mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-26 19:00:24 +00:00
增加GaugeChart仪表盘
This commit is contained in:
@@ -66,10 +66,10 @@ namespace XCharts
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chart.RemoveData();
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serie = chart.AddSerie(SerieType.Pie, "访问来源");
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serie.pieRadius[0] = 0;
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serie.pieRadius[1] = 110;
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serie.pieCenter[0] = 0.5f;
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serie.pieCenter[1] = 0.4f;
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serie.radius[0] = 0;
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serie.radius[1] = 110;
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serie.center[0] = 0.5f;
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serie.center[1] = 0.4f;
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chart.AddData(0, 335, "直接访问");
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chart.AddData(0, 310, "邮件营销");
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chart.AddData(0, 243, "联盟广告");
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@@ -105,10 +105,10 @@ namespace XCharts
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IEnumerator Doughnut()
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{
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chart.title.subText = "圆环图";
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serie.pieRadius[0] = 2f;
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while (serie.pieRadius[0] < serie.pieRadius[1] * 0.7f)
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serie.radius[0] = 2f;
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while (serie.radius[0] < serie.radius[1] * 0.7f)
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{
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serie.pieRadius[0] += m_RadiusSpeed * Time.deltaTime;
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serie.radius[0] += m_RadiusSpeed * Time.deltaTime;
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chart.RefreshChart();
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yield return null;
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}
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@@ -134,14 +134,14 @@ namespace XCharts
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chart.AddData(1, 335, "直达");
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chart.AddData(1, 679, "营销广告");
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chart.AddData(1, 1548, "搜索引擎");
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serie1.pieRadius[0] = 0;
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serie1.pieRadius[1] = 2f;
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serie1.pieCenter[0] = 0.5f;
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serie1.pieCenter[1] = 0.4f;
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serie1.radius[0] = 0;
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serie1.radius[1] = 2f;
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serie1.center[0] = 0.5f;
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serie1.center[1] = 0.4f;
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chart.RefreshChart();
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while (serie1.pieRadius[1] < serie.pieRadius[0] * 0.75f)
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while (serie1.radius[1] < serie.radius[0] * 0.75f)
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{
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serie1.pieRadius[1] += m_RadiusSpeed * Time.deltaTime;
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serie1.radius[1] += m_RadiusSpeed * Time.deltaTime;
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chart.RefreshChart();
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yield return null;
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}
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@@ -163,7 +163,7 @@ namespace XCharts
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chart.legend.show = false;
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serie1.ClearData();
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serie.ClearData();
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serie1.pieRadius = serie.pieRadius = new float[2] { 0, 80 };
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serie1.radius = serie.radius = new float[2] { 0, 80 };
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serie1.label.position = SerieLabel.Position.Outside;
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serie1.label.lineType = SerieLabel.LineType.Curves;
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serie1.label.color = Color.clear;
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@@ -179,24 +179,24 @@ namespace XCharts
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chart.AddData(i, 40, "rose8");
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}
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while (serie.pieCenter[0] > 0.25f || serie1.pieCenter[0] < 0.7f)
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while (serie.center[0] > 0.25f || serie1.center[0] < 0.7f)
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{
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if (serie.pieCenter[0] > 0.25f) serie.pieCenter[0] -= m_CenterSpeed * Time.deltaTime;
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if (serie1.pieCenter[0] < 0.7f) serie1.pieCenter[0] += m_CenterSpeed * Time.deltaTime;
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if (serie.center[0] > 0.25f) serie.center[0] -= m_CenterSpeed * Time.deltaTime;
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if (serie1.center[0] < 0.7f) serie1.center[0] += m_CenterSpeed * Time.deltaTime;
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chart.RefreshChart();
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yield return null;
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}
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yield return new WaitForSeconds(1);
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while (serie.pieRadius[0] > 3f)
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while (serie.radius[0] > 3f)
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{
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serie.pieRadius[0] -= m_RadiusSpeed * Time.deltaTime;
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serie1.pieRadius[0] -= m_RadiusSpeed * Time.deltaTime;
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serie.radius[0] -= m_RadiusSpeed * Time.deltaTime;
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serie1.radius[0] -= m_RadiusSpeed * Time.deltaTime;
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chart.RefreshChart();
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yield return null;
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}
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serie.pieRadius[0] = 0;
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serie1.pieRadius[0] = 0;
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serie.radius[0] = 0;
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serie1.radius[0] = 0;
