 mousePos = Input.mousePosition;
Vector2 local;
if (!ScreenPointToChartPoint(mousePos, out local))
{
pointerPos = Vector2.zero;
}
else
{
pointerPos = local;
}
}
protected virtual void CheckIsInScrollRect()
{
m_ScrollRect = GetComponentInParent<ScrollRect>();
}
protected virtual void CheckRefreshChart()
{
if (m_RefreshChart)
{
m_Painter.Refresh();
m_RefreshChart = false;
}
}
protected virtual void CheckRefreshPainter()
{
m_Painter.CheckRefresh();
}
internal virtual void RefreshPainter(Painter painter)
{
if (painter == null) return;
painter.Refresh();
}
protected virtual void OnSizeChanged()
{
m_RefreshChart = true;
}
protected virtual void OnLocalPositionChanged() { }
protected virtual void OnDrawPainterBase(VertexHelper vh, Painter painter)
{
DrawPainterBase(vh);
}
protected virtual void DrawPainterBase(VertexHelper vh) { }
public virtual void OnPointerClick(PointerEventData eventData)
{
if (m_OnPointerClick != null) m_OnPointerClick(eventData, this);
}
public virtual void OnPointerDown(PointerEventData eventData)
{
if (m_OnPointerDown != null) m_OnPointerDown(eventData, this);
}
public virtual void OnPointerUp(PointerEventData eventData)
{
if (m_OnPointerUp != null) m_OnPointerUp(eventData, this);
}
public virtual void OnPointerEnter(PointerEventData eventData)
{
isPointerInChart = true;
if (m_OnPointerEnter != null) m_OnPointerEnter(eventData, this);
}
public virtual void OnPointerExit(PointerEventData eventData)
{
isPointerInChart = false;
if (m_OnPointerExit != null) m_OnPointerExit(eventData, this);
}
public virtual void OnBeginDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnBeginDrag(eventData);
if (m_OnBeginDrag != null) m_OnBeginDrag(eventData, this);
}
public virtual void OnEndDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnEndDrag(eventData);
if (m_OnEndDrag != null) m_OnEndDrag(eventData, this);
}
public virtual void OnDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnDrag(eventData);
if (m_OnDrag != null) m_OnDrag(eventData, this);
}
public virtual void OnScroll(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnScroll(eventData);
if (m_OnScroll != null) m_OnScroll(eventData, this);
}
}
}

