mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-25 18:30:14 +00:00
增加GaugeChart仪表盘
This commit is contained in:
432
Runtime/GaugeChart.cs
Normal file
432
Runtime/GaugeChart.cs
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@@ -0,0 +1,432 @@
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using System;
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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{
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[AddComponentMenu("XCharts/GaugeChart", 19)]
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[ExecuteInEditMode]
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[RequireComponent(typeof(RectTransform))]
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[DisallowMultipleComponent]
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public class GaugeChart : BaseChart
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{
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private static readonly string s_AxisLabelObjectName = "axis_label";
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private bool m_UpdateTitleText = false;
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private bool m_UpdateLabelText = false;
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protected override void Awake()
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{
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base.Awake();
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InitAxisLabel();
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}
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protected override void Start()
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{
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base.Start();
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foreach (var serie in m_Series.list)
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{
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UpdateTitle(serie);
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UpdateLabel(serie);
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}
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UpdateTitleAndLabelText();
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}
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protected override void Update()
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{
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base.Update();
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if (m_UpdateLabelText || m_UpdateTitleText)
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{
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m_UpdateTitleText = false;
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m_UpdateLabelText = false;
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UpdateTitleAndLabelText();
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}
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}
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#if UNITY_EDITOR
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protected override void Reset()
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{
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base.Reset();
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RemoveData();
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m_Title.text = "GuageChart";
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var serie = AddSerie(SerieType.Gauge, "serie1");
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serie.min = 0;
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serie.max = 100;
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serie.startAngle = -125;
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serie.endAngle = 125;
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serie.center[0] = 0.5f;
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serie.center[1] = 0.5f;
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serie.radius[0] = 80;
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serie.splitNumber = 5;
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serie.animation.updateAnimation = true;
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serie.titleStyle.show = true;
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serie.titleStyle.textStyle.offset = new Vector2(0, 20);
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serie.label.show = true;
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serie.label.offset = new Vector3(0, -30);
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serie.itemStyle.show = true;
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serie.gaugeAxis.axisLabel.show = true;
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serie.gaugeAxis.axisLabel.margin = 18;
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AddData(0, UnityEngine.Random.Range(10, 90), "title");
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InitAxisLabel();
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}
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#endif
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private void InitAxisLabel()
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{
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Debug.LogError("InitAxisLabel");
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var labelObject = ChartHelper.AddObject(s_AxisLabelObjectName, transform, Vector2.zero,
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Vector2.zero, Vector2.zero, new Vector2(chartWidth, chartHeight));
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SerieLabelPool.ReleaseAll(labelObject.transform);
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for (int i = 0; i < m_Series.Count; i++)
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{
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var serie = m_Series.list[i];
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var serieLabel = serie.gaugeAxis.axisLabel;
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serie.gaugeAxis.ClearLabelObject();
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var count = serie.splitNumber > 36 ? 36 : (serie.splitNumber + 1);
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var startAngle = serie.startAngle;
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Debug.LogError("InitAxisLabel:"+serie.name+","+count);
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for (int j = 0; j < count; j++)
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{
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var textName = ChartCached.GetSerieLabelName(s_SerieLabelObjectName, i, j);
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var color = Color.grey;
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var labelObj = SerieLabelPool.Get(textName, labelObject.transform, serieLabel, m_ThemeInfo.font, color, 100, 100);
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var iconImage = labelObj.transform.Find("Icon").GetComponent<Image>();
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var isAutoSize = serieLabel.backgroundWidth == 0 || serieLabel.backgroundHeight == 0;
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var item = new LabelObject();
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item.SetLabel(labelObj, isAutoSize, serieLabel.paddingLeftRight, serieLabel.paddingTopBottom);
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item.SetIcon(iconImage);
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item.SetIconActive(false);
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serie.gaugeAxis.AddLabelObject(item);
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}
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UpdateAxisLabel(serie);
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}
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}
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protected override void DrawChart(VertexHelper vh)
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{
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base.DrawChart(vh);