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serie.pieRoseType = RoseType.Area;
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serie1.pieRoseType = RoseType.Radius;
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chart.RefreshChart();
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70
Demo/Runtime/Demo70_Gauge.cs
Normal file
70
Demo/Runtime/Demo70_Gauge.cs
Normal file
@@ -0,0 +1,70 @@
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using System.Runtime.InteropServices;
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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using UnityEngine;
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namespace XCharts
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{
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[DisallowMultipleComponent]
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[ExecuteInEditMode]
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public class Demo70_Gauge : MonoBehaviour
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{
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private GaugeChart chart;
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private float updateTime;
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void Awake()
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{
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chart = gameObject.GetComponent<GaugeChart>();
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if (chart == null)
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{
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chart = gameObject.AddComponent<GaugeChart>();
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}
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chart.title.text = "GaugeChart";
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chart.RemoveData();
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var serie = chart.AddSerie(SerieType.Gauge, "速度");
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serie.min = 0;
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serie.max = 220;
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serie.startAngle = -125;
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serie.endAngle = 125;
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serie.center[0] = 0.5f;
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serie.center[1] = 0.5f;
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serie.radius[0] = 80;
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serie.splitNumber = 5;
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serie.animation.updateAnimation = true;
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serie.arcShaped = true;
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serie.titleStyle.show = true;
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serie.titleStyle.textStyle.offset = new Vector2(0, 20);
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serie.label.show = true;
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serie.label.offset = new Vector3(0, -20);
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serie.gaugeAxis.show = true;
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serie.gaugeAxis.axisLine.width = 15;
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serie.gaugePointer.show = true;
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serie.gaugePointer.width = 15;
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var value = UnityEngine.Random.Range(serie.min, serie.max);
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chart.AddData(0, value, "km/h");
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}
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void Update()
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{
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updateTime += Time.deltaTime;
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if (updateTime > 2)
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{
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updateTime = 0;
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var value = UnityEngine.Random.Range(0, 220);
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chart.UpdateData(0, 0, value);
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}
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}
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}
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}
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11
Demo/Runtime/Demo70_Gauge.cs.meta
Normal file
11
Demo/Runtime/Demo70_Gauge.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 250f744fcb07d4401994d964c4369d9d
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -14,27 +14,24 @@ namespace XCharts
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[ExecuteInEditMode]
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public class Demo_Test : MonoBehaviour
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{
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LineChart chart;
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private float updateTime = 0;
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CoordinateChart chart;
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void Awake()
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{
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chart = gameObject.GetComponent<LineChart>();
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chart = gameObject.GetComponent<CoordinateChart>();
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if (chart == null)
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{
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chart = gameObject.AddComponent<LineChart>();
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chart = gameObject.AddComponent<CoordinateChart>();
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}
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var buttom = transform.parent.gameObject.GetComponentInChildren<Button>();
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buttom.onClick.AddListener(AddData);
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}
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void AddData()
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void Update()
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{
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chart.series.list[0].ClearData();
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chart.series.list[1].ClearData();
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for (int i = 0; i < 5; i++)
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updateTime += Time.deltaTime;
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if (updateTime > 2)
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{
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chart.AddData(0, Random.Range(20, 100));
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chart.AddData(1, Random.Range(1, 10));
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updateTime = 0;
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chart.UpdateData(0, Random.Range(0, 5), Random.Range(10, 90));
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}
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}
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}
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