View File

@@ -0,0 +1,111 @@
#if INPUT_SYSTEM_ENABLED
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.LowLevel;
namespace XCharts.Runtime
{
public class InputHelper
{
public static Vector2 mousePosition
{
get
{
var value = Vector2.zero;
if (null != Mouse.current)
{
value = Mouse.current.position.ReadValue();
}
else if (null != Touchscreen.current && Touchscreen.current.touches.Count > 0)
{
value = Touchscreen.current.touches[0].position.ReadValue();
}
return value;
}
}
public static int touchCount
{
get
{
var value = 0;
if (null != Touchscreen.current)
{
value = Touchscreen.current.touches.Count;
}
return value;
}
}
public static Touch GetTouch(int v)
{
UnityEngine.TouchPhase PhaseConvert(TouchState state)
{
UnityEngine.TouchPhase temp = UnityEngine.TouchPhase.Began;
switch (state.phase)
{
case UnityEngine.InputSystem.TouchPhase.Began:
temp = UnityEngine.TouchPhase.Began;
break;
case UnityEngine.InputSystem.TouchPhase.Moved:
temp = UnityEngine.TouchPhase.Moved;
break;
case UnityEngine.InputSystem.TouchPhase.Canceled:
temp = UnityEngine.TouchPhase.Canceled;
break;
case UnityEngine.InputSystem.TouchPhase.Stationary:
temp = UnityEngine.TouchPhase.Stationary;
break;
default:
case UnityEngine.InputSystem.TouchPhase.Ended:
case UnityEngine.InputSystem.TouchPhase.None:
temp = UnityEngine.TouchPhase.Ended;
break;
}
return temp;
}
var touch = Touchscreen.current.touches[v];
var value = touch.ReadValue();
//copy touchcontrol's touchstate data into touch
return new Touch
{
deltaPosition = value.delta,
fingerId = value.touchId,
position = value.position,
phase = PhaseConvert(value),
pressure = value.pressure,
radius = value.radius.magnitude,
radiusVariance = value.radius.sqrMagnitude,
type = value.isPrimaryTouch ? TouchType.Direct : TouchType.Indirect,
tapCount = value.tapCount,
deltaTime = Time.realtimeSinceStartup - (float)value.startTime,
rawPosition = value.startPosition,
};
}
public static bool GetKeyDown(KeyCode keyCode)
{
var value = false;
if (null != Keyboard.current)
{
var key = Keyboard.current.spaceKey;
switch (keyCode)
{
case KeyCode.Space:
key = Keyboard.current.spaceKey;
break;
case KeyCode.L:
key = Keyboard.current.lKey;
break;
default:
Debug.LogError($"{nameof(InputHelper)}: not support {keyCode} yet , please add it yourself if needed");
break;
}
value = key.wasPressedThisFrame;
}
return value;
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5069defa9fe8c7a43843e1189e2d606c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -2,8 +2,9 @@ using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
using System.Linq;
#if UNITY_EDITOR
using UnityEditor;
using ADB = UnityEditor.AssetDatabase;
#endif
namespace XCharts.Runtime
@@ -127,6 +128,7 @@ namespace XCharts.Runtime
}
#if UNITY_EDITOR
public static string GetPackageFullPath()
{
string packagePath = Path.GetFullPath("Packages/com.monitor1394.xcharts");
@@ -134,38 +136,13 @@ namespace XCharts.Runtime
{
return packagePath;
}
packagePath = Path.GetFullPath("Assets/..");
if (Directory.Exists(packagePath))
{
if (File.Exists(packagePath + "/Assets/Packages/XCharts/package.json"))
{
return packagePath + "/Assets/Packages/XCharts";
}
if (File.Exists(packagePath + "/Assets/XCharts/package.json"))
{
return packagePath + "/Assets/XCharts";
}
string[] matchingPaths = Directory.GetDirectories(packagePath, "XCharts", SearchOption.AllDirectories);
string path = ValidateLocation(matchingPaths, packagePath);
if (path != null) return Path.Combine(packagePath, path);
}
return null;
}
private static string ValidateLocation(string[] paths, string projectPath)
{
for (int i = 0; i < paths.Length; i++)
{
if (File.Exists(paths[i] + "/package.json"))
{
string folderPath = paths[i].Replace(projectPath, "");
folderPath = folderPath.TrimStart('\\', '/');
return folderPath;
}
}
return null;
packagePath = ADB.FindAssets("t:Script")
.Where(v => Path.GetFileNameWithoutExtension(ADB.GUIDToAssetPath(v)) == "XChartsMgr")
.Select(id => ADB.GUIDToAssetPath(id))
.FirstOrDefault();
packagePath = Path.GetDirectoryName(packagePath);
packagePath = packagePath.Substring(0, packagePath.LastIndexOf("Runtime"));
return packagePath;
}
[UnityEditor.Callbacks.DidReloadScripts]
@@ -185,133 +162,6 @@ namespace XCharts.Runtime
}
}
}
public static void EnableTextMeshPro()
{
DefineSymbolsUtil.AddGlobalDefine("dUI_TextMeshPro");
RemoveAllChartObject();
}
public static void DisableTextMeshPro()
{
DefineSymbolsUtil.RemoveGlobalDefine("dUI_TextMeshPro");
RemoveAllChartObject();
}
public static bool IsExistTMPAssembly()
{
#if UNITY_2018_1_OR_NEWER
foreach (var assembly in UnityEditor.Compilation.CompilationPipeline.GetAssemblies(UnityEditor.Compilation.AssembliesType.Player))
{
if (assembly.name.Equals("Unity.TextMeshPro")) return true;
}
#elif UNITY_2017_3_OR_NEWER
foreach (var assembly in UnityEditor.Compilation.CompilationPipeline.GetAssemblies())
{
if (assembly.name.Equals("Unity.TextMeshPro")) return true;
}
#endif
return false;
}
public static bool ModifyTMPRefence(bool removeTMP = false)
{
var packagePath = GetPackageFullPath();
if (!ModifyTMPRefence(packagePath + "/Runtime/XCharts.Runtime.asmdef", removeTMP)) return false;
if (!ModifyTMPRefence(packagePath + "/Editor/XCharts.Editor.asmdef", removeTMP)) return false;
return true;
}
private static bool ModifyTMPRefence(string asmdefPath, bool removeTMP = false)
{
if (!File.Exists(asmdefPath))
{
Debug.LogError("AddTMPRefence ERROR: can't find: " + asmdefPath);
return false;
}
try
{
var dest = new List<string>();
var refs = new List<string>();
var lines = File.ReadAllLines(asmdefPath);
var referencesStart = false;
var addedTMP = false;
var removedTMP = false;
var tmpName = "\"Unity.TextMeshPro\"";
var refCount = 0;
foreach (var line in lines)
{
if (string.IsNullOrEmpty(line)) continue;
if (line.Contains("\"references\": ["))
{
dest.Add(line);
referencesStart = true;
}
else if (referencesStart)
{
if (line.Contains("],"))
{
referencesStart = false;
if (refCount > 0)
{
var old = dest[dest.Count - 1];
if (old.EndsWith(","))
dest[dest.Count - 1] = old.Substring(0, old.Length - 1);
}
if (!removeTMP && !refs.Contains(tmpName))
{
if (refs.Count > 0)
dest[dest.Count - 1] = dest[dest.Count - 1] + ",";
dest.Add(" " + tmpName);
dest.Add(line);
addedTMP = true;
}
else
{
dest.Add(line);
}
}
else
{
if (removeTMP)
{
if (!line.Contains(tmpName))
{
dest.Add(line);
refCount++;
}
else
{
removedTMP = true;
}
}
else
{
dest.Add(line);
refs.Add(line.Trim());
}
}
}
else
{
dest.Add(line);
}
}
if (addedTMP || removedTMP)
{
File.WriteAllText(asmdefPath, string.Join("\n", dest.ToArray()));
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
}
return true;
}
catch (System.Exception e)
{
Debug.LogError("AddTMPRefence ERROR:" + e.Message);
return false;
}
}
#endif
}
}

View File

@@ -1,13 +1,13 @@
{
"name": "XCharts.Runtime",
"references": [
],
"optionalUnityReferences": [],
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}