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DrawData(vh);
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}
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protected override void OnThemeChanged()
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{
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base.OnThemeChanged();
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}
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private void DrawData(VertexHelper vh)
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{
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for (int i = 0; i < m_Series.Count; i++)
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{
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var serie = m_Series.list[i];
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if (serie.type != SerieType.Gauge) continue;
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DrawGauge(vh, serie);
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}
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}
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private void DrawGauge(VertexHelper vh, Serie serie)
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{
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serie.UpdateCenter(chartWidth, chartHeight);
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var destAngle = GetCurrAngle(serie, true);
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serie.animation.InitProgress(0, serie.startAngle, destAngle);
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var currAngle = serie.animation.IsFinish() ? GetCurrAngle(serie, false) : serie.animation.GetCurrDetail();
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DrawProgressBar(vh, serie, currAngle);
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DrawStageColor(vh, serie);
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DrawSplitLine(vh, serie);
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DrawAxisTick(vh, serie);
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DrawPointer(vh, serie, currAngle);
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UpdateTitle(serie);
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// UpdateAxisLabel(serie);
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UpdateLabel(serie);
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CheckAnimation(serie);
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if (!serie.animation.IsFinish())
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{
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float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1;
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float speed = (destAngle - serie.startAngle) / duration;
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serie.animation.CheckProgress(Time.deltaTime * speed);
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RefreshChart();
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}
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else if (NeedRefresh(serie))
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{
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RefreshChart();
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}
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}
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private void DrawProgressBar(VertexHelper vh, Serie serie, float currAngle)
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{
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if (serie.gaugeType != GaugeType.ProgressBar) return;
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if (!serie.gaugeAxis.show || !serie.gaugeAxis.axisLine.show) return;
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var color = serie.gaugeAxis.GetAxisLineColor(m_ThemeInfo, serie.index);
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var backgroundColor = serie.gaugeAxis.GetAxisLineBackgroundColor(m_ThemeInfo, serie.index);
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var outsideRadius = serie.runtimeInsideRadius + serie.gaugeAxis.axisLine.width;
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ChartDrawer.DrawDoughnut(vh, serie.runtimeCenterPos, serie.runtimeInsideRadius, outsideRadius,
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backgroundColor, m_ThemeInfo.backgroundColor, m_Settings.cicleSmoothness, serie.startAngle, serie.endAngle);
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if (serie.arcShaped)
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{
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DrawArcShape(vh, serie, serie.startAngle, backgroundColor, true);
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DrawArcShape(vh, serie, serie.endAngle, backgroundColor);
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}
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ChartDrawer.DrawDoughnut(vh, serie.runtimeCenterPos, serie.runtimeInsideRadius, outsideRadius,
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color, m_ThemeInfo.backgroundColor, m_Settings.cicleSmoothness, serie.startAngle, currAngle);
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if (serie.arcShaped && currAngle != serie.startAngle)
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{
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DrawArcShape(vh, serie, currAngle, color);
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DrawArcShape(vh, serie, serie.startAngle, color, true);
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}
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}
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private void DrawStageColor(VertexHelper vh, Serie serie)
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{
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if (serie.gaugeType != GaugeType.Pointer) return;
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if (!serie.gaugeAxis.show || !serie.gaugeAxis.axisLine.show) return;
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var totalAngle = serie.endAngle - serie.startAngle;
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var tempStartAngle = serie.startAngle;
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var tempEndAngle = serie.startAngle;
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var outsideRadius = serie.runtimeInsideRadius + serie.gaugeAxis.axisLine.width;
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serie.gaugeAxis.runtimeStageAngle.Clear();
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for (int i = 0; i < serie.gaugeAxis.axisLine.stageColor.Count; i++)
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{
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var stageColor = serie.gaugeAxis.axisLine.stageColor[i];
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tempEndAngle = serie.startAngle + totalAngle * stageColor.percent;
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serie.gaugeAxis.runtimeStageAngle.Add(tempEndAngle);
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ChartDrawer.DrawDoughnut(vh, serie.runtimeCenterPos, serie.runtimeInsideRadius, outsideRadius,
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stageColor.color, m_ThemeInfo.backgroundColor, m_Settings.cicleSmoothness, tempStartAngle, tempEndAngle);
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tempStartAngle = tempEndAngle;
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}
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}
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private void DrawPointer(VertexHelper vh, Serie serie, float currAngle)
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{
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if (!serie.gaugePointer.show) return;
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var pointerColor = serie.gaugeAxis.GetPointerColor(m_ThemeInfo, serie.index, currAngle, serie.itemStyle);
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var len = serie.gaugePointer.length < 1 && serie.gaugePointer.length > -1 ?
