diff --git a/Assets/XCharts/Editor/XChartEditor.cs b/Assets/XCharts/Editor/XChartEditor.cs index 9e0bdf2e..66fcec7b 100644 --- a/Assets/XCharts/Editor/XChartEditor.cs +++ b/Assets/XCharts/Editor/XChartEditor.cs @@ -142,7 +142,12 @@ namespace XCharts AddChart("LiquidChart"); } - + [MenuItem("XCharts/CandlestickChart", priority = 54)] + [MenuItem("GameObject/XCharts/CandlestickChart", priority = 54)] + public static void CandlestickChart() + { + AddChart("CandlestickChart"); + } [MenuItem("XCharts/Themes Reload")] public static void ReloadTheme() diff --git a/Assets/XCharts/Runtime/CandlestickChart.cs b/Assets/XCharts/Runtime/CandlestickChart.cs index 975762d5..31fbdc5a 100644 --- a/Assets/XCharts/Runtime/CandlestickChart.cs +++ b/Assets/XCharts/Runtime/CandlestickChart.cs @@ -10,7 +10,7 @@ using UnityEngine; namespace XCharts { - [AddComponentMenu("XCharts/CandlestickChart", 21)] + [AddComponentMenu("XCharts/CandlestickChart", 23)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent]