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https://github.com/XCharts-Team/XCharts.git
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适配Unity2019版本
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@@ -102,7 +102,7 @@ public class ChartEditorHelper
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float defaultWidth = drawRect.width;
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float defaultWidth = drawRect.width;
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float defaultX = drawRect.x;
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float defaultX = drawRect.x;
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drawRect.width = EditorGUIUtility.labelWidth;
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drawRect.width = EditorGUIUtility.labelWidth - EditorGUI.indentLevel * 15;
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var displayName = string.IsNullOrEmpty(moduleName) ? prop.displayName : moduleName;
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var displayName = string.IsNullOrEmpty(moduleName) ? prop.displayName : moduleName;
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toggle = EditorGUI.Foldout(drawRect, toggle, displayName, bold ? foldoutStyle : EditorStyles.foldout);
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toggle = EditorGUI.Foldout(drawRect, toggle, displayName, bold ? foldoutStyle : EditorStyles.foldout);
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if (moduleToggle[key] != toggle)
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if (moduleToggle[key] != toggle)
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@@ -90,13 +90,15 @@ namespace XCharts
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public static void DestroyAllChildren(Transform parent)
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public static void DestroyAllChildren(Transform parent)
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{
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{
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#if UNITY_2019_1_OR_NEWER
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#else
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if (parent == null) return;
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if (parent == null) return;
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#if UNITY_EDITOR && UNITY_2018_3_OR_NEWER
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#if UNITY_EDITOR && UNITY_2018_3_OR_NEWER
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if (PrefabUtility.IsPartOfAnyPrefab(parent.gameObject))
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if (PrefabUtility.IsPartOfAnyPrefab(parent.gameObject))
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{
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{
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return;
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return;
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}
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}
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#endif
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#endif
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while (parent.childCount > 0)
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while (parent.childCount > 0)
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{
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{
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var go = parent.GetChild(0);
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var go = parent.GetChild(0);
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@@ -105,6 +107,7 @@ namespace XCharts
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GameObject.DestroyImmediate(go.gameObject);
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GameObject.DestroyImmediate(go.gameObject);
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}
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}
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}
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}
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#endif
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}
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}
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public static string GetFullName(Transform transform)
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public static string GetFullName(Transform transform)
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