增加SerieData的自定义图标相关配置支持

This commit is contained in:
monitor1394
2019-09-24 18:47:43 +08:00
parent 32b7dd7516
commit e3ab20bcd2
6 changed files with 218 additions and 10 deletions

View File

@@ -295,6 +295,9 @@ namespace XCharts
serieData.InitLabel(labelObj, isAutoSize, serie.label.paddingLeftRight, serie.label.paddingTopBottom);
serieData.SetLabelActive(false);
serieData.SetLabelText(serieData.name);
var iconObj = ChartHelper.AddIcon("Icon", labelObj.transform, serieData.iconWidth, serieData.iconHeight);
serieData.SetIconObj(iconObj);
count++;
}
}

View File

@@ -1178,6 +1178,7 @@ namespace XCharts
serieData.SetLabelActive(true);
if (serieData.SetLabelText(content)) RefreshChart();
serieData.SetLabelPosition(serieData.labelPosition);
serieData.UpdateIcon();
}
else
{

View File

@@ -14,6 +14,13 @@ namespace XCharts
{
[SerializeField] private string m_Name;
[SerializeField] private bool m_Selected;
[SerializeField] private bool m_ShowIcon;
[SerializeField] private Sprite m_IconImage;
[SerializeField] private Color m_IconColor = Color.white;
[SerializeField] private float m_IconWidth = 40;
[SerializeField] private float m_IconHeight = 40;
[SerializeField] private Vector2 m_IconOffset;
[SerializeField] private List<float> m_Data = new List<float>();
private bool m_Show = true;
@@ -32,6 +39,33 @@ namespace XCharts
/// 该数据项是否被选中。
/// </summary>
public bool selected { get { return m_Selected; } set { m_Selected = value; } }
/// <summary>
/// Whether the data icon is show.
/// 是否显示图标。
/// </summary>
public bool showIcon { get { return m_ShowIcon; } set { m_ShowIcon = value; } }
/// <summary>
/// The image of icon.
/// 图标的图片。
/// </summary>
public Sprite iconImage { get { return m_IconImage; } set { m_IconImage = value; } }
/// <summary>
/// 图标颜色。
/// </summary>
public Color iconColor { get { return m_IconColor; } set { m_IconColor = value; } }
/// <summary>
/// 图标宽。
/// </summary>
public float iconWidth { get { return m_IconWidth; } set { m_IconWidth = value; } }
/// <summary>
/// 图标高。
/// </summary>
public float iconHeight { get { return m_IconHeight; } set { m_IconHeight = value; } }
/// <summary>
/// 图标偏移。
/// </summary>
public Vector2 iconOffset { get { return m_IconOffset; } set { m_IconOffset = value; } }
/// <summary>
/// An arbitrary dimension data list of data item.
/// 可指定任意维数的数值列表。
@@ -53,6 +87,9 @@ namespace XCharts
/// </summary>
public Text labelText { get; private set; }
public RectTransform labelRect { get; private set; }
/// <summary>
/// 标志位置。
/// </summary>
public Vector3 labelPosition { get; set; }
/// <summary>
/// 是否可以显示Label
@@ -68,6 +105,8 @@ namespace XCharts
/// 最小值。
/// </summary>
public float min { get { return m_Data.Min(); } }
public Image icon { get; private set; }
public RectTransform iconRect { get; private set; }
public float GetData(int index)
{
@@ -130,5 +169,28 @@ namespace XCharts
m_Label.transform.localPosition = position;
}
}
public void SetIconObj(GameObject iconObj)
{
icon = iconObj.GetComponent<Image>();
iconRect = iconObj.GetComponent<RectTransform>();
UpdateIcon();
}
public void UpdateIcon()
{
if (m_ShowIcon)
{
icon.gameObject.SetActive(true);
icon.sprite = m_IconImage;
icon.color = m_IconColor;
iconRect.sizeDelta = new Vector2(m_IconWidth, m_IconHeight);
icon.transform.localPosition = m_IconOffset;
}
else
{
icon.gameObject.SetActive(false);
}
}
}
}