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serie.runtimeInsideRadius * serie.gaugePointer.length :
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serie.gaugePointer.length;
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var p1 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle, len);
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var p2 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle + 180, serie.gaugePointer.width);
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var p3 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle - 90, serie.gaugePointer.width / 2);
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var p4 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle + 90, serie.gaugePointer.width / 2);
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ChartDrawer.DrawPolygon(vh, p1, p3, p2, p4, pointerColor);
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}
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private void DrawSplitLine(VertexHelper vh, Serie serie)
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{
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if (serie.gaugeType != GaugeType.Pointer) return;
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if (!serie.gaugeAxis.show || !serie.gaugeAxis.splitLine.show) return;
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if (serie.splitNumber <= 0) return;
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var splitLine = serie.gaugeAxis.splitLine;
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var totalAngle = serie.endAngle - serie.startAngle;
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var diffAngle = totalAngle / serie.splitNumber;
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var outsideRadius = serie.runtimeInsideRadius + serie.gaugeAxis.axisLine.width;
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var insideRadius = outsideRadius - splitLine.length;
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var lineWidth = splitLine.lineStyle.width;
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for (int i = 0; i < serie.splitNumber + 1; i++)
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{
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var angle = serie.startAngle + i * diffAngle;
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var lineColor = serie.gaugeAxis.GetSplitLineColor(m_ThemeInfo, serie.index, angle);
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var p1 = ChartHelper.GetPosition(serie.runtimeCenterPos, angle, insideRadius);
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var p2 = ChartHelper.GetPosition(serie.runtimeCenterPos, angle, outsideRadius);
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ChartDrawer.DrawLine(vh, p1, p2, lineWidth, lineColor);
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}
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}
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private void DrawAxisTick(VertexHelper vh, Serie serie)
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{
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if (serie.gaugeType != GaugeType.Pointer) return;
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if (!serie.gaugeAxis.show || !serie.gaugeAxis.axisTick.show) return;
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if (serie.splitNumber <= 0) return;
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var axisTick = serie.gaugeAxis.axisTick;
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var totalAngle = serie.endAngle - serie.startAngle;
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var diffAngle = totalAngle / serie.splitNumber;
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var outsideRadius = serie.runtimeInsideRadius + serie.gaugeAxis.axisLine.width;
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var insideRadius = outsideRadius - (axisTick.length < 1 ? serie.gaugeAxis.axisLine.width * axisTick.length : axisTick.length);
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var lineWidth = axisTick.lineStyle.width;
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for (int i = 0; i < serie.splitNumber; i++)
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{
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for (int j = 1; j < axisTick.splitNumber; j++)
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{
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var angle = serie.startAngle + i * diffAngle + j * (diffAngle / axisTick.splitNumber);
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var lineColor = serie.gaugeAxis.GetSplitLineColor(m_ThemeInfo, serie.index, angle);
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var p1 = ChartHelper.GetPosition(serie.runtimeCenterPos, angle, insideRadius);
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var p2 = ChartHelper.GetPosition(serie.runtimeCenterPos, angle, outsideRadius);
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ChartDrawer.DrawLine(vh, p1, p2, lineWidth, lineColor);
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}
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}
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}
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private bool NeedRefresh(Serie serie)
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{
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if (serie.type == SerieType.Gauge)
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{
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var serieData = serie.GetSerieData(0);
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if (serieData != null)
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{
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var destValue = serieData.GetData(1);
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var currValue = serieData.GetCurrData(1, serie.animation.GetUpdateAnimationDuration());
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return destValue != currValue;
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}
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}
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return false;
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}
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private void DrawArcShape(VertexHelper vh, Serie serie, float angle, Color color, bool invert = false)
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{
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var radius = serie.gaugeAxis.axisLine.width / 2;
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var len = serie.runtimeInsideRadius + radius;
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var pos = ChartHelper.GetPosition(serie.runtimeCenterPos, angle, len);
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var startAngle = invert ? angle + 180 : angle;
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var endAngle = invert ? angle + 360 : angle + 180;
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ChartDrawer.DrawSector(vh, pos, radius, color, startAngle, endAngle);
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}
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private void CheckAnimation(Serie serie)
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{
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var serieData = serie.GetSerieData(0);
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if (serieData != null)
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{
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var value = serieData.GetCurrData(1, serie.animation.GetUpdateAnimationDuration());
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var data = serieData.GetData(1);
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if (value != data) m_RefreshChart = true;
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}
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}
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private void UpdateTitle(Serie serie)
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{
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if (serie.titleStyle.show)
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{
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if (serie.titleStyle.IsInited())
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{
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serie.titleStyle.SetActive(true);
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serie.titleStyle.UpdatePosition(serie.runtimeCenterPos);
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m_UpdateTitleText = true;
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}
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else
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{
