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https://github.com/XCharts-Team/XCharts.git
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3.0 - namespace
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@@ -2,7 +2,7 @@
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// The style of area.
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@@ -2,7 +2,7 @@
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using System;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// </summary>
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@@ -1,7 +1,7 @@
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Settings related to base line.
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@@ -2,7 +2,7 @@
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// 高亮的图形样式和文本标签样式。
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@@ -2,7 +2,7 @@
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using System;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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[System.Serializable]
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public class EndLabelStyle : LabelStyle
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@@ -2,7 +2,7 @@
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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namespace XCharts.Runtime
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{
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[System.Serializable]
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public class IconStyle : ChildComponent, ISerieExtraComponent, ISerieDataComponent
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@@ -3,7 +3,7 @@ using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// 图形样式。
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@@ -2,7 +2,7 @@
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using System;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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[System.Serializable]
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public class LabelLine : ChildComponent, ISerieExtraComponent, ISerieDataComponent
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@@ -2,7 +2,7 @@
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using System;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Text label of chart, to explain some data information about graphic item like value, name and so on.
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@@ -2,7 +2,7 @@
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using System;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// </summary>
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@@ -2,7 +2,7 @@
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// The style of line.
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@@ -5,7 +5,7 @@ using UnityEngine;
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using TMPro;
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#endif
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Location type. Quick to set the general location.
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@@ -2,7 +2,7 @@
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts
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namespace XCharts.Runtime
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{
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[System.Serializable]
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public class StageColor
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// the type of symbol.
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@@ -3,7 +3,7 @@ using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Text character limitation and adaptation component. When the length of the text exceeds the set length,
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@@ -5,7 +5,7 @@ using UnityEngine;
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using TMPro;
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#endif
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namespace XCharts
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Settings related to text.
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