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m_ReinitTitle = true;
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}
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}
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else
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{
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serie.titleStyle.SetActive(false);
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}
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}
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private void UpdateAxisLabel(Serie serie)
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{
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var show = serie.gaugeAxis.show && serie.gaugeAxis.axisLabel.show;
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serie.gaugeAxis.SetLabelObjectActive(show);
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if (!show)
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{
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return;
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}
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var count = serie.splitNumber > 36 ? 36 : serie.splitNumber;
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var startAngle = serie.startAngle;
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var totalAngle = serie.endAngle - serie.startAngle;
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var totalValue = serie.max - serie.min;
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var diffAngle = totalAngle / count;
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var diffValue = totalValue / count;
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var radius = serie.runtimeInsideRadius - serie.gaugeAxis.axisLabel.margin;
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var serieData = serie.GetSerieData(0);
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var dataName = serieData != null ? serieData.name : null;
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var customLabelText = serie.gaugeAxis.axisLabelText;
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for (int j = 0; j <= count; j++)
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{
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var angle = serie.startAngle + j * diffAngle;
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var value = serie.min + j * diffValue;
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var pos = ChartHelper.GetPosition(serie.runtimeCenterPos, angle, radius);
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var text = customLabelText != null && j < customLabelText.Count ? customLabelText[j] :
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serie.gaugeAxis.axisLabel.GetFormatterContent(serie.name, dataName, value, totalValue);
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serie.gaugeAxis.SetLabelObjectText(j, text);
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serie.gaugeAxis.SetLabelObjectPosition(j, pos);
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}
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}
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private void UpdateLabel(Serie serie)
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{
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var serieData = serie.GetSerieData(0);
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if (serieData != null)
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{
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if (serie.label.show)
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{
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if (serieData.IsInitLabel())
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{
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serieData.SetLabelActive(true);
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serieData.SetLabelPosition(serie.runtimeCenterPos + serie.label.offset);
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m_UpdateLabelText = true;
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}
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else
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{
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m_ReinitLabel = true;
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}
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}
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else
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{
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serieData.SetLabelActive(false);
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}
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}
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}
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private void UpdateTitleAndLabelText()
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{
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foreach (var serie in m_Series.list)
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{
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if (serie.type == SerieType.Gauge)
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{
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var serieData = serie.GetSerieData(0);
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if (serieData != null)
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{
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if (serie.label.show && serieData.IsInitLabel())
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{
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var value = serieData.GetData(1);
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var total = serie.max;
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var content = serie.label.GetFormatterContent(serie.name, serieData.name, value, total);
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serieData.SetLabelText(content);
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if (serie.label.color != Color.clear)
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{
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serieData.SetLabelColor(serie.label.color);
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}
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}
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if (serie.titleStyle.show && serie.titleStyle.IsInited())
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{
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serie.titleStyle.SetText(serieData.name);
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}
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}
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UpdateAxisLabel(serie);
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}
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}
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}
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private float GetCurrAngle(Serie serie, bool dest)
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{
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float rangeValue = serie.max - serie.min;
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float rangeAngle = serie.endAngle - serie.startAngle;
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float value = 0;
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float angle = serie.startAngle;
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if (serie.dataCount > 0)
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{
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var serieData = serie.data[0];
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value = dest ? serieData.GetData(1) : serieData.GetCurrData(1, serie.animation.GetUpdateAnimationDuration());
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value = Mathf.Clamp(value, serie.min, serie.max);
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}
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if (rangeValue > 0)
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{
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angle += rangeAngle * value / rangeValue;
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}
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return angle;
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}
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protected override void OnRefreshLabel()
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{
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//TODO:
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}
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}
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}
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